Cuccu Maestro
Smash Cadet
I mostly want to know if this is being done by other Diddy players, and the second technique I want to know if it'll ever be useful, even just to take one stock only, one day in a tournament.
Now, I am not near a wii currently but bear with me, I'll edit this later after some testing if necessary.
The first thing I found to be useful quite often is approaching with banana in hand, shorthopping over and through my opponent, z-dropping or throwing the banana straight down into their shield (I think z drop is better for this because it won't bounce on their shield?) and following up with almost always a Bair, although sometimes I find I've aimed the banana in a certain way which forces me to use a different aerial. It is easy to spot when a different aerial is necessary.
So, once again, approach with a run, sh, z-drop, bair.
I believe I usually throw the banana down instead of z-dropping it if they aren't blocking...
>< Argh maybe I always throw the banana down?!
I find I can use it quite often, because many opponents have been conditioned to simply block diddy's banana approach because he cannot grab. This tactic seems to punish this train of thought accordingly, and I find I am in a favourable position after where I know where my banana is and what their options are fairly well.
I use this very often against MK, although I suppose an MK who was on the ball could shuttle loop outta shield against it early on.
Does my explanation of this tactic make sense? Please post questions for clarification, or your thoughts on this.
Once again I'd like to apologize if this is terribly old news.
The second tactic is fairly similar to the first. I've practiced it against MK but I can't remember if it works when he's blocking.
If MK is on the edge of the stage, close enough to the edge that he'll trip off the side if hit by a banana, you can do that last tactic but follow up with a Dair instead (offstage) and spike him, killing him at above 40% or so IIRC.
This is obviously very situational, as the placement of MK relative to the edges of the stage is pretty strict.
Anyways, sorry for the huge confusing post, hopefully this'll make sense to someone, and hopefully I haven't forgotten some important detail of pulling tactic #1 off.
Now, I am not near a wii currently but bear with me, I'll edit this later after some testing if necessary.
The first thing I found to be useful quite often is approaching with banana in hand, shorthopping over and through my opponent, z-dropping or throwing the banana straight down into their shield (I think z drop is better for this because it won't bounce on their shield?) and following up with almost always a Bair, although sometimes I find I've aimed the banana in a certain way which forces me to use a different aerial. It is easy to spot when a different aerial is necessary.
So, once again, approach with a run, sh, z-drop, bair.
I believe I usually throw the banana down instead of z-dropping it if they aren't blocking...
>< Argh maybe I always throw the banana down?!
I find I can use it quite often, because many opponents have been conditioned to simply block diddy's banana approach because he cannot grab. This tactic seems to punish this train of thought accordingly, and I find I am in a favourable position after where I know where my banana is and what their options are fairly well.
I use this very often against MK, although I suppose an MK who was on the ball could shuttle loop outta shield against it early on.
Does my explanation of this tactic make sense? Please post questions for clarification, or your thoughts on this.
Once again I'd like to apologize if this is terribly old news.
The second tactic is fairly similar to the first. I've practiced it against MK but I can't remember if it works when he's blocking.
If MK is on the edge of the stage, close enough to the edge that he'll trip off the side if hit by a banana, you can do that last tactic but follow up with a Dair instead (offstage) and spike him, killing him at above 40% or so IIRC.
This is obviously very situational, as the placement of MK relative to the edges of the stage is pretty strict.
Anyways, sorry for the huge confusing post, hopefully this'll make sense to someone, and hopefully I haven't forgotten some important detail of pulling tactic #1 off.