He can "obviously" follow-up? Didn't in the trailer. You still don't know if it can be teched either.
You be stretchin'. Drangon Lunge is Corrin literally holding the opponent in place and then pressing a direction to hurl them. ZSS and Ryu just stun the enemy.
Yes, it cancels his vertical momentum. That's the point... It slows his fall. Also the training CPU when set to stand falls out of the move and the combo counter resets. It literally doesn't combo according to the game.
Never said Corrin was a clone. I said he's not unique, he's flat, he's boring. Every move of his is functionally similar to other characters' moves. Transforming body parts is a visual and nobody cares.
If he was slow he'd fit the archetype his other moves have lain out for him, if he was fast he'd be nerfed to be in line for FFAs. At best they look like they're on Marth level... Certainly not Cloud or Pit level.
Just because something wasnt shown in the trailer doesnt mean its impossible. Little mac's trailer didnt show any down tilt combos, but it still does. Roy's trailer didnt show any down throw combos, but it can combo into jab, side b, up b, and up tilt.
By the way, corrin's neutral b is literally ZSS's, but can follow up. Making it similar, but NOT THE SAME.
Or he can cancel it...or jump! Making it different from any other move! WHAT KIND OF "TETHER" CAN BE USED AS A GRAB IN MIDAIR? NONE. But corrin's side b can! Because it isnt a tether! ZSS's neutral air and Ryu's down air can be used in the air! Because they arent tethers! Plus, what kind of grab bounces you upward when you use it on the ground? None! But Corrin's side b does!
Cuz it isnt a tether. Also, a grab ignores shields, while corrin's side b, ZSS's neutral b, and ryu's uncharged down b dont.
Marth's side b cancels all horizontal momentum, making it harder to get back onto the stage, and his horizontal recovery already isnt that great.
It does not cancel downward vertical movement. Only upward. Making his recovery worse in every way when you use it. Also, tons of combos dont register as training mode combos. Like sheik's fair combos and the little mac down tilts, and many, many, more.
Transforming isnt only a visual thing! It changes his moves to not be like a typical swordsman! It changes his hitboxes, and changes his offensive/defensive/neutral games.
Not all of his moves are ripped off. You're saying that he is a flat and boring sword character, when the only typical sword char moves are down b, Uair, Fair, and
maybe the tilts. His neutral b, side b, up b, all smash attacks, Bair, Dair, and Nair. His completely unique moves are neutral b, side b, all smash attacks, Dair, and Nair. With 57 other chars in the game, every single char has similar moves to others. Even his counter, which TONS of chars have, is completely different, it hits both ways, and sends ppl upwards!
Corrin clearly is not slow, and yes, it shows his run speed multiple times. Not all fast characters get nerfed, like shiek, captain falcon, and roy, and little mac, and so on. Also, cloud IS around marth's level. You clearly dont understand what is going on with marth in this game