Baeklays
Smash Cadet
We are here to talk about Marth in 3.5.
Marth got nerfed is all, I say.
Marth got nerfed is all, I say.
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watRoy or Marth, which one would you prefer?
I prefer Marth, because Roy lacks combo, and Roy's recovery is ehh.
Roy lacks combos?Roy or Marth, which one would you prefer?
I prefer Marth, because Roy lacks combo, and Roy's recovery is ehh.
Roy's dair is a spike in 3.5Roy against Marth?
Who would you think will win?
It depends, on how both the players are playing both of the characters. Like a real situation, like Azen .vs. Sethlon. Roy is a aggressive, and Sethlon was the normal person you is, Sethlon is good indeed. Azen > Ken?
Anyways, Marth is a spacing character like Sheik, and Roy you need spacing too, but I would say.
Marth and Roy.
Wavedash length: Marth's is longer.
Running speed: Marth is faster.
Taunt length: Not sure, but I think Marth's is faster?
Marth's sweetspot is at the very tip of his sword.
Roy's sweetspot is at the center of his sword.
Marth is stronger than Roy.
Marth is heavier than Roy.
Marth's ground A attack comes out faster continuously than Roy's.
Roy's special attacks are stronger.
Roy's throws are stronger, but Marth can chain throw better.
Roy falls faster than Marth.
Roy's up B is slower than Marth's and has multiple hits.
Marth's dair is a spike (not a meteor smash.)
Roy's dtilt sends the opponent up, while Marth's sends the opponent downwards.
Roy's Usmash has multiple hits and can "spike" if you hit with the tip of his sword.
A moves
--------
Neutral A
Marth: 6%
Roy: 5%
Tilt Forward
Marth: 13%
Roy: 10%
Tilt Up
Marth: 12%
Roy: 8%
Tilt Down
Marth: 10%
Roy: 10%
Neutral Air
Marth: 13%
Roy: 11%
Forward Air
Marth: 13%
Roy: 8%
Back Air
Marth: 13%
Roy: 9%
Up Air
Marth: 13%
Roy: 6%
Down Air
Marth: 13%
Roy: 10%
Smash Forward
Marth: 20% uncharged, 27% charged
Roy: 20% uncharged, 27% charged
Smash Up
Marth: 18% uncharged, 24% charged
Roy: 16% uncharged, 22% charged
Smash Down
Marth: 16% uncharged, 21% charged
Roy: 21% uncharged, 28% charged
Who has stronger A moves?
Marth: 9
Roy: 1
B moves
--------
Neutral B
Marth: 7% uncharged, 28% charged
Roy: 6% uncharged, 50% charged
Forward B*
Marth: 4% 5% 10% 14%
Roy: 5% 6% 9% 11%
Up B
Marth: 13%
Roy: 13%
Down B
Marth: 7%
Roy: 1.5x attack countered
Who has stronger B moves?
Marth: 1
Roy: 2
Throws
-------
Forward Throw
Marth: 4%
Roy: 5%
Back Throw
Marth: 4%
Roy: 5%
Up Throw
Marth: 4%
Roy: 5%
Down Throw
Marth: 5%
Roy: 6%
Grab Attack
Marth: 3%
Roy: 3%
Who has stronger throws?
Marth: 0
Roy: 4
Who has stronger moves overall?
Marth: 10
Roy: 7
Your opinion is wrong.Roy lacks combo in my opinion.
His aerials are kill moves, what are you talking about?I wish they would give his second hit of nair the amount of knockback it had in brawl. Then he could actually kill with an aerial.
Uh, what?@ InfinityCollision if his aerials were truly kill moves he wouldn't have issues killing until 150+% without an edgeguard.
See? By your own admission, his aerials are kill moves.fsmash or an edgeguard
This is why I hate the term "Marth percent". It makes people think that zone is a major weakness for him and places undue emphasis on his combo game.Losing a stock from the edge of the stage vs losing a stock from the center makes a big difference when Marth's combos stop getting people there and he has to resort to landing one hit at a time to take a stock. This is why Roy is a better character. If Marth actually had an aerial with KO power he wouldn't have a deadzone where nothing works.