Starting to resort to insults now?I'll start with a mistake you've made 3 times now to end that waste of time, you will understand why conversing with you would be futile after this -
I never once mentioned flare blade on shield. I specifically mention low percent and higher percents, if you're intelligent you would know I could only be referring to actual hits.....since you know..... when you are shielding percentage doesn't matter, so I'm still unsure why you are writing novels about this misguided rebuttal against a point I never made.
Go look at the frame data on Samus and Falcon U-tilt.....I'm guessing your theory-crafting brain wouldn't understand that high level players actually use those moves in tournament matches. Less range on both, lass active time, less disjoint, similar KB at low and high percents. The only real difference is that they do more damage and so barely have more shield stun, but due to the lesser range and disjoint they really are about equivalent in viability in how they are utilized. Roy's Flare blade serves almost the same purposes except it can actually be used in the air, reversed, and can be charged and hit sweet spots better. Coming from above? Jump flare blade, and as a mix up you can charge it a bit to throw off timing. I'm seen M2K effectively use it on floaties able to recover high as well as Sethlon and Pyro.
I fail to see how the rebuttal is misguided when you further reinforced it by arguing that flare blade is useful in neutral when "spaced right". Why are you so surprised I brought it up again when you continued the topic? Even if you do believe the argument was misappropriated, the facts are legitimate and you are refusing to acknowledge your incorrect statements in other areas; such as the "knockback" on flare blade.
You are also being incredibly fallacious. Attempting to discredit one point does not invalidate an entire argument or facets of said argument.
And your comparison to Samus/Falcon's utilt proves nothing. For starters, I never argued that flare blade was unusable. It is obviously one of his most important "aerials" in terms of knockback (as mediocre as it still is) and good in certain edge guard situations vs. fastfallers, I merely suggested its poor in neutral and not as good as you claim. Second, Samus and Falcon's utilt have significantly higher knockback than uncharged flare blade. Samus's utilt in particular has faster startup and a better reward on hit. She also has a better defense game in general making it easier for her to justify the risk of using it in a neutral situation. You have to consider that Samus and Roy are totally different characters and them having "similar" moves in your eyes doesn't redefine their contexts. I'd say the usability of the respective attacks doesn't extend much further than edgeguarding fast fallers coming in at a high to low trajectory.
And yes, Roy can jump up and flare blade floaties, but its really an option out of necessity; not strength. Floaties can DI in and likely force their way back on stage. It barely classifies as edgeguarding when, you know, you aren't preventing your opponent from recovering.