Landing Lag Frame Data (Source)
Move | Frames
N-air | 12
F-air |
~18
B-air | 21
U-air | 17
D-air | 25
Air Dodge | 22
Notes:
- F-air's landing lag is very close to U-air's landing lag, but F-air's lag finishes after U-air's lag (no lower than 18 frames)
Perfect Pivot Distances (Source) (measured & tested with Omega Windy Hill Zone's blocks)
Monado Art Stance | PP Distance
(blocks)
Vanilla | 4
Jump
| 4
Speed
| 7
DSpeed
| 8
HSpeed
| 8.5?
Shield
| 2
DShield
| 2
HShield
| 1.5
══════════════════════════════════════════════════════════════════════════════════
Shulk's Move-set Damage Values (WIP)
This table was brought to you by the Shulk boards including Shulk players from all around. Thank you all to the max.
Patch v1.0.4 Shulk's damage increased slightly, so the damage numbers in the tables may change in time. The / symbol between numbers define the move having multiple hits, varying from 2 to 3 hits
Note: For this table, MArts & DMArts deal the same damage therefore these Arts have the same Damage Data:
Vanilla =
Jump =
DJump &
HJump
Speed =
DSpeed
Shield =
DShield
Smash =
DSmash
The exception is
DBuster, since it's stronger than
Buster. To show the difference, the
(D) beside
Buster in the table below will represent
DBuster's damage in parenthesis with a
different color to avoid confusion.
Buster ≠
DBuster
Move | Vanilla |
Speed
|
Shield
|
(D)
Buster
|
Smash
Jab combo |
3.5 / 3.5 / 5.3
|
2.8 / 2.8 / 4.24
|
2.45 / 2.45 / 3.71
|
(5.39 / 5.39 / 8.162)
4.9 / 4.9 / 7.42
|
1.75 / 1.75 / 2.65
Jab-3 sourspot | 4.2 |
3.36
|
2.94
|
(6.468)
5.88
|
2.1
Dash Attack |
11
|
8.8
|
7.7
|
(16.94)
15.4
|
5.5
F-tilt
Blade
|
13
|
10.4
|
9.1
|
(20.02)
18.2
|
6.5
F-tilt
Beam
|
11.5
|
9.2
|
8.05
|
(17.71)
16.1
|
5.75
U-tilt
Blade
|
8
|
6.4
|
5.6
|
(12.32)
11.2
|
4
U-tilt
Beam
|
7
|
5.6
|
4.9
|
(10.78)
9.8
|
3.5
D-tilt
Blade
|
9
|
7.2
|
6.3
|
(13.86)
12.6
|
4.5
D-tilt
Beam
|
7
|
5.6
|
4.9
|
(10.78)
9.8
|
3.5
F-smash 1st /
2nd
|
5.5 / 13
|
4.4 / 10.4
|
3.85 / 9.1
|
(8.47 / 20.02)
7.7 / 18.2
|
2.75 / 6.5
F-smash
2nd
|
11.5
|
9.2
|
8.05
|
(17.71)
16.1
|
5.75
U-smash 1st / 2nd |
4.5 / 13.5
|
3.6 / 10.8
|
3.15 / 9.45
|
(6.93 / 20.79)
6.3 / 18.9
|
2.25 / 6.75
D-smash Front
Blades
|
14 / 10 / 6
|
11.2 / 8 / 4.8
|
9.8 / 7 / 4.2
|
(21.56 / 15.4 / 9.24)
19.6 / 14 / 8.4
|
7 / 5 / 3
D-smash Front
Beams
|
11 / 8 / 4
|
8.8 / 6.4 / 3.2
|
7.7 / 5.6 / 2.8
|
(16.94 / 12.32 / 6.16)
15.4 / 11.2 / 5.6
|
5.5 / 4 / 2
D-smash Back
Blades
|
12 / 8
|
9.6 / 6.4
|
8.4 / 5.6
|
(18.48 / 12.32)
16.8 / 11.2
|
6 / 4
D-smash Back
Beams
|
10 / 6
|
8 / 4.8
|
7 / 4.2
|
(15.4 / 9.24)
14 / 8.4
|
5 / 3
N-air
Blade
|
7
|
5.6
|
4.9
|
(10.78)
9.8
|
3.5
N-air
Beam
|
8
|
6.4
|
5.6
|
(12.32)
11.2
|
4
F-air
Blade
|
7.5
|
6
|
4.9
|
(11.55)
10.5
|
3.75
F-air
Beam
|
6
|
4.8
|
4.2
|
(9.24)
8.4
|
3
B-air
Blade
|
12
|
9.6
|
8.4
|
(18.48)
16.8
|
6
B-air
Beam
|
8
|
6.4
|
5.6
|
(12.32)
11.2
|
4
U-air 1st /
2nd
|
5 / 10
|
4 / 8
|
3.5 / 7
|
(7.7 / 15.4)
7 / 14
|
2.5 / 5
U-air
2nd
|
7.5
|
6
|
5.25
|
(11.55)
10.5
|
3.75
D-air
1st
/
2nd
|
7 / 11
|
5.6 / 8.8
|
4.9 / 7.7
|
(10.78 / 16.94)
9.8 / 15.4
|
3.5 / 5.5
D-air
1st
/
2nd
|
5 / 10
|
4 / 8
|
3.5 / 7
|
(7.7 / 15.4)
7 / 14
|
2.5 / 5
Side-B Front
Hilt
&
Beam
| 9 |
7.2
|
6.3
|
(13.86)
12.6
|
4.5
Side-B Front
Blade
| 10 |
8
|
7
|
(15.4)
14
|
5
Side-B Back
Hilt
&
Beam
| 14 |
11.2
|
9.8
|
(21.56)
19.6
|
7
Side-B Back (
Blade
) | 16 |
12.8
|
11.2
|
(24.64)
22.4
|
8
Side-B Back
Tipper
Grounded | 13 |
10.4
|
9.1
|
(20.02)
18.2
|
6.5
Up-B 1st starting hit / 2nd |
6 / 5.5
|
4.8 / 4.4
|
4.2 / 3.85
|
(9.42 / 8.47)
8.4 / 7.7
|
3 / 2.75
Up-B 1st later hit | 5 |
4
|
3.5
|
(7.7)
7
|
2.5
Down-B sweetspot |
10
|
8
|
7
|
(15.4)
14
|
5
Down-B sourspot |
7
|
5.6
|
4.9
|
(10.78)
9.8
|
3.5
Down-B Forwarded sweet |
13
|
10.4
|
9.1
|
(20.02)
18.2
|
6.5
Down-B Forwarded sour |
10
|
8
|
7
|
(15.4)
14
|
5
Pummel |
3
|
2.4
|
2.1
|
(4.62)
4.2
|
1.5
F-throw |
3 / 8
|
2.4 / 6.4
|
2.1 / 4.9
|
(4.62 / 12.32)
4.2 / 11.2
|
1.5 / 4
B-throw |
3 / 9
|
2.4 / 7.2
|
2.1 / 6.3
|
(4.62 / 13.86)
4.2 / 12.6
|
1.5 / 4.5
U-throw |
3 / 4
|
2.4 / 3.2
|
2.1 / 2.8
|
(4.62 / 6.16)
4.2 / 5.6
|
1.5 / 2
D-throw |
3 / 4
|
2.4 / 3.2
|
2.1 / 2.8
|
(4.62 / 6.16)
4.2 / 5.6
|
1.5 / 2
Front & Back Floor Attack |
7
|
5.6
|
4.9
|
(10.78)
9.8
|
3.5
Front & Back Trip Attack |
5
|
4
|
3.5
|
(7.7)
7
|
2.5
Ledge attack |
7
|
5.6
|
4.9
|
(10.78)
9.8
|
3.5 ════════════════════════════════════════════════════════════════════════════════════
Below are HMArts aka Hyper Monado Arts. HJump isn't listed because it deals the same damage Vanilla Jump & DJump deal.
Move |
HSpeed
|
HShield
|
HBuster
|
HSmash
Jab combo |
2 / 2 / 3
|
1.96 / 1.96 / 2.968
|
5.88 / 5.88 / 8.904
|
1.4 / 1.4 / 2.12
Jab-3 sourspot |
2 - 3
|
2.352
|
7.056
|
1.68
Dash Attack |
7
|
6.16
|
18.48
|
4.4
F-tilt
Blade
|
8
|
7.28
|
21.84
|
5.2
F-tilt
Beam
|
7
|
6.44
|
19.32
|
4.6
U-tilt
Blade
|
5
|
4.48
|
13.44
|
3.2
U-tilt
Beam
|
4
|
3.92
|
11.76
|
2.8
D-tilt
Blade
|
5
|
5.04
|
15.12
|
3.6
D-tilt
Beam
|
4
|
3.92
|
11.76
|
2.8
F-smash 1st /
2nd
(
Blade
) |
3 / 11
|
3.08 / 7.28
|
9.24 / 21.84
|
2.2 / 5.2
F-smash
2nd
|
7
|
6.44
|
19.32
|
4.6
U-smash 1st / 2nd |
2 / 9
|
2.52 / 7.56
|
7.56 / 22.68
|
1.8 / 5.4
D-smash Front
Blades
| 8 / ? / ? |
7.84 / 5.6 / 3.36
|
23.52 / 16.8 / 10.08
|
5.6 / 4 / 2.4
D-smash Front
Beams
| 7 / ? / 2 |
6.16 / 4.48 / 2.24
|
18.48 / 13.44 / 6.72
|
4.4 / 3.2 / 1.6
D-smash Back
Blades
| 7 / ? |
6.72 / 4.48
|
20.16 / 13.44
|
4.8 / 3.2
D-smash Back
Beams
| 6 / ? |
5.6 / 3.36
|
16.8 / 10.08
|
4 / 2.4
N-air
Blade
|
4
|
3.92
|
11.76
|
2.8
N-air
Beam
|
5
|
4.48
|
13.44
|
3.2
F-air
Blade
|
4
|
4.2
|
12.6
|
3
F-air
Beam
|
3
|
3.36
|
10.08
| *
2.4
B-air
Blade
|
7
|
6.72
|
20.16
|
4.8
B-air
Beam
|
5
|
4.48
|
13.44
|
3.2
U-air 1st /
2nd
|
3 / 6
|
2.8 / 5.6
|
8.4 / 16.8
|
2 / 4
U-air
2nd
|
4
|
4.2
|
12.6
|
3
D-air
1st
/
2nd
|
4 / 7
|
3.92 / 6.16
|
11.76 / 18.48
|
2.8 / 4.4
D-air
1st
/
2nd
| 3 / 6 |
2.8 / 5.6
|
8.4 / 16.8
|
2 / 4
Side-B Front
Hilt
or
Beam
| 5 |
5.04
|
15.12
|
3.6
Side-B Front
Blade
| 6 |
5.6
|
16.8
|
4
Side-B Back
Hilt
or
Beam
| 8 |
7.84
|
23.52
|
5.6
Side-B Back
Blade
| 10 |
8.96
|
26.88
|
6.4
Side-B Back
Tipper
Grounded | 8 |
7.28
|
21.84
|
5.2
Up-B 1st starting hit / 2nd | 3 / 4 |
3.36 / 3.08
|
10.08 / 9.24
|
2.4 / 2.2
Up-B 1st later hit | 3 |
2.8
|
8.4
|
2
Down-B sweetspot | 6 |
5.6
|
16.8
|
4
Down-B sourspot | 4 |
3.92
|
11.76
|
2.8
Down-B Forwarded sweetspot | 8 |
7.28
|
21.84
|
5.2
Down-B Forwarded sourspot | 6 |
5.6
|
16.8
|
4
Pummel |
1 - 2
|
1.68
|
5.04
|
1.2
F-throw |
1 / 6
|
1.68 / 4.48
|
5.04 / 13.44
|
1.2 / 3.2
B-Throw |
1 / 6
|
1.68 / 5.04
|
5.04 / 15.12
|
1.2 / 3.6
U-throw |
1 / 3
|
1.68 / 2.24
|
5.04 / 6.72
|
1.2 / 1.6
D-throw |
1 / 3
|
1.68 / 2.24
|
5.04 / 6.72
|
1.2 / 1.6
Front & Back Floor Attack |
4
|
3.92
|
11.76
|
2.8
Front & Back Trip Attack |
3
|
2.8
|
8.4
|
2
Ledge attack | 4 |
3.92
|
11.76
|
2.8 ════════════════════════════════════════════════════════════════════════════════════
Note: I highly suggest you read the Shulk-Exclusive Abbreviation list if you don't know the abbreviations in the two tables below.
This table's a recap of the first table but instead with Custom Specials. The MArts & DMArts that deal the same damage are:
Vanilla =
Jump =
DJump =
HJump
Speed =
DSpeed
Shield =
DShield
Smash =
DSmash
The only MArt & DMArt that doesn't share this pattern is
Buster &
DBuster because
DBuster has a stronger damage multiplier than
Buster, so the
(D) like in the first table, will also represent
DBuster's damage in parenthesis here as well.
Buster ≠
DBuster
Custom Special Move |
Vanilla
|
Speed
|
Shield
|
(D)
Buster
|
Smash
BSL Front Startup
Hilt
| 4 |
3.2
|
2.8
|
(6.16)
5.6
|
2
BSL Front Startup
Blade
| 6 |
4.8
|
4.2
|
(9.24)
8.4
|
3
BSL Back Startup
Hilt
| 11 |
8.8
|
7.7
|
(16.94)
15.4
|
5.5
BSL Back Startup
Blade
| 12 |
9.6
|
8.4
|
(18.48)
16.8
|
6
BSL Front Falling
Blade
| 10 |
8
|
7
|
(15.4)
14
|
5
BSL Front Falling
Beam
| 9 |
7.2
|
6.3
|
(13.86)
12.6
|
4.5
BSL Back Falling
Blade
| 16 |
12.8
|
11.2
|
(24.64)
22.4
|
8
BSL Back Falling
Beam
| 14 |
11.2
|
9.8
|
(21.56)
19.6
|
7
BSL Front Landing (Unknown) | 10 |
8
|
7
|
(15.4)
14
|
5
BSL Front Landing
Tipper
| 8 |
6.4
|
5.6
|
(12.32)
11.2
|
4
BSL Back Landing (Unknown) | 18 |
14.4
|
12.6
|
(27.72)
25.2
|
9
BSL Back Landing
Tipper
| 16 |
12.8
|
11.2
|
(24.64)
22.4
|
8
BSC Front Startup
Hilt
| 4 |
3.2
|
2.8
|
(6.16)
5.6
|
2
BSC Front Startup
Blade
| 6 |
4.8
|
4.2
|
(9.24)
8.4
|
3
BSC Back Startup
Hilt
| 13 |
10.4
|
9.1
|
(20.02)
18.2
|
6.5
BSC Back Startup
Blade
| 15 |
12
|
10.5
|
(23.1)
21
|
7.5
BSC Front Falling
Blade
&
Beam
? | 4 |
3.2
|
2.8
|
(6.16)
5.6
|
2
BSC Front Falling
Tipper
| 3.5 |
2.8
|
2.45
|
(5.39)
4.9
|
1.75
BSC Back Falling
Blade
&
Beam
? | 11 |
8.8
|
7.7
|
(16.94)
15.4
|
5.5
BSC Back Falling
Tipper
| 9 |
7.2
|
6.3
|
(13.86)
12.6
|
4.5
BSC Front Tipper Ending Slide | 3 | ? | ? | ? | ?
BSC Back Tipper Ending | 12 | ? | ? | ? | ?
BSC Back Slide | 6 | ? | ? | ? | ?
AAS 1st starting hit / 2nd |
6 / 8
|
4.8 / 6.4
|
4.2 / 5.6
|
(9.24 / 12.32)
8.4 / 11.2
|
3 / 4
AAS 1st later hit |
5
|
4
|
3.5
|
(7.7)
7
|
2.5
MAS 1st starting hit / 2nd |
9 / 10
|
7.2 / 8
|
6.3 / 7
|
(13.86 / 15.4
12.6 / 14
|
4.5 / 5
MAS 1st later hit |
7
|
5.6
|
4.9
|
(10.78)
9.8
|
3.5
DV sweetspot |
8
|
6.4
|
5.6
|
(12.32)
11.2
|
4
DV sourspot |
5
|
4
|
3.5
|
(7.7)
7
|
2.5
DV Forwarded sweetspot |
11
|
8.8
|
7.7
|
(16.94)
15.4
|
5.5
DV Forwarded sourspot |
8
|
6.4
|
5.6
|
(12.32)
11.2
|
4
PV sweetspot |
17
|
13.6
|
11.9
|
(26.18)
23.8
|
8.5
PV sourspot |
14
|
11.2
|
9.8
|
(21.56)
19.6
|
7
PV Forwarded sweetspot |
20
|
16
|
14
|
(30.8)
28
|
10
PV Forwarded sourspot |
17
|
13.6
|
11.9
|
(26.18)
23.8
|
8.5
Custom Special Move |
HSpeed
|
HShield
|
HBuster
|
HSmash
BSL Front Startup
Hilt
| 2 |
2.24
|
6.72
|
1.6
BSL Front Startup
Blade
| 3 |
3.36
|
10.08
|
2.4
BSL Back Startup
Hilt
| 7 |
6.16
|
18.48
|
4.4
BSL Back Startup
Blade
| 7 |
6.72
|
20.16
|
4.8
BSL Front Falling
Blade
| 6 |
5.6
|
16.8
|
4
BSL Front Falling
Beam
| 5 |
5.04
|
15.12
|
3.6
BSL Back Falling
Blade
|10 |
8.96
|
26.88
|
6.4
BSL Back Falling
Beam
| 8 |
7.84
|
23.52
|
5.6
BSL Front Landing (Unknown) | 6 |
5.6
|
16.8
|
4
BSL Front Landing
Tipper
| 5 |
4.48
|
13.44
|
3.2
BSL Back Landing (Unknown) | 11 |
10.08
|
30.24
|
7.2
BSL Back Landing
Tipper
| 10 |
8.96
|
26.88
|
6.4
BSC Front Startup
Hilt
|
BSC Front Startup
Blade
|
BSC Back Startup
Hilt
|
BSC Back Startup
Blade
|
BSC Front Falling
Blade
&
Beam
? |
BSC Front Falling
Tipper
|
BSC Back Falling
Blade
&
Beam
? |
BSC Back Falling
Tipper
|
BSC Front Tipper Ending Slide |
BSC Back Tipper Ending |
BSC Back Slide |
AAS 1st early hit / 2nd | 3 / 5 |
3.36 / 4.48
|
10.08 / 13.44
|
2.4 / 3.2
AAS 1st later hit | 3 |
2.8
|
8.4
|
2
MAS 1st early hit / 2nd | 5 / 7 |
5.04 / 5.6
|
15.12 / 16.8
|
3.6 / 4
MAS 1st later hit | 4 |
3.92
|
11.76
|
2.8
DV sweetspot | 5 |
4.48
|
13.44
|
3.2
DV sourspot | 3 |
2.8
|
8.4
|
2
DV Forwarded sweetspot | 7 |
6.16
|
18.48
|
4.4
DV Forwarded sourspot | 5 |
4.48
|
13.44
|
3.2
PV sweetspot | 10 |
9.52
|
28.56
|
6.8
PV sourspot | 8 |
7.84
|
23.52
|
5.6
PV Forwarded sweetspot | 12 |
11.2
|
33.6
|
8
PV Forwarded sourspot | 10 |
9.52
|
28.56
|
6.8 Thanks for Feeling