• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Sai_

  1. Sai_

    Questioning Zelda's Design

    The new character I am working on is Fox. I would like to work on Falco after that as well but I've never played him so I don't know what I will mistake on later.
  2. Sai_

    Questioning Zelda's Design

    Would grabs at lower percents be a better option? It seems my only choice is grabs because she would just crouch-cancel everything else.
  3. Sai_

    Questioning Zelda's Design

    I intended this post as a form of progression for my gameplay, so no, "trolling" is not my purpose. What I dislike about the Smash community is elitists like you (there's plenty evidence in your post, by the way) who assume some kind of authority over less experienced players. Assuming that I am...
  4. Sai_

    Questioning Zelda's Design

    Hello. I've been playing PM for about two years now, and I've been meaning to post this for a long time. Over the years, I've noticed some changes that I'm not fond of to characters. Zelda in particular (with a few others) have gameplay styles that are not hard to beat, just down right annoying...
  5. Sai_

    Wii U new Update

    It's the same thing. He could've put some custom stuff on his SD that may interfere.
  6. Sai_

    Wii U new Update

    I use my Wii U and it still works even after updating it yesterday.
  7. Sai_

    Project M: Debug Menu

    Can someone clarify this please: Will debug menu allow us to make the CPU do certain actions? What I got from the PM post on the website is that the Mario displayed there automatically dodged Marth's Fsmash, so I was assuming you can set CPU do actions like that to help with training.
  8. Sai_

    Bowser Needs Something

    Sorry to break it to ya, but the surface of all stages in this game is practically FRICTIONLESS. This fact can be see by the other fact that characters slide noticeably far when wavedashing. Look at Luigi. It doesn't matter how heavy you are; if there is practically no force of friction, you can...
  9. Sai_

    Project M 3.6 Online via Dolphin Netplay Setup + Optimization Guide

    I was getting hyped for this, but then I found out I need a beefy computer to do this. I was expecting more of a server based connection rather than connecting through Dolphin. Oh well.
  10. Sai_

    Does Project M work on a Wii U?

    Try again. Sometimes, my PM reverts to SSBB for some reason. If that doesn't work, just redownload the custom songs.
  11. Sai_

    Does Project M work on a Wii U?

    It should carry over, unless you downloaded a new copy of the hack.
  12. Sai_

    Does Project M work on a Wii U?

    It works like it's meant to. People who have problems are doing it wrong; no offense.
  13. Sai_

    Why does PM AI need so much improvement?

    @KingClubber I think testing should remain here, but once you think you are completely done with a character AI, you should release it in a separate thread called "Custom AI" or somet. That way it's organised. I'd also prefer all characters be done, because this would be awesome to have and I'm...
  14. Sai_

    That awful feeling when your best character isn't your favorite . . .

    I hate that something like this can exist. I believe in character-competence equality :L
  15. Sai_

    WiFi on Wii?

    That sounds extremely familiar. I might have been in the Smash community when that happened. All I am waiting for is for Monster Hunter 3 private servers from some guy.
Top Bottom