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Recent content by Psydon

  1. P

    Samus is bad.

    Nothing wrong with using Pit. =) He's just a lot easier to use than Samus and is, all things considered, "better" in the mind of the average player.
  2. P

    Samus is bad.

    I'm nothing special as a Smash player. I've never been to any tournament anyone would take seriously, nor have I ever played against any good players. I'm not even that serious about the game; without a good online mode it's just become as boring as Melee, so my skill with Samus from Melee (I...
  3. P

    Something doesn't feel right about Marth

    I didn't mean simple in terms of gameplay, I meant in the appearance of their moves. Everything Marth does is either a slash or a stab. At least Dedede swings his hammer, spins his hammer, tosses minions, kicks, headbuts and bodyslams. ...And Dedede has more than six good moves. >> Edit...
  4. P

    Something doesn't feel right about Marth

    Samus is my display pic, there's a Samus icon in my status bar and I mentioned Samus in my post. But since you haven't put two and two together, Samus is and has always been my main since the first day I played Smash64. :psycho: Sorry you feel that way. Actually, I prefer Brawl to Melee...
  5. P

    Something doesn't feel right about Marth

    In Melee I played as Marth every now and then. That hasn't changed, but in Brawl something just feels...off. I don't feel that enthusiastic playing as Marth in Brawl, and I don't know why. I like Marth; I like Fire Emblem and I think he's badass, but I simply do not get that same feeling of...
  6. P

    Cancelled uair to CS: Inescapable?

    The reason why I'd say it's inescapable isn't necessarily because the uair's hits keep the opponent in one spot. In the first frame of Samus' CS where the blast actually appears, just as in Melee and 64, the entire ball just comes out of nowhere and is right in front of Samus' face and above her...
  7. P

    Cancelled uair to CS: Inescapable?

    Thanks for the input, people. ^^ I realized yesterday that this might work really well with platform cancelling, especially in levels like Shadow Moses or Hanenbow.
  8. P

    Cancelled uair to CS: Inescapable?

    I haven't tested it yet, but I think this might be an inescapable, though somewhat difficult to execute, air-to-ground finishing combo for Samus. You need a fully charged shot for this. When your opponent is on the ground or very close to the ground, do your uair when you're close to your...
  9. P

    Mario Galaxy Stage?

    Making a Galaxy stage would've been tricky given the key element of Galaxy's gameplay: spherical, gravity-intensive worlds. Many levels represent more than just the game they're from; they also represent gameplay aspects of those games (Frigate Orpheon, Mario Kart, Mute City), and a Mario Galaxy...
  10. P

    New Pork City is one of the worst stages in this game

    No offense to people that like this stage, but I don't want the camera zooming out so much I have a hard time distinguishing my character from all the stuff in the background. There's really no reason for it; there isn't much in NPC that's actually worth going to. Hyrule Temple is a massive...
  11. P

    What Past Stage Do You Wish they have in Brawl?

    1. Hyrule Castle. Maybe they could remove those tornadoes; its unique design doesn't deserve to be banned. 2. NOT Melee's FD, but I wish the Brawl FD didn't have those ******** gimp-edges. 3. Fountain of Dreams. 4. Fourside. Get rid of the UFOs, though. Those were stupid. I think...
  12. P

    I hate the new Final Destination

    But the same thing can happen. I don't like the new FD either for that reason. Smashville is probably the best substitute for FD. Nothing happens, and that one platform is always moving, so it doesn't have to become part of the match, unlike BF (there is no way in hell anyone is staying on...
  13. P

    So who else hates Spear Head?

    The only thing I don't like about Spear Pillar is when Palkia reverses the stage and the controls. Once it did that when I got knocked off the stage, and by the time I realized what had happened I had moved myself to death (because I was moving away from the stage). I can understand, though...
  14. P

    How do you Pivot Grab?

    So I dash-dance on the spot, obviously having to go away from my opponent and then back towards my opponent, and then hit my grab button? Why would that make me grab faster, as opposed to a simple turn-dash grab? Edit: Nvm, I got it.
  15. P

    Marth's not as good as you all think

    EL, everybody knows that there is input delay online. It only doesn't occur in perfect matches with absolutely no lag or connection problems whatsoever...and how often do we get matches like that? :p When the game lags, it either takes longer to execute the buttons you press, or it doesn't...
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