mini pichu boards by me
Can you do this because it helps your game but don't try unless you want it
I just wrote this because because I was bored You could post this on the pichu boards if want.
Don't worry I will get to his flaws
Pichu is insulted all the time by being called useless. Look at his moves
only the main uses but there is more for some like nair can be used for edge gaurd
jab-sheild pressure/way to stop a CCer sometimes
f-tilt- I know people edgegaurd with this and it stays out long so it works good
d-tilt- edge gaurd and breathing room
uptilt-combos,grabs etc
Dash attack-tech chase, edge set-up
up-smash, great kill power and it can combo
F-smash- uber powerful ,egdegaurd great even if they can get out
d-smash- I use it for edgegaurd and egdegaurd set-up and higher percent kills
nair-combos,grabs,and about the most common move to see
dair- combo finisher,edge gaurd
upair- juggle,grab, ****
fair- grab, and any percent combos
bair combo finisher, even if its close to nair
pummel-(tied for best pummel in the game look at M2K's guide) tact on damage
f-throw- chain throw and at some %s a tech chase
D-throw-tech chase and up-smash setup
b-throw -edge gaurd set-up,kill at high percents
up-throw-chain throw,combos
B-approach,edge gaurd,spam, recovery
Side-B-recovery and risky kill
down B- juggle,kill.edge gaurd, combos
Up-B-recovery,mindgames,movement
I didn't see any really bad moves other than maybe f-tilt and dash-attack
nothing like bowser down-B ,marth's up-smash and down-smash,fox/falco's fair, luigi's d-tilt, or any weak group of moves like the ice climbers air game, only 2 or 3 are laggy or have bad start over time. he isn't like marth
missing a projectile. pichu isn't like falco,dr.mario and etc. he isn't lacking a good grab game for many people like Falco. pichu has tricks, speed, powerful kill moves,flexible chain throws,a great juggle ,a great recovery,decent to good edge gaurd, a great shield for his size,he's small,and the list would countinue but I just want to be general. how many top/high tiers have all of these? none other than maybe the ice climbers but they fail in the air other than juggling and they lose alot when nana is dead so yeah.
Everyone has at least one major flaw all of the top tier has bad recoveries and aren't to hard to combo and those 2 things work together to combo them off the stage and get gimped, but they have defences and pressure and a flexible game plan due to years of people always trying to be better vs about a small group of people not really trying to go.
pichu could work out a real plan for everyone, like fox SHFFL a fair/upair get the free grab chain throw him to death or juggle him to death, this could be the basic lay out to how to fight fox plus you can throw in other other good combos like Down-B to upair to _____.
pichu is light weight,does small damage to himself,range,short tech.
recovery counters the light weight, self damage doesn't F*** you up much it may do about 25-30 damage to you if you the the moves but dpon't spam them,short tech isn't super bad unless you are a fast faller.
We all know pichu has flaws and we all know he can be better so if you want to be good don't b**** and just try.
Random pichu stuff I discovered
jab dogdes peaches and zedla's grab meaning you have great sheild pressure on them
pichu's throws has lower knockback than pikachu's meaning pichu can chain throw longer and set up more combos
you can combo with Down-B to upair easily vs fox/falco but it's hard vs falcon
pichu can use his upair under battlefield and hit the edge guarder.
fair to uptilt/d-tilt should lead to another fair makeing it a pillar, I would love it if someone would look at this more but it seems to work
the f-throw chain throw is a terrible chain throw because anyone with good di or knows the move will get out very fast, same is true for pikachu but hurts him more.
I am testing a new edge gaurd for pichu that if it works should finish them off. run and jump off and jump back and use down-B so that it is just in front of the edge and vs fox and falco it sets up a nair or whatever, It shouldn't be techable.
up-throw fair grab maybe d-throw for floaties
UP-B data it's faster than a wavedash by far
this is the most lagless move in the game
there are 3 parts to this move
1.the small part when you can go thought the platforms without stopping(about the size of pichu)about 1/6
2.just ground being covered
3.most important the part were you kind of wd and stop at the egde or hit the ground without slowing it makes up 1/4 of the first jump and if landed it stops you from using the 2nd jump(good thing). you need to learn how long it is, without it, it is as long as a platform on battlefield
pikachu can do this but it's not nearly as good due to lag and length
sometimes if you go a little to high you can save yourself from killing yourself remember watch his feet
know your stage very well because in some places this is automatic and you can angle this to go up a few slopes perfectly