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Recent content by Mani

  1. M

    Brawl Tourney, April 26th 08, Santa Cruz CA

    bingo 10char?
  2. M

    Damage Gauge: OFF ***Your input appreciated

    I was trying to get an open discussion on the matter, not prove a point. I have simply come across this many times before and many people say "on cause off is stupid" or something to that appeal, and I wanted to understand *why* people felt on is better than off. I don't think that one is...
  3. M

    Brawl Tourney, April 26th 08, Santa Cruz CA

    SuperRed: this is not the only place that I have advertised this tournament, nor is ti the only place where I am recieveing feedback on it. However, the more serious smash players (the ones with actual reasoning, not the ones who just read it on here and regurgitate it) have leaned towards ON...
  4. M

    Brawl Tourney, April 26th 08, Santa Cruz CA

    Actually in the context of a tournament it will still be unbalanced. I had a longwinded response typed out but my browser just ate it...anyway this is a moot point. As for the tourney happening, of course it is. Just because I don't log into smash boards for a few days....cmon... And...
  5. M

    No Button For Grabbing

    I find the only reason I use the nunchuk+wiimote is because it is SO easy to jump. Try remapping JUMP to B (the button under the wiimote, I think its B).
  6. M

    Olimars B-Up Discovery

    I think I get what your saying, but a video would be much appreciated....this does seem useful
  7. M

    Brawl Tourney, April 26th 08, Santa Cruz CA

    I'm being nitpicky sure, but this example is actually not balanced. If Master Hand came down and took a stock with equal probability from either player, yes over all time it would balance out however in the limited timespan of a 7 or 8 min match there is no guarantee that it will. That would...
  8. M

    Brawl characters we hate

    Completely agree on hating ZSS. Not so much the way the character plays in the game but the *IDEA* of her just pisses me off. Which brings me to Ike, Marth, and equally Roy. I hate them all. Smash is a fighting game with quirky characters and animated moves, these characters are just way too...
  9. M

    Brawl Tourney, April 26th 08, Santa Cruz CA

    Thank you Gishnak your post was actually relevant and your examples made sense. BTW, you are completely correct on your statements in regards to "turning off projectile visuals" you SHOULD know how fast it goes (tho i don't think that would be a tournament appropriate option). I guess I...
  10. M

    Damage Gauge: OFF ***Your input appreciated

    again, ridiuulous arguments like comparing damage gauge off to "playing baseball blindfolded" and yet noone has given me any real REASONING behind it besides "its dumb" still would like some actual reasoning if anyone can give me something a little more concrete..
  11. M

    Brawl Tourney, April 26th 08, Santa Cruz CA

    How is removing damage gauge even remotely comparable to playing WITH ONE HAND? When you hit someone with a certain move and they fly a certain distance you should know how hurt they are. TBH I am severely disappointed in people's replies thus far. Noone has given me any real reasoning as to...
  12. M

    Brawl Tourney, April 26th 08, Santa Cruz CA

    I'd have to say I *completely* disagree about the added skillset of damage gauge off. Personally, I don't ever look at it (maybe once or twice a match) I strongly feel it is a skillset issue, but if people are THAT much against it I guess it could be turned on; I still feel *STRONGLY*...
  13. M

    Rules Favor Veterans?

    You answered your own question. The "advanced" rulesets as you call them are not tailored to change gameplay in a particular way but they are tailored to *REMOVE RANDOMNESS* Losing a match because a bomb happened to appear in front of your punch or something along those lines has nothing to do...
  14. M

    Gamecube controllers only?

    outside of the syncing issue, i don't believe it is justified to ban them first off 50 people won't have them anyway secondly, i am finding i prefer the nunchuk+wiimote controller the best (tho the shake smash is total bs, and without a c-stick u can't glide toss but...) the buttons are...
  15. M

    Damage Gauge: OFF ***Your input appreciated

    Personally, since the moment I saw this option I loved it. Turning the damage gauge off simply does not show you how hurt you are during a fight. I personally see *no* reason why this is not a tournament standard rule. ----------------------------------- By turning Damage Gauge OFF you...
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