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Recent content by Airei

  1. Airei

    Data Hero-King's Council: Video Analysis

    Thanks for the tips!
  2. Airei

    Data Hero-King's Council: Video Analysis

    Hey guys! I uploaded a clutch match with senpei Mr. E himself. Tell me what you think! > https://www.youtube.com/watch?v=soO8mFkG3n8
  3. Airei

    1.0.8 Marth changes

    Well, thanks anyway. I'm often late to these kind of things lol
  4. Airei

    1.0.8 Marth changes

    Jab improved; both hits link more reliably as the transition is faster and jab 1 now produces vertical-based knockback, and the second hit deals increased knockback. The first hit also now has followup potential outside of transiting to the second hit. This however, removes the move's ability to...
  5. Airei

    Data Hero-King's Council: Video Analysis

    This is actually my first post lol. Anyway, almost a month ago I got to play in a 2/3 Marth ditto set with famous commentator, TKBreezy. The audio might be off by a few frames which is something I have to fix.. other than that, I'm open to criticism on my playstyle, videos, channel, or almost...
  6. Airei

    Marth Changes in new Patch

    According to SmashWiki... Jab hit 1 IASA: Frame 29 → Frame 26 Forward tilt IASA: Frame 39 → Frame 35 Dancing Blade hit 1 IASA: Frame 45 → Frame 42 Dancing Blade combos more consistently
  7. Airei

    Official Standard Custom Moveset Project: Marth

    Crescent Slash (Up Special 2) is the best for up special IMHO. Gives Marth access to his only true combo after a forward throw, better horizontal distance, stronger sweetspot, and a decent kill move at ~85%. The bad thing is the poor vertical recovery, and that the angle prevents it from sliding...
  8. Airei

    Marth's Uthrow Kill %'s For Every Character

    Yeah it was on Smashville.
  9. Airei

    Marth's Uthrow Kill %'s For Every Character

    I think the Rage Effect is significant benefit in this. I KO'd a Falco when I was at 120% and he was at ~125%
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