• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Dungeon Crawler from the Future - Grovyle Support Thread

Would you want Grovyle in the next smash?


  • Total voters
    108

jigglover

Smash Lord
Joined
Jun 7, 2012
Messages
1,839
Location
Riding a Wailord
I actually mentioned this in the Sceptile thread a couple days ago, I finally stopped procrastinating and decided to make this thread and... well you beat me to it! :p

Add me to the supporters list. I'm actually torn between Grovyle and Plusle&Minun, but one of them is my most wanted character for smash.

Moveset:

Smash Attacks
Up A - Quick Attack: Requires no charge at all. Grovyle lunges himself into the air a fair distance, hitting anyone he comes into contact with. 16% DMG -- Moderate Knockback
Down A - Frog: I know that Grovyle is a lizard, but hear me out, because Grovyle doing this would look really cool. A frog pose in yoga is... well...
However, if Grovyle were to do this as a smash, as you charge up he could get into the position, then when you let go he could suddenly straighten himself on the ground, sending out leaves akin to Ivysaur's razor leaf. It's not canon, it's... fun ^_^ Pose itself: 24% DMG -- Very high knockback. Razor leaves: 14% DMG -- Little Knockback
Side A - Pursuit: Grovyle suddenly dashes across the stage very quickly, before returning backwards, essentially performing a U-Turn. This attack is rather niche, because if an opponent uses their shield or dodges, Grovyle bypasses it and does double damage to said character, as if they were switching in regular Pokémon. This does not bypass counter attacks, however. If opponent is not protecting themself: 12% DMG -- Small Knockback. If opponent is protecting themself: 24% DMG -- High Knockback

Special Attacks
Neutral B - Throwing Item: Grovyle throws 3 items in both directions as projectiles, which only run out of range should they leave the stage entirely or hit an opponent/their shield. Grovyle may throw a range of items, each getting more powerful the longer you charge up. There can be a long charging time if you want to get the higher items.. roughly 4 seconds:
0-15% Charge: Gravelerock/Geo Pebble. 8% DMG, Little knockback.
16-30% Charge: Rare Fossil. 16% DMG, Between Little and Moderate knockback.
31-50% Charge: Cacnea Spikes/Corsola Twig/Gold Fang. 24% DMG, Between Moderate and high knockback.
51-75% Charge: Silver Spike/Iron Thorn. 32% DMG, High knockback.
76-99% Charge: Gold Thorn. 40% DMG, High knockback.
100% Charge: Time Gears. Grovyle begins glowing when at 100% charge. Time slows down for everyone except Grovyle when used (like he had used a Stopwatch) 55% DMG, Heavy knockback.

Down B - Leaf Blade: Grovyle does a jump and a backflip with his leaf blades out and Grovyle essentially does a Ground Pound upon descent. Because Grovyle's character model will undoubtedly be small, as he is descending he will fire off random "leaf blades" (green lines resembling some of the slash attacks seen already) which travel a small distance.

Up B - Pokémon Dash Balloon: What? I thought that Grovyle was here to be a spin-off game rep.! While yes, Grovyle didn't actually appear in this game, it would be a nice shoutout! >_> Basically, a hot air balloon appears for Grovyle to rid in for a short amount of time. This can have any of the Pokémon's faces which featured in Pokémon Dash (sans Pikachu's and Jigglypuff's. That could get pretty awkward. As well as a rare Grovyle balloon designed specifically for smash. If you are holding down the B Button, it is easier to move the balloon horizontally, but it rises very slowly. If you let go of the B Button, the balloon rises much faster, but is almost impossible to control horizontally. You can change the speed at any time throughout the 3-4 second period, by pressing/letting go of B again. If Grovyle is on the ground, he releases smaller balloons akin to this picture, minus the Munchlax.
Hot Air Balloon - Horizontal: 20% DMG, Moderate Knockback. Hot Air Balloon - Rising: 12% DMG, High Knockback. Little Balloons: 14% DMG, Moderate Knockback. Stuns opponents upon contact -- the balloons all pop.

Side B - Magical Leaf: This move will act like in Pokémon Rumble. Grovyle releases 6 leaves which hone in on the nearest opponent and hit without fail. 8% DMG per leaf, Small knockback. This attack appears really weak, but it bypasses shields, and as such is the perfect attack for chip damage.

Final Smash - Pokémon Trozei: Grovyle pulls out a Time Gear to stop time (turning the screen black and white in the background, but also still except for Grovyle), and then pulls out a Nintendo 3DS. A game of Pokémon Trozei appears and covers the screen. The twist is that the Pokémon are replaced with the 4 characters participating in the fight. Grovyle essentially plays a game of Pokémon Trozei with the smash characters. His aim is to match the characters up, just like in Pokémon Trozei, which will deal heavy damage to them, because at the end of the 10 second time limit, time and colour will begin to reappear in the stage. The Time Gears will come on and attack the players for the amount of times Grovyle set up lines with them, with different damage totals for different lines.
3 In-A-Row: 20 DMG, Moderate Knockback
4 In-A-Row: 35 DMG, High Knockback
5 In-A-Row: 50 DMG, High Knockback
6+ In-A-Row: 50 DMG, Heavy Knockback


That took longer than I thought! o_O. What do you guys think? :D
 
Last edited:

Rebellious Treecko

Smash Hero
Joined
May 15, 2013
Messages
5,163
Location
Edge of Existence
I actually mentioned this in the Sceptile thread a couple days ago, I finally stopped procrastinating and decided to make this thread and... well you beat me to it! :p

Add me to the supporters list. I'm actually torn between Grovyle and Plusle&Minun, but one of them is my most wanted character for smash.

Moveset:

Smash Attacks
Up A - Quick Attack: Requires no charge at all. Grovyle lunges himself into the air a fair distance, hitting anyone he comes into contact with. 16% DMG -- Moderate Knockback
Down A - Frog: I know that Grovyle is a lizard, but hear me out, because Grovyle doing this would look really cool. A frog pose in yoga is... well...
However, if Grovyle were to do this as a smash, as you charge up he could get into the position, then when you let go he could suddenly straighten himself on the ground, sending out leaves akin to Ivysaur's razor leaf. It's not canon, it's... fun ^_^ Pose itself: 24% DMG -- Very high knockback. Razor leaves: 14% DMG -- Little Knockback
Side A - Pursuit: Grovyle suddenly dashes across the stage very quickly, before returning backwards, essentially performing a U-Turn. This attack is rather niche, because if an opponent uses their shield or dodges, Grovyle bypasses it and does double damage to said character, as if they were switching in regular Pokémon. This does not bypass counter attacks, however. If opponent is not protecting themself: 12% DMG -- Small Knockback. If opponent is protecting themself: 24% DMG -- High Knockback

Special Attacks
Neutral B - Throwing Item: Grovyle throws 3 items in both directions as projectiles, which only run out of range should they leave the stage entirely or hit an opponent/their shield. Grovyle may throw a range of items, each getting more powerful the longer you charge up. There can be a long charging time if you want to get the higher items.. roughly 4 seconds:
0-15% Charge: Gravelerock/Geo Pebble. 8% DMG, Little knockback.
16-30% Charge: Rare Fossil. 16% DMG, Between Little and Moderate knockback.
31-50% Charge: Cacnea Spikes/Corsola Twig/Gold Fang. 24% DMG, Between Moderate and high knockback.
51-75% Charge: Silver Spike/Iron Thorn. 32% DMG, High knockback.
76-99% Charge: Gold Thorn. 40% DMG, High knockback.
100% Charge: Time Gears. Grovyle begins glowing when at 100% charge. Time slows down for everyone except Grovyle when used (like he had used a Stopwatch) 55% DMG, Heavy knockback.

Down B - Leaf Blade: Grovyle does a jump and a backflip with his leaf blades out and Grovyle essentially does a Ground Pound upon descent. Because Grovyle's character model will undoubtedly be small, as he is descending he will fire off random "leaf blades" (green lines resembling some of the slash attacks seen already) which travel a small distance.

Up B - Pokémon Dash Balloon: What? I thought that Grovyle was here to be a spin-off game rep.! While yes, Grovyle didn't actually appear in this game, it would be a nice shoutout! >_> Basically, a hot air balloon appears for Grovyle to rid in for a short amount of time. This can have any of the Pokémon's faces which featured in Pokémon Dash (sans Pikachu's and Jigglypuff's. That could get pretty awkward. As well as a rare Grovyle balloon designed specifically for smash. If you are holding down the B Button, it is easier to move the balloon horizontally, but it rises very slowly. If you let go of the B Button, the balloon rises much faster, but is almost impossible to control horizontally. You can change the speed at any time throughout the 3-4 second period, by pressing/letting go of B again. If Grovyle is on the ground, he releases smaller balloons akin to this picture, minus the Munchlax.
Hot Air Balloon - Horizontal: 20% DMG, Moderate Knockback. Hot Air Balloon - Rising: 12% DMG, High Knockback. Little Balloons: 14% DMG, Moderate Knockback. Stuns opponents upon contact -- the balloons all pop.

Side B - Magical Leaf: This move will act like in Pokémon Rumble. Grovyle releases 6 leaves which hone in on the nearest opponent and hit without fail. 8% DMG per leaf, Small knockback. This attack appears really weak, but it bypasses shields, and as such is the perfect attack for chip damage.

Final Smash - Pokémon Trozei: Grovyle pulls out a Time Gear to stop time (turning the screen black and white in the background, but also still except for Grovyle), and then pulls out a Nintendo 3DS. A game of Pokémon Trozei appears and covers the screen. The twist is that the Pokémon are replaced with the 4 characters participating in the fight. Grovyle essentially plays a game of Pokémon Trozei with the smash characters. His aim is to match the characters up, just like in Pokémon Trozei, which will deal heavy damage to them, because at the end of the 10 second time limit, time and colour will begin to reappear in the stage. The Time Gears will come on and attack the players for the amount of times Grovyle set up lines with them, with different damage totals for different lines.
3 In-A-Row: 20 DMG, Moderate Knockback
4 In-A-Row: 35 DMG, High Knockback
5 In-A-Row: 50 DMG, High Knockback
6+ In-A-Row: 50 DMG, Heavy Knockback


That took longer than I thought! o_O. What do you guys think? :D
So your vision of him is to represent not only PMD, but Pokemon spin-offs as a whole.
Interesting idea, and the combination of Trozei and the Time Gears in PMD2 for the Final Smash is clever, but I also find it rather awkward. Seems like something Sakurai would do.

The throwing item attack reminds me of my Neutral B attack idea (moveset is in the first post in the thread), only the items in this one aren't randomized, but decided by how long the attack is charged.

I like the Time Gears being thrown. I might amend that to my own idea, if ya don't mind. Kinda stupid of me to not include that.
I considered it, but the idea of throwing a time gear and having it stop or slow someone down seemed odd at first.

----
 
Last edited:

Rebellious Treecko

Smash Hero
Joined
May 15, 2013
Messages
5,163
Location
Edge of Existence
Hey, now that we've seen the actual gameplay, someone should do an ending screen pose (or something to that effect)
I don't have any of those, but I do have these:

b.png

The pic on the right for newcomer banners normally have custom artwork, but I was too lazy to make some, so imagine Grovyle and some other fighters looking at the sunrise on Battlefield or something, if you like.
 

Thereallucario

Smash Journeyman
Joined
May 27, 2014
Messages
248
Location
Sharpedo bluff; Treasure town
I don't have any of those, but I do have these:

View attachment 16271
The pic on the right for newcomer banners normally have custom artwork, but I was too lazy to make some, so imagine Grovyle and some other fighters looking at the sunrise on Battlefield or something, if you like.
Nice! Not at all what I was expecting. They look good.
 

Thereallucario

Smash Journeyman
Joined
May 27, 2014
Messages
248
Location
Sharpedo bluff; Treasure town
I know I post a lot on this blog, so just here me out on this what will probably be my last post (most likely unless I particularly get called out).

With the date being delayed for smash 4's , two dates are fast approaching that link up with MD in some way. on the 13 and 18 are release dates for the Japan explorers of time/darkness and the American release date for Blue/red rescue team. If anything Grovyle or another MD rep would be released then.
 

Rebellious Treecko

Smash Hero
Joined
May 15, 2013
Messages
5,163
Location
Edge of Existence
HAH! MORE EVEDENCE! :seuss:
Or maybe its just me being overly confidant that signs are still pointing to grovyle\

Regardless: :yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi::yeahboi:

This? Interesting find, but it's just a coincidence. Lucario and the Mystery of Mew came out several years before PMD2.

And I fail to see how this increases our dear Grovyle's chances for Smash in any way.
 

Sapphire Dragon

Smash Master
Joined
May 17, 2009
Messages
4,789
Location
Let go of the scars that define you.
NNID
SapphireRyu
3DS FC
3351-4374-1516
Switch FC
SW-2172-6976-4896
Ah, I see. So I guess it was more foreshadowing than a true memoir, since it wasn't after the game was released. I apologize about being fuzzy on those timelines.

And it really doesn't increase the chances, but I posted it since I imagined everyone here would appreciate the symbol, especially outside of a direct reference to PMD2.
 

Reginleif

Smash Ace
Joined
Jun 11, 2014
Messages
545
wait why not Sceptile? since Charizard and Greninja are max evolves why settle at Grovyle? thought i admit he looks smoother and more fun to play
 

jigglover

Smash Lord
Joined
Jun 7, 2012
Messages
1,839
Location
Riding a Wailord
wait why not Sceptile? since Charizard and Greninja are max evolves why settle at Grovyle? thought i admit he looks smoother and more fun to play
Because Sceptile isn't the protagonist from Pokémon Mystery Dungeon... and would play REALLY similarly to Greninja. Grovyle has a much more prominent and well-known role in the Pokémon series and because of it is arguably more iconic than Sceptile (to get a Sceptile you have to use Grovyle too!) and would also have a fairly fun and unique play style.
 

Reginleif

Smash Ace
Joined
Jun 11, 2014
Messages
545
Because Sceptile isn't the protagonist from Pokémon Mystery Dungeon... and would play REALLY similarly to Greninja. Grovyle has a much more prominent and well-known role in the Pokémon series and because of it is arguably more iconic than Sceptile (to get a Sceptile you have to use Grovyle too!) and would also have a fairly fun and unique play style.
My OCD will assassinate me if I see Charizard, Greninja, and Grovyle though. I'd be like "WHY ISNT THE LAST ONE FULLY EVOLVED WTFFF"
 

jigglover

Smash Lord
Joined
Jun 7, 2012
Messages
1,839
Location
Riding a Wailord
My OCD will assassinate me if I see Charizard, Greninja, and Grovyle though. I'd be like "WHY ISNT THE LAST ONE FULLY EVOLVED WTFFF"
It really shouldn't. I'm fairly OCD as well (not in the way of tidiness but in the way of being really critical of everything, including myself) and it would really not be "OMG WHY NOT FE!?". I would just think "Wow, they actually added Grovyle! I'm so happy that they gave a shout out to the many Pokémon spin offs, and listened to the fans of Squirtle and Ivysaur in Brawl who actually preferred the NFE starters."

Using that logic, why isn't "Pikachu" "Raichu"? He's a starter in Pokémon Yellow. Why isn't "Jigglypuff" "Wigglytuff"? Jigglypuff isn't quite your starter in Pokémon Conquest, but you can get her in the first area, and she participates in the very first fight under the control of your lady partner person. That's pretty much a starter. Just because Grovyle is a common, well-known starter, it doesn't mean that he shouldn't NOT be fully evolved. While Sceptile is totally popular, Grovyle is pretty frickin' popular too!
 

Reginleif

Smash Ace
Joined
Jun 11, 2014
Messages
545
It really shouldn't. I'm fairly OCD as well (not in the way of tidiness but in the way of being really critical of everything, including myself) and it would really not be "OMG WHY NOT FE!?". I would just think "Wow, they actually added Grovyle! I'm so happy that they gave a shout out to the many Pokémon spin offs, and listened to the fans of Squirtle and Ivysaur in Brawl who actually preferred the NFE starters."

Using that logic, why isn't "Pikachu" "Raichu"? He's a starter in Pokémon Yellow. Why isn't "Jigglypuff" "Wigglytuff"? Jigglypuff isn't quite your starter in Pokémon Conquest, but you can get her in the first area, and she participates in the very first fight under the control of your lady partner person. That's pretty much a starter. Just because Grovyle is a common, well-known starter, it doesn't mean that he shouldn't NOT be fully evolved. While Sceptile is totally popular, Grovyle is pretty frickin' popular too!
No because Charizard x Greninja x Sceptile is the starter triangle and that would drive people insane if Sceptile was Grovyle :054:. If Charizard was Charmander it would make more sense for Grovyle.
 
Last edited:

jigglover

Smash Lord
Joined
Jun 7, 2012
Messages
1,839
Location
Riding a Wailord
No because Charizard x Greninja x Sceptile is the starter triangle and that would drive people insane if Sceptile was Grovyle :054:. If Charizard was Charmander it would make more sense for Grovyle.
It's not really the starter triangle, they're all from 3 different generations...

I see where you're coming from, but the argument of "why not fully evolved" is totally moot and I think that in reality very few people would get agitated over it.
 

Rebellious Treecko

Smash Hero
Joined
May 15, 2013
Messages
5,163
Location
Edge of Existence
Seeing how PMD2's Grovyle is a spin-off character, he could likely be seen as such and have his own series symbol, instead of being lumped in with Charizard and Greninja.

So the whole "non-evolved" thing doesn't really have to be an issue, since it's not part of a "type triangle" because it's not a generic Pokemon like the others.

Yes, being a spin-off character somehow makes the "type triangle" thing moot in my mind, but it's my silly/dumb logic and I guess I'm sticking to it.
 
Last edited:

Thereallucario

Smash Journeyman
Joined
May 27, 2014
Messages
248
Location
Sharpedo bluff; Treasure town
Plus, not to spoil your parade, but most of Sceptile's arguments have become quickly mute. The roster was finalized two years ago and it doesn't take two years to remake a Pokémon game. They probably weren't even considering it back then. On the flip side though it bodes better for Grovyle T.T. due to the series not being overshadowed by the third game (in the PMD series) as much.
 

Masonomace

Yeah Shulk, get stuck in!
Joined
Apr 10, 2010
Messages
4,622
Location
Independence, MO
NNID
Masonomace
Sup Grovyle Support Thread!:shades:
Visiting other support threads & came across this one thinking "Oh snap Grovyle!", unfortunately for me reading the OP it's about the PMD spin-off titles:(. It's not a bad thing of the sort I just haven't played them. . .I was wanting to post about my love & support for Grovyle but I feel I cannot post about a spin-off title I haven't played. I'd have to theory-craft hard learning about Grovyle in PMD titles, otherwise I'd fully support Grovyle just because he's awesome. My ignorance of not playing the game is stopping me from wanting to support him fully:ohwell:.
 
Last edited:

Mega Hawlucha

Smash Apprentice
Joined
May 18, 2014
Messages
189
They probably weren't even considering it back then.
I doubt that, a sophisticated AAA like Game Freak & The Pokemon Company probably had a remake set it stone when they planned X&Y, especially considering the remakes seem to come once per Generation and the games are more or less yearly releases at this point.
 

Thereallucario

Smash Journeyman
Joined
May 27, 2014
Messages
248
Location
Sharpedo bluff; Treasure town
I doubt that, a sophisticated AAA like Game Freak & The Pokemon Company probably had a remake set it stone when they planned X&Y, especially considering the remakes seem to come once per Generation and the games are more or less yearly releases at this point.
Well, we don't know. Its just fishy to me. Why would they take two years to make a remake, while they where making another game mind you, and still make it in time to fit into ssb4 and its deadline? its pretty tight, yet possible. I personally think it makes the odds less in favor for him at this point.

Which in turn is better for Grovyle and Mewtwo (though this isn't a Mewtwo thread so you probably don't care about the latter) .
 

Thereallucario

Smash Journeyman
Joined
May 27, 2014
Messages
248
Location
Sharpedo bluff; Treasure town
Sup Grovyle Support Thread!:shades:
Visiting other support threads & came across this one thinking "Oh snap Grovyle!", unfortunately for me reading the OP it's about the PMD spin-off titles:(. It's not a bad thing of the sort I just haven't played them. . .I was wanting to post about my love & support for Grovyle but I feel I cannot post about a spin-off title I haven't played. I'd have to theory-craft hard learning about Grovyle in PMD titles, otherwise I'd fully support Grovyle just because he's awesome. My ignorance of not playing the game is stopping me from wanting to support him fully:ohwell:.
Three things:

1. Hi again and welcome! we (or I) support any newcomers of this fourm.

2. This forum contains spoilers of sorts that could ruin part of the game, so be warned!

3. DEFINETLY play PMD Sky/Time/Darkness best Pokemon game in my opinion. Plus its only like, ten busks at GameStop usually.
 

Masonomace

Yeah Shulk, get stuck in!
Joined
Apr 10, 2010
Messages
4,622
Location
Independence, MO
NNID
Masonomace
1. Hi again and welcome! we (or I) support any newcomers of this fourm.

2. This forum contains spoilers of sorts that could ruin part of the game, so be warned!
Thank you @ Thereallucario Thereallucario :shades: I was gonna ask you something I remembered asking ya about in the Unfonfirmed Mewtwo Thread but we can save that for PrivMess.
And the only thing I clicked that spoiled me was the music, holy hotness thats some good music!

Edit: SSB4 needs some of that PMD music in there regardless of PMD franchise being spin-off or not!
 
Last edited:

Thereallucario

Smash Journeyman
Joined
May 27, 2014
Messages
248
Location
Sharpedo bluff; Treasure town
Thank you @ Thereallucario Thereallucario :shades: I was gonna ask you something I remembered asking ya about in the Unfonfirmed Mewtwo Thread but we can save that for PrivMess.
And the only thing I clicked that spoiled me was the music, holy hotness thats some good music!

Edit: SSB4 needs some of that PMD music in there regardless of PMD franchise being spin-off or not!
I'm just sayn' its kind of hard no talk about Grovyle from this thread without spoiling many things. lets just do a quick test: what do you know so far off of what you have seen? that way we know what to refer to Grovyle as to you without spoilers.
 

Masonomace

Yeah Shulk, get stuck in!
Joined
Apr 10, 2010
Messages
4,622
Location
Independence, MO
NNID
Masonomace
I'm just sayn' its kind of hard no talk about Grovyle from this thread without spoiling many things. lets just do a quick test: what do you know so far off of what you have seen? that way we know what to refer to Grovyle as to you without spoilers.
Umm..Ash's grovyle from the anime.. that's about it. And the hand-held games Ruby / Emerald.
 

Thereallucario

Smash Journeyman
Joined
May 27, 2014
Messages
248
Location
Sharpedo bluff; Treasure town
Umm..Ash's grovyle from the anime.. that's about it. And the hand-held games Ruby / Emerald.
OK! So know we know he knows nothing about the games nor found anything out. To get a better understanding on the moveset ideas look at the already made movesets which has no REAL spoilers except Rebel's and that's only minor anyway. Beyond that its a good idea to look up non-story gameplay on any of the games to get even more of a feel. Besides that any usual grovyle moves should work fine. This Forum isn't too active anyway so ill take whatever conversations we find.

Plus, this might be a good chance to get an outsiders opinion on what might be a good mix fog G. T. T.
 

Masonomace

Yeah Shulk, get stuck in!
Joined
Apr 10, 2010
Messages
4,622
Location
Independence, MO
NNID
Masonomace
OK! So know we know he knows nothing about the games nor found anything out. To get a better understanding on the moveset ideas look at the already made movesets which has no REAL spoilers except Rebel's and that's only minor anyway. Beyond that its a good idea to look up non-story gameplay on any of the games to get even more of a feel. Besides that any usual grovyle moves should work fine. This Forum isn't too active anyway so ill take whatever conversations we find.

Plus, this might be a good chance to get an outsiders opinion on what might be a good mix fog G. T. T.

Hmmm. . .I'd post something but I'm heavily tired to the max. I voted on the poll but I'll make sure this message gets edited for when I throw down whatever move-set I can salvage. I made one for the Sceptile Support Thread but I wouldn't approve of it here I guess? Idk but I'll get back to you on this.
 
Last edited:

Thereallucario

Smash Journeyman
Joined
May 27, 2014
Messages
248
Location
Sharpedo bluff; Treasure town
Hmmm. . .I'd post something but I'm heavily tired to the max. I voted on the poll but I'll make sure this message gets edited for when I throw down whatever move-set I can salvage. I made one for the Sceptile Support Thread but I wouldn't approve of it here I guess? Idk but I'll get back to you on this.
Where open to suggestions, fire away.
 

Masonomace

Yeah Shulk, get stuck in!
Joined
Apr 10, 2010
Messages
4,622
Location
Independence, MO
NNID
Masonomace
Where open to suggestions, fire away.
Should I just throw out my Sceptile move-set & see if that interests any? Like as a reference since it's the same treecko evo-line & grass types who share Leaf Blade etc. It's basically everything apologies for it being huge:


Assumed past smash mechanics examples:
Damage & Knockback, Stale Move Negation, Normal Priority, Aerial Priority, Transcendescent Priority, Prat Falling, Share Stock, Dash-Canceling, Dash-Dancing, Ledge-Hogging, Short Hop, Fast Falling, Wall Jump, LCanceling, Teching, Meteor Smash, Meteor Recovery, Wavedashing, Directional Influence, Chain Throwing, Double Jump Cancel, Jump-canceling, Pivot, Powershielding / Shield Reflecting, Projectile Sliding, Sex Kick, Wallteching, Foxtrot, Dash skidding, wall-jumping, wall-clinging, shield-dropping, Dash Grab, Pivot Grab, DACUS, Landing Lag, RCO Lag, Wave-bounces, Momentum canceling, Air Walking, Dash cancel into Shield, Shield DI, OoS options including Out of Shield Jump Canceled moves such as U-smash or UpB.
Sceptile Mechanics:
Solar-powered?
Grass Hazards
Medium-level damage racking
Moderately fast in all movement and maneuverability
Little lacking in killing potential with several KO options
Very reliant on grass moves, usage of tail and Leaf Blade for finishing combos
Healing while dealing ; hence grass mechanic
Vine Tether
Crawling /
Wall-Crawling*NEW*
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Sceptile Battle Appearance - As the countdown starts, camera zooms into characters which Sceptile will suddenly appear from his pokeball with leaves floating around him falling to the ground.

Sceptile Idle animation - Standing up with tail keeping in neutral position until moving with it's leaf blades retracted. Tail sometimes move messing with it's leaf blades.

Sceptile Walking animation - Lightly stepping forward with each foot accordingly with its arms bent open, spreading it's blades a bit.

Sceptile Running animation - Running resembling a raptor with its tail straight moving up & down keeping his arms out protracting the leaf blades as leaves begin falling off of Sceptile's body.

Sceptile Crouching - Gets down bending his left leg upward putting his right leg entirely down with his foot still standing its ground on the floor keeping his tail semi-straight. Left hand bent, blades retracted some staying beside his body while his right hand low to the ground protracting his leaf blades.

Sceptile Crawling - On all fours with it's tail as the obvious hurt-box to hit. Above average crawling speed possibly being the fastest crawling with leaves animation left on the ground disappearing.
*NEW MECHANIC* Sceptile is one of the few who will be able to crawl on walls / building sides. Rock Climbing confirmed :troll:

Sceptile Clinging - Sceptile jumping into a wall surface and clinging with it's foot and hand gripping the wall. Tail sticks to the wall as well, helping him release off cling with wall-jump or wall-crawling.

Sceptile Wall-jumping - Let's go of the wall / surface, pushing off with his tail's tip and legs. Good wall-jump


Sceptile Jumping - Pushes off his legs leaping up with leaves falling, slightly looking up tail bent pointing downward & blades half expanded. Great vertical height.

Sceptile Double Jumping - Little halo rings appear under Sceptile's feet jumping off of air doing a somersault jump. Leaves appear falling off of Sceptile during the flip returning to neutral air position.

Sceptile Shielding (Detect) - Raises his arms crossing them in front of him tucking his blades, curling his tail, and lastly ducking his head inside the shield bubble protecting itself.

Sceptile Roll Forward/Backward - Rolling forward pushing against the floor turning around to face your opponent's back, tail curving with the momentum rolling behind, has to be a good roll. Rolling backward Sceptile pushes off the ground to back-step away, can be a mediocre back roll.

Sceptile Spot-dodge - Sceptile retracts both arm blades barely side-stepping to one direction. Facing a different direction mirrors the opposite side-stepping.

Neutral-B = Bullet Seed
Max Distance: Mid, Long
Damage: 1%, 1%, 1%, 1%, 1% = 5% max
Usage: Firing close mid range deals hit-stun to foes while firing long does no hit-stun. Aim diagonal on ground or airborne. Has Transcendescent priority meaning the bullet seeds will sneak through any projectile in front of their path much like Falco lasers.

Bullet Seed(brawl) is well-rewarding rack-up damage but avoidable with SDI. So to change it would be charging up to 5 seeds in its mouth dealing 1% a seed dealing a max 5% with flinching properties depending on distance with the choice to fire it diagonally and cancel it for other options.
NEW MECHANIC: If Sm4sh introduced diagonal aiming with all projectiles, it would broaden the use and mix-ups with Neutral-B and making aerial game more complex I'd approve of this completely.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Side-B =Razor Leaf
Max Distance: Long
Damage: 3% sour-spot / 5% sweet-spot
Usage: Firing softly allows better trajectory dealing 3% with light hit-stun while firing harder deals 5% with stronger hit-stun and less trajectory. Charging turns into Magical Leaf.
AND
Magical Leaf
Max Distance: Very Long
Damage: 10%
Usage: Charge your Side-B after using Razor Leaf, when ready your blades on your forearms glow beautiful colors firing at faster horizontal speeds but sacrifices your razor leaf trajectory. Can be used after your Razor Leaf but has slow charging time.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Down-B = Seed Bomb + Seed Healer
Max Distance: Long
Damage: 3%(dropped), 6%(tilt thrown), 9%(smash thrown)
Heal: 6%(dropped), 8%(tilt thrown), 10%(smash thrown)
Usage: Grabbing seeds from your back throwing in several ways & used for two main reasons, damage your enemies or you can use them to heal your allies.
Seed Bomb(P:M) had a great concept but would need to change. For a Team Battle mechanic, when thrown at your teammate they restore health %. Seed Bomb is meant to be thrown so why not give Sceptile a built-in item?

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Up-B = Leaf Tornado
Max Distance: Mid-Long
Damage: 6% (grounded with only leaves as the multiple hit-box), 12% when used in air getting caught in vortex
Usage: Used whether on ground or off-stage Leaf Tornado is cancel-able during the start-up to finish. You need enough start-up time for the tornado to unleash and propel you forward however. If used for only vertical recovery, you can release the tornado downward becoming a vortex that sucks up nearby foes or objects. It's guidance and trajectory resembles Diddy Kong's Final Smash in a sense.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Final Smash (Neutral-B) = Unconfirmed but I'll say Frenzy Plant and/or MEvo

NOTE: This moveset list is only for Sceptile without considering MegaSceptile or any move changes.
Ground Moves


Normal

Neutral attack (Pound(s)) - Tapping attack once swings his right arm forward using a basic punch doing 2% with very low cool-down. Tapping attack twice swings his left forearm using a light slash attack dealing 2% with low knock-back & low cool-down. Tapping attack thrice turns Sceptile 180' right swinging the tail around slamming for 4% dealing moderate knock-back with mid-low cool-down. Sceptile remains turned around facing away after using his AAA but can lead into turnaround tilts, aerials, or smashes.

Dash Attack (Night Slash) - Sceptile lunges forward with a single leaf blade glowing dark, attacking overhead dashing through the opponent. Ending being behind the opponent, Night Slash can be punished with the right OoS attack. Fairly quick Dash-attack doing moderate knock-back doing 9%

Forward Tilt (Leaf Stab) - Sceptile extends one of his arms forward, punching that hit-box area including his blades fully protracted to stab and retract back. Punch deals 2% with blade stab doing 3% retracting the blades back to additionally deal 2%. Moderate knock-back on the punch+stab but retract reduces the amount of knock-back for potential combo'ing. Three hit-boxes makes it a good poke.

Up Tilt (False Swipe) - Sceptile standing swings his arm overhead in an arch using the back of his blades for little knock-up effect. Used for anti-air approaches while air juggling, doing 4% and will never kill.

Down Tilt (Low Sweep) - Sceptile crouches down to his regular crouch animation reaching out his left leg to extend a kick out. Sceptile retracts his left leg back reverting to standing if using only tilt without holding down to crouch.

Smash

Forward Smash (X-scissor) - Crossing his arms in front of him while still retracted. Unleashing them on start-up protracts Sceptile's blades fully slashing the area in front of him with a large X slash as Sceptile's arms collide and separate out. Relatively fast start-up and hit-box frame worthy but with some ending lag. Double-hit slash smash move with some disjointed range does 9-13% at the blade's tip and does 16-20% up close.

Up Smash (Razor Wind) - Uncharged Sceptile protracts his blades out glowing white as multi-hits linger above Sceptile's head. All multi-hits do low knock-back dealing 7% until the last hit doing moderately decent knockback dealing 5%. Sceptile charging Razor wind visually shows a whirlwind appearing around Sceptile as he unleashes it Fully Charged increasing the hit-box range of wind cuts above. Charged multi-hits do mid-low knockback dealing 10% while the last stronger large knockback deals 8%.

Down Smash (Iron Tail) - Sceptile uncharged gets real low to the ground spinning his tail ferociously whipping it from behind spinning around in one circle. Charging it makes it's knock-back scaling higher as it turns a steel-like pigment. Two hits behind and in front do different damages. Behind has high knock-back doing 13-17% while Front has mid-high knockback doing 10-14%.

Aerial moves
Neutral Aerial (Grass Wheel) - Resembling Kirby's Side-B hammer in mid-air from Melee, Sceptile performs three somersaults with his body and tail both as hit-boxes. Sceptile himself is the stronger knock-back dealing 8% while the tail having multi-hits with good spacing coverage doing low knock-back dealing 2% per spin. Very rare to have all hits string together for 14%.

Forward Aerial (Leaf Blade) - Sceptile slices straight across in front of himself. Disjointed range a bit as his Leaf Blade glowing green is not apart of Sceptile's hurt-box during the F-air. Does have sweet and sour-spot hits. Sour does little knockback dealing 6% while Sweet does moderate knockback dealing 10%.

Back Aerial (Spinning Leaf ) - Sceptile facing right spins left doing a leaf blade and tail attack together as a two-string hit. Leaf Blade does no knock-back dealing 3% stringing into Sceptile's tail which does more knock-back dealing 8%. Leaf Blade into Tail attack does mid-high knockback doing 11% total.

Up Aerial (Aerial Ace) - steps back to fake-out your aerial opponent, charging straight up in a dash-jump slashing with your Leaf Blade glowing white slicing the entire area overhead for anti-air coverage. Does moderate knock-back enough to Star KO dealing 9% if timed right.

Down Aerial (Slam) - Sceptile spins diagonally looking downwards, guiding his spinning tail to maneuver below his feet as his tail gets the momentum to whack his entire bottom hurt-box. Does meteor smash with the blunt hit-box of his tail while the tip is sour-spot spike. Tipped does 10% while the stronger hit does 14%

Vine Whip Z-aerial - That's right guys Sceptile CAN use vine whip! Only when being airborne, Sceptile shoots a singular vine straight ahead as his Z-air whipping for 5% and can tether recover with mid-long range. You can release the vine whip as it returns back into one of his nodule seeds.

Grabs & Throws

Standing Grab (Nature Power) - Sceptile summons grass unto the stage's ground traveling in a linear path for a set range. Sceptile still reaches out forward with a grab-box, but If NP is in range and correctly touches a person, the grass captures the opponent bringing them to Sceptile.. Mid-short standing grab range.

Dash Grab - Same as standing grab but running forward and reaching out further grabbing. A little less longer reach than a standing solely because dashing and reaching forward is the extra distance lacking. Grass grows in a set linear path on the ground for grab-box range indication if successful.

Pivot Grab - Disjointed slightly from ground pivoting showing Sceptile running right turning left reaching around to grab. Mirrored is running left turning right to reach around grabbing. Grass growing on its path slightly increases from a standing grab.
Pummel (Absorb, Mega Drain, Giga Drain) - Sceptile concentrates in minuscule pulses of nature energy, draining life from the opponent through Nature Power's path glowing green. The sound effects of Sceptile pummeling including the high pitch pulses of healing will vary the more you pummel. Absorb occurs for the first 2 pummels inflicting 1% while healing 0.5% in return. Mega Drain will occur on your third pummel dealing 2% and healing 1%. Giga Drain occurs on your sixth pummel and beyond as this is the highest your pummel can reach inflicting 3% & healing 2%.
Forward Throw (Energy Ball) - Plants growing around the opponent keeping them up as Sceptile draws energy from nature charging into a sphere. Sceptiles brings its hands forward, firing the ball at the opponent as the grass disappears with leaves falling down. Medium knock-back doing 9%.


Back Throw (Leaf Tail) - Sceptile grabbing the foe while turning around rapidly thrusting the tail towards them. Sceptile resets his standing position after the Tail attack dealing moderate knock-back doing 11%

Up Throw (Grass Pledge) - Sceptile summons three columns of grass in the form of whirlwinds surrounding the opponent inside. Sceptile launches them airborne doing 9% with medium knock-back.

Down Throw (Leech Seed) - Sceptile summons vines from the ground keeping them down while shooting leech seeds. The grab ends and the opponent has the option to roll, get-up, floor attack, etc.A flower appears over their head doing DoT % damage. Only the leech seeds do any sort of damage, a 10% DoT healing Sceptile 4% over time.
Taunts
Up - Sceptile cleans off his Leaf Blades like kitchen knifes.
Side- Growls loudly shaking his body as leaves drop & disappear.
Down - Whirlwind of leaves surrounding him.


 
Last edited:

Thereallucario

Smash Journeyman
Joined
May 27, 2014
Messages
248
Location
Sharpedo bluff; Treasure town
Can I have a suggestion? can we PLEASE ad this song into Grovyle's character somewhere? its freakin' amazing.
Though judging by where I am, you have already finished the game three or so times by now.
 
Last edited:

Fastblade5035

Smash Master
Joined
Dec 30, 2012
Messages
3,078
NNID
gnic2322
3DS FC
0645-6032-2207
So, I thought of something.

You know how Lucina is a clone of Marth?

What if Grovyle got in as a Greninja clone? Thinking about it, you COULD translate G's moveset to him well. All the water sword attacks now use Grovyle's Leaf Blades, Aqua Jet whatever coud be Quick Attack (:4pikachu:) Shadow Sneak could be Dig, and Water Shuriken could be Energy Ball.

Plus, Greninja's Dair would look really good on Grovyle imo.
 

Rockaphin

Smash Champion
Joined
Feb 13, 2014
Messages
2,490
Location
Rogueport
NNID
Rockaphin
3DS FC
2595-0113-8473
Add me to the list, Grovyle was so cool in Mystery Dungeon. Also, the series really needs more recognition.
 

Rebellious Treecko

Smash Hero
Joined
May 15, 2013
Messages
5,163
Location
Edge of Existence
So, I thought of something.

You know how Lucina is a clone of Marth?

What if Grovyle got in as a Greninja clone? Thinking about it, you COULD translate G's moveset to him well. All the water sword attacks now use Grovyle's Leaf Blades, Aqua Jet whatever coud be Quick Attack (:4pikachu:) Shadow Sneak could be Dig, and Water Shuriken could be Energy Ball.

Plus, Greninja's Dair would look really good on Grovyle imo.
Greninja clone.

NOOOOOOOOOOOOOOOO!!!

Sounds kinda epic, but NOOOOOOOO!!!
He needs to be unique.

----
 
Top Bottom