piggybank67
Smash Journeyman
- Joined
- Dec 29, 2009
- Messages
- 294
dude that picture is ****ing hilarious (im serious!)This is quite impossible, sorry to burst your huge , out of range, impossible bubble.
Brawlbox's coding is designed to open only SSBB files, and therefore the title is called BRAWLbox (herp-derp). And that would mean changing the whole program to open the files that the Melee ISO withholds. You CANNOT open any mdl0's from other games, because most, if not all, other games do not have file types Brawlbox can open (brres, pac, pcs, brstm, etc.). And if they do, Brawlbox still won't open because it is coded in a different way than Brawl.
No, You can not open files from Halo, You can not open files from FF7, Super Mario Sunshine, or MELEE. Dayum, you guys down at KCMM need to come to the Workshop more often. This is not possible, the topic you posted is not possible, viewing other game's model's with Brawlbox, NOT POSSIBLE. (I think Pokepark Wii files might be able to open, but we haven't had confirmation on that. Also, I'm in a bad mood. I rage every time I see a post like this.)
EDIT: I was bored with MS paint. Enjoy :\/. (NOTE: This image isn't to offend you piggybank. Honestly, I was extremely bored, don't worry, I'm not making fun of you. I'm just saying that it isn't possible. If the following image offends you, I will take it out immediately. It's what boredom does to me. :U)
IMAGE
(NOTE: This image isn't to offend you piggybank. Honestly, I was extremely bored, don't worry, I'm not making fun of you. I'm just saying that it isn't possible. If the following image offends you, I will take it out immediately. It's what boredom does to me. :U)
but like ds22 said it is possible to export the files in the mdl0 with that trick
(ive tried)
finally the only thing i need to do to rip the model is change where the polygons are
because the folders texture 2 and polygons is switched
i used pharrox's model extractor and everything goes well except for the polygon error which looks like this:
Block 8 Section count 5
Polygon group created
Read pointer: 155c Section: 0 Offset: 7c38
Loading polygon block section 0
Position source: 0 Normal source: 0 Color source: 0
UV0 source: 0 UV1 source: 0 UV2 source: 0 UV3 source: 0 UV4 source: 0 UV5 source: 0 UV6 source: 0 UV7 source: 0
ERROR: Unknown identifier in poly group (1)
yeah so... with a little brawl box modding, adding a renaming folder function or being able to move polygons from 1 folder to the next naruto models would work
(And i was always talking abt games that use mdl0 not like master chief)
P.S. PWNED