Snake is practically a twig compared to DDD's girth >.> I don't think its their weight that is the problem as much as it is the hurtbox size. The weight would certainly make it more effective, but I'm sure you can cut a lot of DDD's weight out and keep his hurtbox the same size and he would still have problems with getting out of PK Fire.I was talking to I_Am_Plum
I was saying how its basically impossible for a character like DDD to get out of it before Ness can followup on it. That pillar is pretty big, and can sit there mashing my C-stick to SDI out of it but DDD's huge hurtbox just keeps him in the pillar long enough for Ness to do something to me. If Ness just sits there and does nothing, then yeah I get out perfectly fine well before the pillar disappears, but why would Ness just sit there? Maybe I'm just horrible at mashing my C-stick, but to me it seems like a followup is practically guaranteed on hit. Now, I shouldn't be one to talk about comboing regardless of % because DDD's Dair fits that role too, but PK Fire, Fair, and Dthrow all seem to combo to **** no matter what. I can't say much from experience, but to me on paper it seems that Ness gained far more than what it takes to be a viable character... But whatever... I'll just go G&W in any serious match against Ness...
I've played against Ness like once or twice since 5.0 as DDD, so for all I know its just inexperience against him. It's just what I noticed from whatever few matches I played against a Ness. I would love a better response than "no johns" or "get better" though. That certainly doesn't help to any conversation :V