Some pretty good weapons and accessories (especially from Fiore DeRosa).What in particular do you get if you steal from that chapter.
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Some pretty good weapons and accessories (especially from Fiore DeRosa).What in particular do you get if you steal from that chapter.
Wait until you get that skill that multiplies your max hit count by x2 THEN get critical enhancing gearI don't find ninjas very useful at all, they do OK damage when two-handed (that is their special trait I think when it comes that class.
I prefer the countering, as they can live for a surprisingly long amount of time while dealing high damage in return.
Dark Knight wants a word with you.Wait until you get that skill that multiplies your max hit count by x2 THEN get critical enhancing gear
It gives you zero reason to go level up other damage-role jobs
man i wish i knew that beforeIt's good if Chapters 5-8 get too repetitive
Teehee. BS.I'm hoping I don't have to deal with the same BS in Bravely Second
Dark Knight can top that once you get it up and running.Ninja can do 9999x2 damage in one turn. That says a lot
Wow... I forget what level I was when I fought the final boss but I feel like I wasn't max. The conclusion makes all of the tedium worth it!I finally reached to lvl. 99 in Chapter 8. :O
No more grinding for me!
The only thing I have to do now is do the optional bosses and go to the Holy Pillar, I really hope there's a great conclusion.
Overwriting the Weakness effect is possible (like using something that makes you immune to the Elements you're weak to or better), or you could just Dispel it.The final boss is way too hard, especially in it's second form when it does the Weakness effect on every element. You guys have any tips to beating the second form?
;-;
Mm...I'm pretty sure he's talking about
Airy because she does that annoying attack in quick succession that makes you weak to an element then blasts you for tons of damage. To the best of my recollection, I may have been strong enough to survive her attack so that Agnes could heal the party afterwards, or maybe i couldn't survive it. Well....Tiz as a Slave Maker and casted re revive on everyone when I could so that they would instantly come back to death if they're killed. MY primary attacker was Ringabel as either a pirate, dark knight or ninja. I forget which, but I'm pretty sure I used the pirates debuff attacks on airy to lower her attack power and speed. Lastly, I think I had Edea as a white knight and used rampart to shield the party, but again I cant remember if that blocks Airy's strong attacks. It may negate one of them.
Hope that helps you Blue.
Oh, that boss.
This game is seriously testing my high amount of patience with Ouroboros the final boss. ;-;
Even after getting all the multiple worlds together, I still die, even at one point the game froze while the music was still playing.
I need help. Serious help.
alright thamksI used the same strategy for both of those fights that i mentioned above. if i didnt debuff the bosses with the pirate specials than i wouldnt have been able to beat it. I also had reraises just in case and some moves that nullify certain attacks for x turns. heal every turn just in case too
Oh, that boss.
Ouroboros can be kind of a pain, and the fact that his best attack is 1. magical, 2. not elemental at all, does not help because that means a good deal of your defensive skills are unhelpful. It's best to nullfiy his debuffs because the damage he does is great enough as-is and you don't want him to do more damage to you. Other than that, defense-piercing moves are good to have, and Ouroboros has a type (Dragon) and an elemental weakness (Water) like his subordinate (meaning if you run an element-using class or a class that capitalizes on type weaknesses, they aren't useless). I believe there's a pattern to his attacks as well. Other than that, do not use Hasten World because Ouroboros has an AI programmed for that specific scenario (He'll buff himself/debuff you, then follow up with his best attack, and he's likely to cause a total party kill that way if you're not prepared).
Probably the full appearance, to be honest. Also,I finally beat the game! I have much to share.
I don't think it holds up as well as Xenoblade Chronicles, but it's still a very good game overall. Love the gameplay and I will somewhat miss these pretty well-developed characters. I was honestly expecting more Ringabel action in the end with some 4th wall action. And you just gotta love that badass Special Movie, I'm surprised they got the voice actor for Magnolia that early.
And I gotta be honest with my thoughts, I just feel like that game's aspects are pretty sexual for some reason.
Awakening the crystal tiring Agnes out, the kidnapping of women with the Red Mage whose name I forgot, the whole town of Florema, and the bravo bikini outfits; I honestly wonder if the developers actually meant to include a bit of it in the game. There are probably are going to go very fanservicy with Magnolia, I just know it.
The only really confusing part that perplexed my mind at the end of the game was Airy telling you that you beat her sister. I thought there was only one version of Airy.
I'm glad I'm done with game, after 2 months of owning the game and using many freakin guides on the internet, I finally beat it, I kinda wanted to beat the game with Hasten World to up the difficulty, that made the fight very satisfying IMO.
Now I can finally play Professor Layton vs. Phoenix Wright, I'm in total full-on support for Agnes Oblige.
Perhaps one of you could make a support thread for Magnolia too, I would gladly support her too.
I still have a topic I gotta ask, if by any chance any Bravely Default character make it in Smash, would you want him/her in their mini big-head version or their full appearance like in the artwork?
Any ideas? The valykrie is the best one I could come up with. And it should be generic: all the jobs need to be able to use it.Jump seems a little generic don't you think?
Is this based on the Valkyrie class?
I think there better options for recoveries IMO.
I dunno, that seems like it would be a white mage thing. I wanted it to be generic so that it could change between classes. For example, white mage could very well include aero in her up B variation, but, say, the knight wouldn't.Aero seems like the right move to use for Agnes, plus it suits her well since she's basically your White Mage (Healer) in Bravely Default.
I dunno, I just think it fits more than aero. Besides, I was thinking of changing things over to a Bowser jr/-style different costumes=different characters thing. I guess I don't see much of a reason to choose aero when it's probably already part of white mage's A attacks.You can still put Aero as a choice regardless what class it is, I think in this case, you can ignore what's canon in BD.