kyaputenfarukon07
Smash Journeyman
- Joined
- Aug 20, 2011
- Messages
- 267
Hulk Hogan's post is the best post in this thread period.
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In quoting you, Teran, I'll be decoloring you to make it easier on the eyes.
^This is how every single video game and movie operate. Even on advertisements. There are always new locations to place advertisements.
Honestly I do actually take every Zelda as a self contained experience, which is why I'm not a big fan pf detailed timeline theorising, but like I said I just notice patterns, especially if they involve numbers. Sadly I played ALttP as a young boy, with that experience being burned into my psyche forever, so I will notice all the similarities.. I have to admit, there is a certain sweet comfort in familiarity, and I do love it, but I don't like the feeling of a new paintjob on the same thing.Well, your article here Teran has helped me see that I never really looked at each Zelda game as a whole all that often. I always lived in the moment. I suppose tradition works for me since I'm more of an impulsive person.
Anyway, the older games certainly have more variety (and innovation as you put it), than the newer games. I can still see Skyward Sword sticking out as being a bit innovative. Although, I guess the 9 directions for sword attacks is a slightly more complicated rehash of the sword angle in 2D zelda. I can cover 270 counterclockwise, but not that last 90 degrees.
I was 13 or 14 when I played it D:I dunno, maybe us kids were less biased than the teenage ***holes who cried about stuff like the fact it was a direct sequel.
Edit: Sometimes I feel Majora's Mask and OoT should be tied into one epic game, because they actually tie together very very well, not just because of the whole direct sequel thing. As a single experience OoT + MM would actually be godlike.