I'm just tired of hearing zelda sucks, so I wanted to request people to post their techniques here and give ideas so that we can develop some strategies in using zelda.
I'm going to post my strategy, and so far it's working against some peoples
1. Teleport attacks
I rarely see zelda users using teleport as an attack, it can actually used if an enemy gets too near, or if you wanna trick the enemy into thinking you are just retreating, but you need to be sure of your timing, so you may want to practice it with first with an aggressive cpu or a good player before going online.
2. Switching techniques(defensive)
When using zelda, it is important to constantly use shield and grabs, but overusing it will cause an opponent to predict your move, so sometimes use special neutral or A,A,A followed by a smash.
3 Offensive
We all know the up smash and the jump kick, down smash and dean's fire. I rarely see people use dean's fire in short range, sometimes you can use it in close range, you only need to know when. For example, if you know that the enemy is not hesitating to go full offensive, use dean's fire and neutral b to make him back off.
4 Hybrid Zelda/Shiek
Whenever an enemy is knock far off the air, we can either charge and edge guard, or instead, switch to Shiek.
If you think edge guarding will just harm you switch to Shiek, specially if you know it will take the opponent some 3 to 4 seconds to recover. The idea here is to confuse the opponent, if you play defensive zelda, then suddenly go for an offensive shiek, and if their mindset is still on how to break zelda's defenses, they'll be caught off guard and disoriented, it will take them time to adapt to shiek's fighting style, BUT, you need to be used to switching techniques, otherwise, you'll back fire and die more earlier specially if the opponent your facing is not a n00b, practice takes some time to get use to this technique.
That's all for know. I'll add more if I have time. Please comment and feel free to add alternative techniques and counters from techniques that counters the techniques given.
I'm going to post my strategy, and so far it's working against some peoples
1. Teleport attacks
I rarely see zelda users using teleport as an attack, it can actually used if an enemy gets too near, or if you wanna trick the enemy into thinking you are just retreating, but you need to be sure of your timing, so you may want to practice it with first with an aggressive cpu or a good player before going online.
2. Switching techniques(defensive)
When using zelda, it is important to constantly use shield and grabs, but overusing it will cause an opponent to predict your move, so sometimes use special neutral or A,A,A followed by a smash.
3 Offensive
We all know the up smash and the jump kick, down smash and dean's fire. I rarely see people use dean's fire in short range, sometimes you can use it in close range, you only need to know when. For example, if you know that the enemy is not hesitating to go full offensive, use dean's fire and neutral b to make him back off.
4 Hybrid Zelda/Shiek
Whenever an enemy is knock far off the air, we can either charge and edge guard, or instead, switch to Shiek.
If you think edge guarding will just harm you switch to Shiek, specially if you know it will take the opponent some 3 to 4 seconds to recover. The idea here is to confuse the opponent, if you play defensive zelda, then suddenly go for an offensive shiek, and if their mindset is still on how to break zelda's defenses, they'll be caught off guard and disoriented, it will take them time to adapt to shiek's fighting style, BUT, you need to be used to switching techniques, otherwise, you'll back fire and die more earlier specially if the opponent your facing is not a n00b, practice takes some time to get use to this technique.
That's all for know. I'll add more if I have time. Please comment and feel free to add alternative techniques and counters from techniques that counters the techniques given.