http://nicozon.blog64.fc2.com/?video_id=sm5717533
70% at meta, because of the fsmash at the end *****! Oo
70% at meta, because of the fsmash at the end *****! Oo
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Err... not really. Fsmash has crazy range, and there's nowhere for MK to go. MK's options here are:It requires proper tech chase,
Dead scrub is dead.Cheap kill is cheap.
Matter of Opinion.Cheap kill is cheap.
Not sure of that... These two actions are executed while you're FSmashing invincibility frames...Get up - Get hit.
Roll towards Falco - Get hit by the stronger part of Falco's Fsmash.
Roll away - Get hit.
Get up attack - Get hit.
Lay there - Get hit.
Time the get-up or roll perfectly so that the invincibility frames deal with Fsmash - Don't get hit.
...'splain? Why would roll away work, while roll towards wouldn't?Not sure of that... These two actions are executed while you're FSmashing invincibility frames...
I covered those two, but it occurs to me that if the MK does tech (which is decently hard), then the Fsmash could still hit him, considering it comes out surpringly fast and the Dair gives no lag. Dsmash might just hit first, though... and he can always just shield it.Teching - Doesn't get hit
Lay there, and get up when the FSmash comes out - Doesn't get hit
If you charge fsmash up all the way, and they just lay there their invicibility frames will run out and they will get hit even harderLay there, and get up when the FSmash comes out - Doesn't get hit
or something for the backroom to talk about xD.Isn't this entire discussion just one specific example of Falco's techchasing game? Maybe that's something that would be nice in a thread entirely dedicated to techchasing tactics? Just a thought.