- Joined
- Feb 1, 2019
- Messages
- 73
Greetings Mario mains,
Ike main here, just wanted your thoughts on the Ike vs. Mario matchup. This is what I wrote in my Ike guide on Mario.
Mario – 25/75 Mario’s favor - https://www.youtube.com/watch?v=hdHoZ7tLgUM
Mario is absolutely terrifying for Ike. As you’ll see in the video the Ike player switches to Richter in the third game because he’s realizing how one-sided this matchup is. First of all, you’re heavy so he can juggle you with up tilts and up airs at low percents, if he gets a hold of you his aerials come out so fast you’ll have a very hard time getting away. Secondly, Mario is one of the best characters to edge-guard Ike. Fireballs can mess you up and cause you to SD, and if he has FLUDD charged it can ruin either of your recovery abilities. So when you find yourself off-stage, air-dodging to the ledge is your best bet. If you know you’ll have to deal with FLUDD do everything you can do sweet spot to the ledge with Aether so it’s harder for him to knock you away with the water. If you can get him off stage mix up your edge-guarding as much as you can, drop off Fair can work but watch out for his cape, drop off counter can also work but make sure you time it right or you’ll get stage spiked. Eruption at the ledge is hard to time right but you can attempt it, and you can also try down-tilts and short hop down airs.
What do you guys think? Is that a fair assessment? Any info helps, thanks!
Ike main here, just wanted your thoughts on the Ike vs. Mario matchup. This is what I wrote in my Ike guide on Mario.
Mario – 25/75 Mario’s favor - https://www.youtube.com/watch?v=hdHoZ7tLgUM
Mario is absolutely terrifying for Ike. As you’ll see in the video the Ike player switches to Richter in the third game because he’s realizing how one-sided this matchup is. First of all, you’re heavy so he can juggle you with up tilts and up airs at low percents, if he gets a hold of you his aerials come out so fast you’ll have a very hard time getting away. Secondly, Mario is one of the best characters to edge-guard Ike. Fireballs can mess you up and cause you to SD, and if he has FLUDD charged it can ruin either of your recovery abilities. So when you find yourself off-stage, air-dodging to the ledge is your best bet. If you know you’ll have to deal with FLUDD do everything you can do sweet spot to the ledge with Aether so it’s harder for him to knock you away with the water. If you can get him off stage mix up your edge-guarding as much as you can, drop off Fair can work but watch out for his cape, drop off counter can also work but make sure you time it right or you’ll get stage spiked. Eruption at the ledge is hard to time right but you can attempt it, and you can also try down-tilts and short hop down airs.
What do you guys think? Is that a fair assessment? Any info helps, thanks!