Tobb99
Smash Apprentice
So I was messing around with Yoshi and discovered a new tech (I don't know if anyone know this already but whatever, and not either what to call it). So if you double-jump quickly enough you won't leave the ground, best way of doing this is with tap jump on and x/y+control stick up, or y+x (slide from y to x). What does this do? It seems to have enormous potential. In neutral it can be used as a pivot, for example you can run in one way and use this technique to turn around and then immediately do a d-tilt or anything really, functioning as a pivot. And it's best use seems to be OOS. With this technique you can literally do ANYTHING OOS. First shield then do this double-jump and then you notice that you're in neutral stance so you can do any grounded move. Some of the best OOS options seems to be D-smash OOS, Jab OOS, U-tilt OOS. It's pretty easy to do as well. You can even turn around OOS if you do the double-jump the other way and after that Jab or anything else. I do this shield > x/y > (very quickly) control stick up > whatever you want (C-stick for D-smash and F-smash), hold the stick up for U-tilt, release it for a Jab. With this technique Yoshi might have the best OOS in the entire game! Jab comes out quickly, U.-tilt can start combo, D-smash can kill. And on top of that you still have your normal OOS options: Airials, U-smash, Grab, Wavedash etc.
How to do it:
Stay grounded > Jump > (really quickly) Double-Jump. Use the button combination y>x( slide from y to x) or y>control stick up. Alternatively use a different control scheme, but it's not needed as I showed.
Applications:
As a Pivot:
Run > do the double-jump cancel in the other direction
Out Of Shield Options:
Shield > do the double-jump cancel (alternatively turn around in double-jump cancel) > do any grounded move
How to do it:
Stay grounded > Jump > (really quickly) Double-Jump. Use the button combination y>x( slide from y to x) or y>control stick up. Alternatively use a different control scheme, but it's not needed as I showed.
Applications:
As a Pivot:
Run > do the double-jump cancel in the other direction
Out Of Shield Options:
Shield > do the double-jump cancel (alternatively turn around in double-jump cancel) > do any grounded move