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Yoshi and Tiers

Joeshi

Smash Rookie
Joined
Jan 13, 2008
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18
Location
Deptford Nj
Everyone knows about the supposed character tiers in smash. I personally dont agree with tiers in smash but thats beside the point. Yoshis placing on the tier list fair or not?? Is it because hes not that good or maybe because not enough people try to get good with him. I'm curious to hear what you other Yoshi users think on the subject thanx.
 

OtHoNi_By_NiTe

Smash Rookie
Joined
Jan 12, 2008
Messages
0
Is this in reference to Super Smash Brothers Melee?

And the tier placing is appropriate in my honest opinion. As far as his placement on Brawl, it's way too early to tell. A definitive tier list for Brawl won't be made until at least a year after release.
 

kunai_abuser

Smash Journeyman
Joined
Aug 29, 2007
Messages
241
Yoshi isn't very good, but that doesn't mean you can't do good with him, I mean I love Yoshi, but even I have to admit, you need to put a lot of time into being good with him.
 

NessOnett

Smash Journeyman
Joined
Dec 15, 2007
Messages
365
Location
NY
I think the main thing that is going to keep him lower on the list is his recovery. He has no extra jump from ^B, and now with the lack of directional air dodge he is even worse for getting back. Other than that it seems like there is a lot of improvement to him, but i doubt that's enough to put him in middle/high tier.
 

kunai_abuser

Smash Journeyman
Joined
Aug 29, 2007
Messages
241
I'll be happy if he's not bottom tier, but his UpB is not enough to make up for no Directional Airdodge, but hopefully there will be some way to recover that isn't obvious...
 

Yoshi'stheBombers7

Smash Journeyman
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Oct 30, 2007
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436
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NH ... >_<
I'll be happy if he's not bottom tier, but his UpB is not enough to make up for no Directional Airdodge, but hopefully there will be some way to recover that isn't obvious...
WHAT?!?!??!

Also, his egg roll can now grab the edge, so that's good too. But his Egg Toss is WAY better than a directional airdoge? Have you seen the video?
 

Yosher

Smash Ace
Joined
Jul 18, 2007
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631
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Yoshi's Island, of course
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Yosher
Yeah, his new Up+B recovery certainly helps a lot more than the DA in Melee!

And as I already said in another topic, I doubt Yoshi will take the top spot, but with his new improvements he might take a spot somewhere high on the list for once. Even if he doesn't, and even when he drops all the way to the bottom, I'm gonna stick with him.
 

Lazylen

Smash Rookie
Joined
Jan 11, 2008
Messages
8
Im sticking with Yoshi regardless, but from tier lists I've seen floating around, Yoshi's always taking the bottom tier, from 5th lowest downwards. :\

though I know a tier list right now is BS, and that it can change at any time, there really aren't any Yoshi users out there in comparison to the entire rest of the roster. I'd be really pissed off if Fox, Falco & Wolf all got the top spots. That would just be ludicrous.

I'm glad Yoshi got buffs, but from what I've seen, everyone else got enough buffs to easily make his useless.
 

MetalLuigi1209

Smash Ace
Joined
Nov 30, 2006
Messages
863
Location
The Negative Zone
I think that Yoshi has a good shot of being mid-low tier this time around. He has recieved many buffs, but mostly with range, and his new triple jump. Since he lost his DJC, he has lost a lot of strategic game imo, but he seems to be better than some characters in this game, we are lucky that he didn't recieve too many nerfs.
 

domiNate

Smash Apprentice
Joined
Feb 25, 2007
Messages
197
Location
Ann Arbor, Michigan
With the lack of lag canceling in brawl, I'm predicting yoshi will be mid tier. All because of his bair. If you short hop yoshi's bair without fast falling in melee it has "auto cancel" and if this continues over to brawl yoshi will be able to get some sick combos. Bair to u-smash to juggling for the win dude.
 

Depster

Smash Champion
Joined
Feb 28, 2007
Messages
2,260
Location
Walla Walla
Yeah, Yoshi is definitely just overlooked. Everyone I play for the first time is just like "You use YOSHI?" then I whup their butts. People don't know his combos well so they say he sucks cause he has no third jump (till now) (I gotta say, I'm more than fine with his insane midair jump, though)
 

Cryolite18

Smash Rookie
Joined
Jan 26, 2008
Messages
5
Location
San Diego, California
Yeah, Yoshi is definitely just overlooked. Everyone I play for the first time is just like "You use YOSHI?" then I whup their butts. People don't know his combos well so they say he sucks cause he has no third jump (till now) (I gotta say, I'm more than fine with his insane midair jump, though)
Haha Yoshi is my main and that's the exact same story for me. People just underestimate him all the time.
 

Yoshi'stheBombers7

Smash Journeyman
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Oct 30, 2007
Messages
436
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NH ... >_<
Yeah, Yoshi is definitely just overlooked. Everyone I play for the first time is just like "You use YOSHI?" then I whup their butts. People don't know his combos well so they say he sucks cause he has no third jump (till now) (I gotta say, I'm more than fine with his insane midair jump, though)
It gets tricky having to face a really good Fox or Sheik though. You have to be careful about DJC, cause they'll waveshine (Fox) or Fair (Shiek) you to your grave.
 

Yosher

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Jul 18, 2007
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Yoshi's Island, of course
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Yeah the high tiers can combo Yoshi to death at 0%, if they are in the hands of a master. With wavedashing and other techniques like that out of Brawl though, it looks better for Yoshi. I can wavedash too, but I never really cared about it anyway. It makes the characters look like droids to me somehow instead of actual characters. :/
 

Lazylen

Smash Rookie
Joined
Jan 11, 2008
Messages
8
I didn't know people mained Yoshi. hmm.

meh, the way I've always seen it is that Yoshi is bottom tier, yes, but the huge disadvantages on the tier list start after Yoshi.

that could be my bias, but I could've sworn that I read that somewhere.
 

Ebonyks

Smash Apprentice
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Oct 26, 2007
Messages
160
Location
Puerto Rico
I don't think yoshi's going to be a top tier character this time around. His range has been buffed, but he still maintains many of his flaws from the older games. His side-b still sucks, his grapple still sucks, and his shield still is a liability in a lot of situations (no shield grab, no jump out of shield. Ontop of all of that, the loss of DJC hurts even moreso. We'll see once the air dodge dynamic is mastered, and advanced techniques for yoshi are discovered, but i'd be suprised if yoshi was above middle tier.

His FS is godly though.
 

yoshi_fan

Smash Ace
Joined
Jan 17, 2007
Messages
706
>I think mid or low, but NO bottom.

Yoshi has been upgraded really a lot
 

Yoshi'stheBombers7

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I don't think yoshi's going to be a top tier character this time around. His range has been buffed, but he still maintains many of his flaws from the older games. His side-b still sucks, his grapple still sucks, and his shield still is a liability in a lot of situations (no shield grab, no jump out of shield. Ontop of all of that, the loss of DJC hurts even moreso. We'll see once the air dodge dynamic is mastered, and advanced techniques for yoshi are discovered, but i'd be suprised if yoshi was above middle tier.

His FS is godly though.
Ummmmm...

No.


1. What do you mean his grapple STILL sucks? He could never grapple in the first place.
2. Yay, his Side B still isn't that great, whop-de-doo, who uses that move anyways except as an edge return? You evan admitted it: In ALL other moves, Yoshi's range was buffed.
3. Shield Grabbing is still in, what are you talking about? Yes, I understand he can't jump out of shield, but with everything else, it doesn't matter anyways. No character in Brawl will be perfect (ahem*cough*FOX*cough*ahem), Sakurai made sure of that.
4. Okay, I think I should put this response on cut-and-paste, because I have to say this so many times. Although he can't DJC, this will actually cause new stratigies because Yoshi can now follow his foes after hits to combo during his double jump. Also, in case you didn't know, he hits baddies during his jump, making that easier to combo as well. Here's the quote and link: http://www.smashbros.com/en_us/characters/yoshi.html

Yoshi’s back and bursting with personality! He can launch consecutive attacks and even smack around enemies below him mid-flight.
Did you know he can use his UP B to recover now? You didn't sound like it (go to same link).

Among other things, he can now use his up special move, the Egg Toss, to increase the distance of his jump. That’s enough to earn him a hearty welcome, isn’t it?
 

DstyCube

Smash Journeyman
Joined
Aug 30, 2007
Messages
335
Location
Hawaii
4. Okay, I think I should put this response on cut-and-paste, because I have to say this so many times. Although he can't DJC, this will actually cause new stratigies because Yoshi can now follow his foes after hits to combo during his double jump.
Alright, sorry about what I said in the other thread about him getting DJC taken away. All in all, I don't really use DJC too much in melee , I really just tried abuse it at higher percentages so that I can stay alive longer. I hate how if i accidentally DJC off the edge of the stage and end up dying. And its not like Yoshi was the only one to lose DJC, it was removed entirely from the game so even people like Lucas and Ness can't use it anymore either. In melee DJC was a great asset to have because it increased the overall speed of the character, but with the somewhat slower pace in brawl, I don't think it will be needed to make Yoshi a higher tier character.

Yoshi looks a lot better this time around, as mentioned he's got a huge range buff to pretty much every attack, and he has a spammable triple jump. On top of that his ground speed looks much faster, and he looks like he has better control.

The changes Sakurai has made to Yoshi were very good. He was able to make him better without greatly changing the character, change isn't always a bad thing. I'm very happy with the Yoshi that we are going to get to play in brawl :grin:
 

Sharky

Smash Master
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Oct 31, 2007
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I've already made my rants in the other threads, so I'm just gonna say that I'm overall satisfied with brawl's yoshi. I don't really like the idea of tiers in the first place (tires don exits woo! =P,) but I'll give my opinion anyway. I wouldn't place him at top/high tier, but middle tier sounds like a very real possibility in my eyes, which is a good step up from melee. It's also important to note that EVERYONE is much more balanced in brawl, so I honestly don't think tiers are going to be the same here.
 

Yoshi'stheBombers7

Smash Journeyman
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Oct 30, 2007
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NH ... >_<
Alright, sorry about what I said in the other thread about him getting DJC taken away. All in all, I don't really use DJC too much in melee , I really just tried abuse it at higher percentages so that I can stay alive longer. I hate how if i accidentally DJC off the edge of the stage and end up dying. And its not like Yoshi was the only one to lose DJC, it was removed entirely from the game so even people like Lucas and Ness can't use it anymore either. In melee DJC was a great asset to have because it increased the overall speed of the character, but with the somewhat slower pace in brawl, I don't think it will be needed to make Yoshi a higher tier character.

Yoshi looks a lot better this time around, as mentioned he's got a huge range buff to pretty much every attack, and he has a spammable triple jump. On top of that his ground speed looks much faster, and he looks like he has better control.

The changes Sakurai has made to Yoshi were very good. He was able to make him better without greatly changing the character, change isn't always a bad thing. I'm very happy with the Yoshi that we are going to get to play in brawl :grin:
Yea, I never thought about how no one has a DJC.

And jumping off the edge, that happens to me too. :laugh:
 

Depster

Smash Champion
Joined
Feb 28, 2007
Messages
2,260
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Walla Walla
Without WD or anything, Yoshi does stand up to people better. I mean, no one can be waveshined now, but now Nobody can move that much faster than Yoshi. Probably just the usuals, Capt. Falcon, Fox (and clones), and Sonic. <They are probably the only people considerably faster than Yoshi.
 

Ebonyks

Smash Apprentice
Joined
Oct 26, 2007
Messages
160
Location
Puerto Rico
Ummmmm...

No.


1. What do you mean his grapple STILL sucks? He could never grapple in the first place.
His tongue grapple, what happens when you press z. Call it whatever you like.

2. Yay, his Side B still isn't that great, whop-de-doo, who uses that move anyways except as an edge return? You evan admitted it: In ALL other moves, Yoshi's range was buffed.
You're ignoring a handicap yoshi has.

3. Shield Grabbing is still in, what are you talking about? Yes, I understand he can't jump out of shield, but with everything else, it doesn't matter anyways. No character in Brawl will be perfect (ahem*cough*FOX*cough*ahem), Sakurai made sure of that.
Once again, ignoring another handicap

4. Okay, I think I should put this response on cut-and-paste, because I have to say this so many times. Although he can't DJC, this will actually cause new stratigies because Yoshi can now follow his foes after hits to combo during his double jump. Also, in case you didn't know, he hits baddies during his jump, making that easier to combo as well. Here's the quote and link: http://www.smashbros.com/en_us/characters/yoshi.html
It potentially will lead to the develop of advanced techniques specific to Yoshi's jumping style, but it's absurd to weigh these abilities as pros for yoshi when they haven't been discovered yet. Don't count your chickens before they hatch.

Yoshi does have some things going for him. He's reasonably fast and heavy, has decent range and so-so knockback. But, he has his weaknesses as well. I think he's obviously an improvement over the yoshi in melee, but the fundamental weaknesses of the character have remained. I'd love for Yoshi to be tournament viable in brawl, but I don't realistically see that happening.

If i'm wrong once the tier list is released, expect a PM admitting defeat. I can only ask that you'll do the same.
 

DstyCube

Smash Journeyman
Joined
Aug 30, 2007
Messages
335
Location
Hawaii
His tongue grapple, what happens when you press z. Call it whatever you like.
He does a grab like how he always did :confused:

You're ignoring a handicap yoshi has.
Once again, ignoring another handicap
What exactly are these handicaps that you are talking about. If you could elaborate more on these points so we can get a better understanding of what you are trying to get at.

Every character has strengths and weaknesses. Are you referring to Yoshi's side b, grab, or inability to jump out of shield as his handicap?

It potentially will lead to the develop of advanced techniques specific to Yoshi's jumping style, but it's absurd to weigh these abilities as pros for yoshi when they haven't been discovered yet. Don't count your chickens before they hatch.
Likewise, how can you weigh them against Yoshi? I can give you a couple reasons on how the removal of DJC that would definitely count as pros for him. With the lack of DJC, Yoshi's air game has improved tremendously, there's no reason to fear accidentally canceling your jump over a ledge and falling to your death anymore. Different combos present themselves to us now as we can make follow up attacks out of our double jump.

Yoshi does have some things going for him. He's reasonably fast and heavy, has decent range and so-so knockback. But, he has his weaknesses as well. I think he's obviously an improvement over the yoshi in melee, but the fundamental weaknesses of the character have remained. I'd love for Yoshi to be tournament viable in brawl, but I don't realistically see that happening.

If i'm wrong once the tier list is released, expect a PM admitting defeat. I can only ask that you'll do the same.
Like I said, every character has their weaknesses. What exactly is it that your talking about that makes Yoshi's weaknesses that much worst than any other characters'? Yes I can agree that Yoshi is probably not gonna rank too high on the tier list when some of the first lists come out. I mean, he's already ranked on the bottom of a list already and brawl isn't even a week old. Why? Probably due to the lack of popularity from melee because so many people give him a bad reputation so early on. People going around claiming he's a junk character because of what they've 'seen' so far, isn't helping to build him up a better fan base before the release in the US either. How about people just stop talking about the negative aspects of Yoshi so far and let other's find out on their own when they get to play the game. Tier lists arn't set in stone and it's only going to be a matter of time before the next greatest Yoshi player comes along and revolutionizes his play.
 

Yoshi'stheBombers7

Smash Journeyman
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Oct 30, 2007
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NH ... &gt;_&lt;
His tongue grapple, what happens when you press z. Call it whatever you like.
I think you mean his GRAB



You're ignoring a handicap yoshi has.
Once again, ignoring another handicap
As DstyCube said, what do you mean, "handicap"
Also, I get the impression that somehow without these "handicaps", Yoshi can't live without them. You also didn't reply to me about Shield Grabbing.

It potentially will lead to the develop of advanced techniques specific to Yoshi's jumping style, but it's absurd to weigh these abilities as pros for yoshi when they haven't been discovered yet. Don't count your chickens before they hatch.
If that's so, like DstyCube said, how can you count them against him?

Yoshi does have some things going for him. He's reasonably fast and heavy, has decent range and so-so knockback. But, he has his weaknesses as well. I think he's obviously an improvement over the yoshi in melee, but the fundamental weaknesses of the character have remained. I'd love for Yoshi to be tournament viable in brawl, but I don't realistically see that happening.
Everyone has weaknesses in Brawl. Cry a river, build a bridge, and GET OVER IT.

If i'm wrong once the tier list is released, expect a PM admitting defeat. I can only ask that you'll do the same.
Dude, calm down, this isn't war. Nobody needs to surrender. We are only have a civilized discussion.
 

Sharky

Smash Master
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Oct 31, 2007
Messages
4,786
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Syracuse, NY
Actually, Ebonyks, I do think his two major weaknesses have been adressed in brawl. I'll give my explanation, and if you think I'm missing something, just let me know.

The major weakness of yoshi in melee was no jumping out of shield, most pro players will agree with that. Because of L-cancelling, shield grabbing was for the most part not an option, due to yoshi's slow grab and less range than he should have had with it. In brawl, there is no more l-cancelling, so apart from the special few that have no landing lag now, most aerials leave the opponent wide open to be shield grabbed. After playing the past few days, I think yoshi's grab has a bit more range than it used to, so shield grabbing is a much better option for yoshi now than it was previously, and for the most part solves his lack of jumping out of shield. I'm sure my arguement has its flaws, however, so feel free to argue my point.

The other problem was yoshi's lack of a third jump. This has obviously been solved by yoshi's ability to not only gain vertical and horizontal distance with his egg throw, but do it multiple times. I've found that after four egg throws, he doesn't get any more benefit from it, but that's a lot of distance right there, and combined with it being a projectile this is a very effective recovery. It also makes ECE's a lot easier, as I've stated in another thread.

For now at least, I'll agree with you on the DJC issue. We really don't know what can truly be done with the full double jump, so we can't just go off and say that it's great. I'm sure there will be useful combos for it, but only time will tell.


And on another note, guys please don't make this a heated arguement or a flamewar. That includes everybody from both sides of the debate. Next time you wanna blow a fuse here, just think to yourself, what would yoshi do? =P
 

Yoshi'stheBombers7

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Actually, Ebonyks, I do think his two major weaknesses have been adressed in brawl. I'll give my explanation, and if you think I'm missing something, just let me know.

The major weakness of yoshi in melee was no jumping out of shield, most pro players will agree with that. Because of L-cancelling, shield grabbing was for the most part not an option, due to yoshi's slow grab and less range than he should have had with it. In brawl, there is no more l-cancelling, so apart from the special few that have no landing lag now, most aerials leave the opponent wide open to be shield grabbed. After playing the past few days, I think yoshi's grab has a bit more range than it used to, so shield grabbing is a much better option for yoshi now than it was previously, and for the most part solves his lack of jumping out of shield. I'm sure my arguement has its flaws, however, so feel free to argue my point.

The other problem was yoshi's lack of a third jump. This has obviously been solved by yoshi's ability to not only gain vertical and horizontal distance with his egg throw, but do it multiple times. I've found that after four egg throws, he doesn't get any more benefit from it, but that's a lot of distance right there, and combined with it being a projectile this is a very effective recovery. It also makes ECE's a lot easier, as I've stated in another thread.

For now at least, I'll agree with you on the DJC issue. We really don't know what can truly be done with the full double jump, so we can't just go off and say that it's great. I'm sure there will be useful combos for it, but only time will tell.
Very good points, yoshinator. However, what does ECE stand for? lol. :psycho: (I checked the Melee terms again; wasn't there).
 

DstyCube

Smash Journeyman
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Aug 30, 2007
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335
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ECE = Edge Canceled Eggs :p

I agree that the biggest behind Yoshi in brawl that has followed him from melee is the fact that he can't jump out of shield. He's received a much needed triple jump, and on top of it, it's spammable. And as of now I'm use to his grab being slow. I don't think that his slow grab animation is going to hold him back any more than it did in melee. Since melee I've pretty much substituted his throw with neutral B. His throws were never that good anyways -_-.
 

Sharky

Smash Master
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Hehe, it's a yoshi specific term, meaning edge-cancelled eggs. Check out the melee yoshi forums for a more detailed explanation.

EDIT: dangit! you beat me to it , now my post is useless >.<
 

Yoshi'stheBombers7

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Hehe, it's a yoshi specific term, meaning edge-cancelled eggs. Check out the melee yoshi forums for a more detailed explanation.

EDIT: dangit! you beat me to it , now my post is useless >.<
lol Thanks you guys. I'm very happy he can still ECE. You wouldn't believe how effective that is in tight situations. Really good players make the worst mistakes when under the pressure of falling green eggs. All Yoshi needs to throw now is some green ham (thank you Dr. Suess). :laugh:
 

Sharky

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lol if only we could. for now, though, we'll have to leave that to the green game and watch (who throws many other objects other than sausage now) =P
 
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