RoxburyGuy58
Smash Journeyman
First, I'd like to mention that this team is not complete yet. It currently stands as an idea. I want to know how I can improve this team before I finish it and make some permanent changes. I don't want to spend a long time putting it together to find out it sucks, so I came here first. With that said, here they are (all Lv. 100, btw):
Infernape (completed; Item = Expert Belt)
-Flare Blitz
-Stone Edge
-Close Combat
-Swords Dance
EVs: 252 att., 252 spd., 4 hp
Nature: Adamant
Milotic (still in the works; Item = undecided as of now)
-Hydro Pump
-Ice Beam
-Protect
-Mirror Coat
EVs: ??? spatt, ??? hp, ??? def (I'm not sure how much of each it needs)
Nature: Rash
Electrode (still in the works; Item = Silk Scarf)
-Explosion
-Thunderbolt
-Magnet Rise
-Hidden Power Grass
EVs: 252 att. (I'm not sure if there's any more that it needs)
Nature: Adamant
Cresselia (completed; Item = Leftovers)
-Charge Beam
-Calm Mind
-Phsychic
-Moonlight
EVs: 96 hp, 252 spatt, 160 spd
Nature: Timid
Blissey (still in the works; Item = undecided as of now)
-Thunder Wave
-Aromatherapy
-Seismic Toss
-Softboiled
EVs: 252 hp, 252 def
Nature: I forget (I have it, but didn't migrate it yet)
Gengar (completed; Item = Wide Lens)
-Focus Blast
-Phsychic
-Shadow Ball
-Explosion
EVs: Not sure. I got this one in a trade a long time ago
Nature: Quiet
Double Battle Team: Electode and Gengar start out. If a ground type is out, I start w/Magnet Rise; if there's a ghost, then Shadow Ball; a Pokemon with the Damp ability, then Thunderbolt or Hidden Power Grass. When all threats are gone (or if there are none to start with), Electrode explodes and Gengar makes sure there are no survivors. Now Milotic comes out. Milotic uses Protect, then Gengar explodes. If the fight's still going, Blissey comes out for good type coverage. I will typically use these four. Infernape and Cresselia will replace Blissey if I see a particular type weakness in the opponent's team.
What I need to know:
-Good EVs for Milotic
-What nature for Electrode that produces REALLY good att. and the right IVs for Hidden Power Grass
-What improvements I could make
Thanks in advance. Sorry for making this so long...
Infernape (completed; Item = Expert Belt)
-Flare Blitz
-Stone Edge
-Close Combat
-Swords Dance
EVs: 252 att., 252 spd., 4 hp
Nature: Adamant
Milotic (still in the works; Item = undecided as of now)
-Hydro Pump
-Ice Beam
-Protect
-Mirror Coat
EVs: ??? spatt, ??? hp, ??? def (I'm not sure how much of each it needs)
Nature: Rash
Electrode (still in the works; Item = Silk Scarf)
-Explosion
-Thunderbolt
-Magnet Rise
-Hidden Power Grass
EVs: 252 att. (I'm not sure if there's any more that it needs)
Nature: Adamant
Cresselia (completed; Item = Leftovers)
-Charge Beam
-Calm Mind
-Phsychic
-Moonlight
EVs: 96 hp, 252 spatt, 160 spd
Nature: Timid
Blissey (still in the works; Item = undecided as of now)
-Thunder Wave
-Aromatherapy
-Seismic Toss
-Softboiled
EVs: 252 hp, 252 def
Nature: I forget (I have it, but didn't migrate it yet)
Gengar (completed; Item = Wide Lens)
-Focus Blast
-Phsychic
-Shadow Ball
-Explosion
EVs: Not sure. I got this one in a trade a long time ago
Nature: Quiet
Double Battle Team: Electode and Gengar start out. If a ground type is out, I start w/Magnet Rise; if there's a ghost, then Shadow Ball; a Pokemon with the Damp ability, then Thunderbolt or Hidden Power Grass. When all threats are gone (or if there are none to start with), Electrode explodes and Gengar makes sure there are no survivors. Now Milotic comes out. Milotic uses Protect, then Gengar explodes. If the fight's still going, Blissey comes out for good type coverage. I will typically use these four. Infernape and Cresselia will replace Blissey if I see a particular type weakness in the opponent's team.
What I need to know:
-Good EVs for Milotic
-What nature for Electrode that produces REALLY good att. and the right IVs for Hidden Power Grass
-What improvements I could make
Thanks in advance. Sorry for making this so long...