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Worst Obscure game you've ever played?

StarBot

Smash Lord
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Aug 6, 2014
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The glove pulling guy
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The official MLP app isn't all that good to begin with.

It's a city building game, expect less fun and more expensive.

I would just watch the TV show instead.
 

2004Zilla

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Super Godzilla for the SNES is pretty bad. It is way too damn confusing and I got stuck on the second boss because it doesn't tell you how to beat him. Sad that the best Godzilla games were never imported outside Japan.
 

Booster

Smash Lord
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May 30, 2014
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1,271
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The official MLP app isn't all that good to begin with.

It's a city building game, expect less fun and more expensive.

I would just watch the TV show instead.
Honestly I thought the original app was worse then the bootleg I played, but the Bootleg's music was completely unbearable which makes it worse.
 

Ridori

Smash Rookie
Joined
Oct 21, 2014
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10
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Zebes
The Guardians of Ga'Hoole game for the Wii. I was OBSESSED with the books at the time, so I thought the game would be good.

Glitches.
Glitches everywhere.
 

A Gray Person

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This probably isn't too obscure of a game and I'm really sorry for it being another Sonic game, but I feel the need to stress.

Sonic Chronicles The Dark Brotherhood has to be the biggest rush job of an RPG I've ever played. Sound effects and music are incredibly stock, the battle system is a poor mix of Mario & Luigi with Elite Beat Agents, every 3d model in the game looks like utter garbage, the story is pretty stale and dull and over all it's just a half ass attempt to make a beginners first RPG.

Like I think it makes Sticker Star look like Final Fantasy 6 compared to this game in my opinion.
 

Booster

Smash Lord
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This probably isn't too obscure of a game and I'm really sorry for it being another Sonic game, but I feel the need to stress.

Sonic Chronicles The Dark Brotherhood has to be the biggest rush job of an RPG I've ever played. Sound effects and music are incredibly stock, the battle system is a poor mix of Mario & Luigi with Elite Beat Agents, every 3d model in the game looks like utter garbage, the story is pretty stale and dull and over all it's just a half *** attempt to make a beginners first RPG.

Like I think it makes Sticker Star look like Final Fantasy 6 compared to this game in my opinion.
While it is a pretty ****ty, obscure game, there are Sonic games that are way worse like Sonic Labyrinth, Sonic 06, Sonic Spinball, Sonic R (Sonic R is worse then Sonic 06 but not as bad as Labyrinth).

Also, interesting fact: Sonic Chronicles The Dark Brotherhood was made by Bioware...yep. One of the best RPG developers of all time made one of the worst RPGs ever. It's clear they didn't want to work on the game considering the overall quality of the product. Bioware normally does this for their games:

Make it look great (Based on technology at the time)
Good, beautiful music
Great, dramatic story
Good User Interface and Controls
Reasonable Difficulty (Except in Mass Effect where it's borderline unbeatable)
Good cutscenes
Non-Linearity
Decisions alter the game

Sonic Chronicles however was their ******* child they weren't proud of:

Bad music
Stale as **** story with no good drama
Bad Controls
Too easy
Horrible cutscenes
More linear then Final Fantasy 13 (I'm serious here)
Decisions are just an illusion to make idiots feel like they're doing something

Seriously, it is crystal clear that Bioware didn't want to make this game, no matter how much Yen/$$$ was thrown at them by Sega. I'm just glad EA bought Bioware after this disaster to prevent a Sonic Chronicles 2 being made, for once EA was the good guy.
 

Zink Imp

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Joined
May 17, 2013
Messages
767
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Manhattan, NYC
Sonic Chronicles The Dark Brotherhood has to be the biggest rush job of an RPG I've ever played. Sound effects and music are incredibly stock, the battle system is a poor mix of Mario & Luigi with Elite Beat Agents, every 3d model in the game looks like utter garbage, the story is pretty stale and dull and over all it's just a half *** attempt to make a beginners first RPG.
TO BE CONTINUED
I actually had high hopes for that game...lot of playable characters...cool art style (although not in game).
Heard it was garbage, never got it.
 

Booster

Smash Lord
Joined
May 30, 2014
Messages
1,271
Location
Alabama
TO BE CONTINUED
I actually had high hopes for that game...lot of playable characters...cool art style (although not in game).
Heard it was garbage, never got it.
Good choice, I was a dumb ass 12 year old at the time of release and bought it because it had that mother****ing hedgehog on it. I loved RPGs and I use to love that god damn blue bane of my existence PLUS I had played Mass Effect made by Bioware and thought it would've been a treat: A portable Sonic the Hedgehog Role Playing Game made by Bioware...

Worst DS game I've ever played. Again, I thank EA for stopping the sequel from ever being developed.

Another ****ty Sonic game, Sonic 3D Blast. This game is on par with Sonic Labyrinth in how ****ty it is, but the fact Sonic can go fast in it saves it from being just as bad, just the second worst. It suffers from the same problems Sonic Labyrinth suffers, mainly because they both tried to be 3D games and failed. The only thing about Sonic 3D Blast that's different (Besides the overly shiny graphics that make Sonic Adventure DX look normal) is the horrific opening video to the game. It looks worse then the entirety of Final Fantasy 7 and is the only thing in a game capable of that.
 
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Carrill

Smash Journeyman
Joined
Sep 7, 2014
Messages
409
3DS FC
3325-2718-4699
Medabots Infinity for the Gamecube.

For some reason, my parents bought it for me along with Kirby Air Ride and the Zelda Collector's Edition for Christmas... I guess, because I used to watch the show as a kid. Anyway, there were a lot of things that were awful about it that I realized even as a child. The biggest one is the how the game gives you custom parts to customize your Medabot... and yet it seemingly penalizes you for doing so. The more you customize the Medabot, the weaker its attacks become... and this becomes awful really quickly. Like, if you swap out just two of the custom parts, it could possibly take about 10-15 hits just to kill one enemy. Just imagine how that kills pacing. Being uncreative and using all the default parts is actually a better strategy than using the parts you earn throughout the game. It's amazingly pointless and punishes all creativity.

Aside from that, it's just very slow-paced and boring. The platforming is really stiff and bad. The level design is a mess and a struggle to get through. Surprisingly enough, I managed to get fairly far through the game. Not sure how I put up with it as a kid.
 

Booster

Smash Lord
Joined
May 30, 2014
Messages
1,271
Location
Alabama
Medabots Infinity for the Gamecube.

For some reason, my parents bought it for me along with Kirby Air Ride and the Zelda Collector's Edition for Christmas... I guess, because I used to watch the show as a kid. Anyway, there were a lot of things that were awful about it that I realized even as a child. The biggest one is the how the game gives you custom parts to customize your Medabot... and yet it seemingly penalizes you for doing so. The more you customize the Medabot, the weaker its attacks become... and this becomes awful really quickly. Like, if you swap out just two of the custom parts, it could possibly take about 10-15 hits just to kill one enemy. Just imagine how that kills pacing. Being uncreative and using all the default parts is actually a better strategy than using the parts you earn throughout the game. It's amazingly pointless and punishes all creativity.

Aside from that, it's just very slow-paced and boring. The platforming is really stiff and bad. The level design is a mess and a struggle to get through. Surprisingly enough, I managed to get fairly far through the game. Not sure how I put up with it as a kid.
Oddly enough it's the same people behind Harvest Moon, anyone back then would've expected it to be good the same way anyone back then would've suspected anything with "THQ" on it to be ****.
 

HarmakPaul

Smash Cadet
Joined
Aug 5, 2013
Messages
41
Location
Massachusetts
NNID
harmak
Zapper for the GC/PS2/XBox was quite bad. The controls felt really... off or complicated? I don't know what better word to describe it. It was also a ridiculously hard frogger-style game which felt like it failed in what it tried to do, because I'm not even sure myself what they were going for.
 
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