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Won't we need a second stick?

smashbro29

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I'm hoping for a new model 3DS that has it included really.

Also, screw that ugly add on... thing.
 

DakotaBonez

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Guess everyone will have to smash attack the old fashioned way, by pressing a direction on the analog stick and the A button at the same time. I liked the option of being able to execute a smash attack quickly with the second stick though. Off topic but I hope they will include an option to be able to charge smash attacks when holding the second stick.

EDIT: I don't own a 3DS so correct me if I'm wrong but can't you swipe your finger across the screen? You could quick smash that way. The motion is similar to moving your thumb over the c stick in melee and they had a feature like this in brawl where you could turn on shake smash from the options menu so you could quick smash by shaking the wii remote in a direction.
 

TerryJ

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Guess everyone will have to smash attack the old fashioned way, by pressing a direction on the analog stick and the A button at the same time. I liked the option of being able to execute a smash attack quickly with the second stick though. Off topic but I hope they will include an option to be able to charge smash attacks when holding the second stick.
If so, that would kinda suck because I like to use my Cstick for retreating FAirs and Approaching BAirs. However I'm sure this will be possible on the WiiU.
EDIT:I don't own a 3DS so correct me if I'm wrong but can't you swipe your finger across the screen? You could quick smash that way. The motion is similar to moving your thumb over the c stick in melee and they had a feature like this in brawl where you could turn on shake smash from the options menu so you could quick smash by shaking the wii remote in a direction.
This might work but it would feel a bit hard to reach if you're playing with an 3DSXL, but really I have no idea what the hell they're going to use the bottom screen for. Score display?
 

Vale

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Off topic but I hope they will include an option to be able to charge smash attacks when holding the second stick..
You can already do this with the c-stick + z on GCN in Melee/Brawl. If we have two sticks then yeah, they'll find a way to allow charged smash attacks.

Also, a second stick isn't needed, per say. You can play Brawl with the pure Wiimote. It would be nice though.
 

Knight Dude

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Maybe the touch screen can be used. Like DakotaBonez suggested. Seems like a good alternative if you ask me.
 

Wario Bros.

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I play a 3DS game that basically plagiarizes Super Smash Bros. almost perfectly (Cartoon Network: Punch Time Explosion) and I love the game and its controls SO much that I don't really care about wanting a second stick.

But I guess for those who want a second stick, there's always the Circle Pad Pro accessory.
 

Metalbro

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The only thing I'm worried about is breaking my 3ds's control stick out of too much smashing. lol
 

TerryJ

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*drools* (random mockup from gbatemp)
All of my want.

The only thing I'm worried about is breaking my 3ds's control stick out of too much smashing. lol
I could definitely see that happening after a few years of reigorious use. I've torn apart the top of two Gamecube Rubber Control sticks. Back when I had my 3DS there were a few fingernail marks in the control stick.

When I customized my GC controllers I took a non-rubber plastic stick from one controller and put it into mine so it can't rip off or anything, I much prefer this one.
 

rawrimamonster

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I think Sakurai realizes the situation with the 3DS smash, from what little I've seen of it it looks like the hits are heavier or have more stun. Most likely the game will be like n64 smash to compensate, where a second stick is not needed.
 

DakotaBonez

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That article can be misleading if read too quickly.Sakurai said they wouldn't use touchscreen controls if it gave players using the Wii U Gamepad an unfair advantage, say for example spamming a combo or altering the stage. This wouldn't be a problem on the 3DS version of smash bros as each player would be using a 3DS. Especially if it's just to swipe in a direction for a quick smash. It'd be a mistake for Sakurai to not take advantage of the 3DS touchscreen.
 

Pyra

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But you can just use L for shield and R for blocking. The standard 3DS without attachments has an L and R correct?
Yes.

And I dunno, I can probably revert to the standard way on the 3DS. Retreating Fairs and approaching Bairs aren't too terribly important to me.
 

DakotaBonez

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But it is kinda important, I always use the c stick for aerial attacks and I'm sure Sakurai will include a substitute for c stick.
 

Knight Dude

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I wonder how many players use the c-stick for mid-air attacks. Normally use it for Smashes and Smashes only. It feels more natural to me to use the A button in conjunction with the analog stick when fighting in mid-air. Maybe if I try to get used to it, I can get a bit better at the game. :laugh:
 

Mr. OC

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If I remember right, the WiiU is supposed to be compatible with Classic Controller Pro. That has two joysticks. If it's true, there's a possibility that one of them will be the replacement for the c-stick.

As for 3DS, you're probably S.O.L
 

Knight Dude

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If I remember right, the WiiU is supposed to be compatible with Classic Controller Pro. That has two joysticks. If it's true, there's a possibility that one of them will be the replacement for the c-stick.

As for 3DS, you're probably S.O.L

The Wii U's regular controller already has two analog sticks. So we'd be fine there. The discussion is mostly centered on the 3DS. And whether or not touch screen will be implemented in that version of SSB4. The touch screen seems to be neglected for the Wii U version as it would give the player with the touch screen an unfair advantage against anyone with a Pro Controller or something like that if it was implemented in anyway gameplay-wise. While the 3DS version would likely avoid this as pretty much anyone with the 3DS version will have a touch screen available to them. Unless their's broke, but that's not the game's fault in the slightest.
 

Chauzu

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I've never used the c-stick really. Started using it with Zelda to execute some special forward-B stuff, but otherwise I've always done it the "old fashioned way".
 

Alus

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Guys, can there just not be a smash button?

There is one button unused on my gamecube controller and that is ussually the x button out of the four buttons.
3ds has 4 face buttons.
Unless there is some new features i havent heard about, what if that one face button turned tilts into smash attacks? you have a jab/tilt button and a smash button.

I dunno. That would possibly create problems with things like DACUS etc. But i dont even know if that kind of stuff will be in the next game.
 

Equal

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I mean, what else would the touchscreen be used for?
 

DakotaBonez

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http://www.ign.com/articles/2013/06/13/e3-2013-smash-bros-will-not-use-touch-screen-controls

That link was found in the 14th post of this thread.

GEEZ can anyone read here?

Read the article yourself, Sakurai said that he did not want to include any Gamepad exclusive touch screen options that would give the gamepad user an unfair advantage over players using other controllers, such as being able to alter the battlefield or pull off a preset combo.
In the 3DS case, all players in the match would be controlling their character with a 3DS, and even if the 3DS could be used as a controller on the WIi U version, being able to swipe the screen to simulate a second stick wouldn't be an unfair advantage but needed so that the other dual analog controllers don't have any unfair advantages.
Also, did you even read the first post? The person who created this thread was specifically against the circle pad pro add on thing and wanted to hear some alternate options.
EDIT:Here's a quote from that article:
Back on Brawl, there was the possibility of incorporating motion control with the Wii Remote and Nunchuk controllers," Sakurai continued. "Our priority has always been to allow players to use the controller they want to use. Having that balance amongst the different controllers is very important. We want to give each player the control experience they want while keeping gameplay balance."
 

DakotaBonez

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How is using touchscreen controls, such as tapping to punch and swiping to smash an unfair advantage?
Anyway Sakurai does and says a lot of things that too many people here take as law written in stone.
For instance a few years ago when he was making Brawl he said that he wouldn't put in any animal crossing characters as it wouldn't make sense for such a peaceful game to participate in fights, he has made similar arguments about third parties. And look at the game today. We are about to include the 3rd 3rd party character and the Villager form animal crossing.
Using touchscreen controls to smash is the same as what he implemented with the wii remotes in Brawl by having you shake them to smash. These are not unfair advantages they are just replacements for the absence of a second analog stick.
 

Dooms

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The animal crossing statement is based on a game that was made 5 years ago.

This is Smash 4. Promoting a series that has been great for Nintendo suddenly becomes more important than what he said 5 years ago.

He also said that there will not be many more 3rd party characters in this game. Megaman was a one out of the bunch. (source: http://mynintendonews.com/2013/06/1...in-super-smash-bros-wont-be-an-ongoing-trend/ )

Things do change over a 5 year span. Animal Crossing also had 2 games that were sold since Brawl's release (doubling the amount prior to the release of Brawl). If both of those games were well received, then adding the Villager shouldn't be too unrealistic.

Along with the fact that touch screen controls have been pretty much declined at this point, they'd be losing money, since currently, you'd have to buy the add-on for a c-stick equivalent. Free money for Nintendo. It just seems unrealistic and unlikely with the information we're given and by using common sense. It's not 100% impossible (I guess), but don't count on it.
 

Dooms

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That's what happens when you debate theories regarding new games that you know nothing about. :p.

("You" is referring to everyone (myself included), not you specifically.)
 

smashbro29

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I'm saying this because the two versions will be the exact same game from what I gather (besides stages, which is incredibly stupid) and using the 3DS version on the go could make for some seriously bad habits for when you get home to play on WiiU.

Also, I get it guy there's this ugly uncomfortable attachment they made, I'm asking for a second stick that isn't miles away.
 

TerryJ

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How is using touchscreen controls, such as tapping to punch and swiping to smash an unfair advantage?
Personally I see the way they made Street Fighter for the 3DS as a problem. There are four buttons on the bottom screen attached to a combo. With it, the players can spam hard-to-input moves with ease and thus getting rid of the need to be technical and actually know how to input the combo.

It makes it so much easier, that doing the combo the regular way would probably be quite a bit slower.

Is it unfair? No, because everyone can use it. But in my opinion, it makes the game much more spam based and takes a lot less technical skill.

and using the 3DS version on the go could make for some seriously bad habits for when you get home to play on WiiU.
I was just thinking about this too, if there are major frame and mechanic differences then I'm probably just not going to play it at all because it's going to give me bad habits. If though the controls are relatively the same and there are no mechanic differences then it would be very helpful for studying on the go.
 
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