I've been playing around with using the wiimote and nunchuk, instead of the gamecube controller.
I've found that the default Wiimote control scheme is inferior to the GC controller, because one can't keep a finger on shield (Z) and jump (c) at the same time (and tilting the analog stick up is no substitute, since that makes short hopping hard/impossible). One also has no quick access to smash attacks (as with the C-stick on the GC controller). Perhaps if my middle finger were more dexterous, I could put it on the Z button for shielding and keep my index finger on C. However, that leaves one holding the nunchuk with only the with only the ring and pinky finger, which feels awkward to me.
However, I've found that with some minor reconfiguration it may be better than a GC controller. Turning on the smash with waggle option allows one access to quick smash attacks. Then, moving the jump to the down arrow on the D-pad allows for jumps while keeping a finger on the shield. The C button is unused in my configuration.
The advantage of this configuration is that I never need to move my fingers. I can keep my left thumb and index finger on the stick and Z button respectively. Then, I can keep my right thumb on down and A (tip of my thumb on down, and another point on my thumb on A). Grabbing by pushing both A+B works pretty well. Short hopping is as easy as with the GC controller. And a quick flick of the wrist in the appropriate direction brings out a smash (I find I can do them as quickly and reliably as I could by reaching for the C stick). Charge smashes are still, of course, available using A and the analog stick.
I'm still not used to this configuration, but I think it has potential.
Has any one else tried something similar? Or does any one have any thoughts on the subject?
I've found that the default Wiimote control scheme is inferior to the GC controller, because one can't keep a finger on shield (Z) and jump (c) at the same time (and tilting the analog stick up is no substitute, since that makes short hopping hard/impossible). One also has no quick access to smash attacks (as with the C-stick on the GC controller). Perhaps if my middle finger were more dexterous, I could put it on the Z button for shielding and keep my index finger on C. However, that leaves one holding the nunchuk with only the with only the ring and pinky finger, which feels awkward to me.
However, I've found that with some minor reconfiguration it may be better than a GC controller. Turning on the smash with waggle option allows one access to quick smash attacks. Then, moving the jump to the down arrow on the D-pad allows for jumps while keeping a finger on the shield. The C button is unused in my configuration.
The advantage of this configuration is that I never need to move my fingers. I can keep my left thumb and index finger on the stick and Z button respectively. Then, I can keep my right thumb on down and A (tip of my thumb on down, and another point on my thumb on A). Grabbing by pushing both A+B works pretty well. Short hopping is as easy as with the GC controller. And a quick flick of the wrist in the appropriate direction brings out a smash (I find I can do them as quickly and reliably as I could by reaching for the C stick). Charge smashes are still, of course, available using A and the analog stick.
I'm still not used to this configuration, but I think it has potential.
Has any one else tried something similar? Or does any one have any thoughts on the subject?