he is easy to edgegaurd, easy to kill in general, side or top either way he dies at low %
He's not easy to edgeguard. He isn't the hardest charachter to edgeguard but he surely isn't easy. His upB spin recovery has extensive range that usually keeps all close-ranged attacking opponents away from him and can cut through most projectiled attacks from his opponents. His secondary recovery is from his hookshot which can allow faster recoveries and better verticle recovery overall as well. Please mention how he is easy to edgeguard.
Also, he is easier to kill than some charachters but with a strong defensive game (which is superb with Young Link) and great DI Young Link can most often live to about 135-150%, which isn't that bad. Sometimes when the battle is really smiling towards your favor you can live up to 180% (it has happened).
when i say he is weak i mean generally speaking he has low knockback moves, which IS true, his moves generally speaking dont deal a lot of knockback, but aren't at that knockback where its easy to combo out of, basically he's got that awkward in between knockback that characters like kirby suffer from, luckily for you ylink players, he's a heckuvalot faster than kirby and can SORT of manage to combo (but not into anything very effective XD)
LOL, Young Link is nothing like Kirby
Yes, name a kill move with Young Link that has low knockback, pleaze. You've never mentioned a good kill move with Young Link that has poor knockback, so please do tell. Young Link has some great combos up his belt which CAN be finished with a great kill move. For example, there is a bair->reverse D-smash or a simple bomb->nair combo (I know there are far more elaborate combos, but these are some no brainers off the top of my head).
Not "SORT of", Young Link has great combos on him that are COMBOS and are/can be effective. Basically, all projectiles lead up to melee attacks. Any melee attack that is a combo starter (i.e. a simple one is u-tilt but there are more) then string the combo together with either more projectiles or SHFFLs, and then finish the opponent off with a finisher (d-smash, f-tilt, nair, dair, etc.) <<<-- this is merely combos that come almost naturally with his flow of battle. This is charachter dependent, but Young Link is very adaptive in situations and will find a combo that works on every charachter.
its hard to kill with ylink because its hard to combo into his kill moves
How?
every time you get a kill you had to mindgame into it basically
100% false
he's got pretty par edgeguarding ability vs most characters in teh game, meaning he isn't too hard to recover against, and he isnt' giong to kill you off the top with anything but dair at any kind of reasonable percent.
Tht's completely wrong. Young Link (&Link) probably both have the most Edgeguarding oppurtunities in the game. How is he easy to recover against when there are 3-4 projectiles flying at you and disrupting your recovery? Some few charachters have strange hitboxes in their movement or prioritized/long ranged upBs (i.e. Sheik or Link) but projectiles can screw over quite a lot of charachters in the game (Peach, Samus, Ganon, Falcon, Fox, Falco, a tad Marth, etc.). Then, if you ever do pass by his armada, he is patiently waiting with an edgeguarding attack to finish you off (d-smash, f-tilt, nair, d-tilt, etc.). There are TONS of other more ways to edgeguard but you get the gist.
Dair kills most charachters, on average, around 100-120% mark which, IMO, is quite reasonable.
you aren't just dairing to your hearts content obviously, thats not what i'm saying... mindgaming into that "first hit" (meaning either a combo starter, or a finsher that wasn't combod into, or whatever, i'm sure you know what i mean) can be somewhat tricky
You don't have to mindgame in order to get a free dair and it could be tricky if you decided to do so. Young Link has an auto-dair combo (I call it the Bomb Plant Combo) which is a simple bomb->dair. The beauty of the attack is that at around 110ish-130% (for varying charachters) it is an almost inavoidable finishing combo and is VERY effective on charachters (esp. floaties like Peach or Marth).
You don't have to mindgame into this dair because it comes through spam. You don't need mindgame in order to hit an opponent with your projectiles, because it comes through good spacing. Trust me, I would know, I don't need to trick/mindgame in order to hit my opponent with a bomb. And while although it's SLIGHTLY charachter dependent, there is still no logical reason to ALWAYS mindgame and trick the opponent to hit with my projectiles.
ylink DOES have the projectile setups, but generally speaking those are avoidable, his lack of range of his actually melee and damaging attacks is what makes him suffer
I fail to see how are his projectiles "avoidable" if he is spamming and spacing you the whole time? I mean, yes you CAN avoid them sometimes, but projectiles always hit eventually and follow up with a melee combo almost always.
With his sword, Young Link does have some range and disjointed hitboxes with it, I know it's more like a dagger, but it's still a tiny bit disjointed, I think >_>. Melee attacks also don't (do not) make him suffer. His melee range is fine with some at least decent spacing with them like jabs, f-tilt, fair, etc.
i say he has a few good matchups because he does have a few good matchups, generally speaking ylink does well vs what? peach and ganon?
Actually Ganon destroys Young Link
Only on big stages can the matchup be even.
Same wit Meurth
he certainly doesn't do very well vs fox/falco/sheik/cf/iceys/samus/marth
Fox is only a counter to Young Link when he plays REALLY fast and doesn't give YLink time to breath. Otherwise, Fox isn't a hard matchup.
Falco doesn't really counter Young Link too much. He is moreso a bad matchup to him. I mean, what does he have on Young Link that he doesn't have on anyone else? In fact, I'd say Young Link doesn't do as bad as the average charachter countered by Falco would. Falco's SHB eats up Young Link, but he at least has some chance with some smart spacing and spamming of his own. That, and Falco's recovery sucks.
Falcon only has a small advantage over Young Link. With the right amount of projectile dosage and aggressive play with melee combat, you can really even up the matchup along with exploiting Falcon's easy-to-kill recovery.
Young Link and IC's are dead even so I don't know where in the world you got that from. It's the spammer vs the grabber and while although there are wobbles, Young Link has awesome spacing against these two to keep them at bay with his projectiles.
Young Link annhilates Samus. YL projectiles >>>>>>>> Samus proj.
That and projectiles really kill her bomb recovery
You didn't do your Ylink matchup homework did you? Your losing more of your crediblity on this discussion with statements like 'Samus countering Young Link', or 'YLink doing good against Ganon'. Ha ha, too good.
LOL @ ylink's edge game being one of the best
What I THINK he meant to say is Young Link being one of the most versatile Edgeguarders in the game, which IS true. He has multiple techniques and attributes with his projectiles and kill moves that could make waste of many charachters recoveries.
You've never done the triple d-air to up-air combo?
That isn't a 0-death combo.
That's what I meant, a combo leading into a d-air can be done, but it's VERY RARE, and situational. Y. Link can rarely do it, I'm not saying I use it competitively, but it can be done, others can 0-death better and reliably.
A combo leading into a Dair is simple- Bomb-> Dair combo >_>
That doesn't mean it's rare or situational and it should be used competitevely. LOL, that is if you want to win more. Bomb Plant is a good finishing dair combo and should be implemented and used whenever the you pull off the first hit when they're at high %'s.
Again, I fail to see how this differs from what I said.
No you said that Young Link is low tier BECAUSE he can't do 0-death combos on a regular basis and I disagreed with you and told you that's completely wrong and the real reason why he's low tier with what I said in my post about bad tournament performance, and that doesn't come from a lack of 0-death combos.
Again, like I said, I'm not saying Young Link is a great charachter and is NOWHERE near that level. But he definetely isn't terrible OR bad for the overall case. I say he's at best a little above or around the average mark. He counters or has good matchups with every charachter in the game save the select few. I'm talking about some higher tiered charachters and a couple of mid tierers as well. Since these are his only counters, and they are found quite a lot most often in tournament play, THAT's why he usually does poor and generally sucks in tournaments. But I mean, he has great approaches, some at least fine combos, good KO potential, he's probably got the 2nd best spam in the entire game, and a very versitile and adaptive playing style, etc. don't say he isn't good. His fallbacks like light weight, no gimping, high tier counter matchups, etc. do impair him quite a bit though. But, overall, I would at least say he is good/ average if you know how to use him correctly.
MORE importantly..
yes, I accept Boozer Ylink mm.
Aww, Gimpy, c'mon. Can we have a 5$ Sheik vs Ylink along wit 5$ ganon vs Ylink? I haven't played a good Sheik for a awhile and good ganons are sparse in Eastern Washington, cept maybe Deva. pleeeeeaze?