The less action it involves, the more boring it is to me. I know not everyone will agree with me, but that's my opinion on what is fun to play against in Smash.
Rosaluma I find boring because it feels like Brawl (before the patch; I haven't faced a Rosaluma since then). I don't like playing Brawl. The only way to effectively beat Rosaluma (before the patch) for my main (Toon Link) was to throw projectiles and run away in similar fashion. Sure I've won every match I've played against Rosaluma, but it was boring, long, tedious, and something I actively avoided. And I don't want to change characters because Toon Link is my favorite character to play as.
Besides, if I'm not having fun, what's the point=??? Video games are fun, entertainment, and above all else (electronic) TOYS! If you aren't having fun, you're wasting your time, especially when you're like me and you have hundreds of other games to play that are fun.
And that right there is why a lot of people don't like Brawl. The camping, stalling, zoning, defensive heavy play, or whatever you call it/whatever it is made the game not fun to them. When a electronic toy (aka a video game) isn't fun to a person playing them, that person stops playing that games, play with another video game instead. There's nothing wrong with that.
Having said that, this is where a lot of the anti-zoning/defense-heavy/camping/stalling mindset comes from, not from "lol Melee". People found Brawl boring.. People in the 64 scene found their game boring when Superboomfan (Falconmaster3000?) camped hard at APEX 2012. Melee players did the same thing for all the times Congo Jungle 64 was camped on in singles.
The viewers and players getting camped/stalled/zoned on wanted to see something with more interaction between players, and defensive-heavy play in Smash sometimes doesn't involve that, especially when the stage is a factor in it. Once you understand that, it's easy to sympathize with people who don't like any sort of defensive playstyle or defensive stuff like that, even to an unreasonable level.
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Personally for me in relations to Brawl, I won a match that got timed out (at 9 minutes) after my opponent camped and stalled with Meta Knight when down 2 stocks for over 6 minutes. It was my first time being timed out, and I had never had a match that made me want to put down my controller. My opponent tries to do it to me the next 2 matches after this the whole match. I thought it was so boring I tried to have fun and do wacky stuff instead of win and lost. It didn't work, and I wasn't having fun. I basically gave up on the last match after losing the 2nd match, and quit Brawl forever right then and there. I haven't played the game since then in its' vanilla form, and that was 5 years ago.
I made the right call for me because it wasn't fun and I know it won't be fun if I play it again. That, to me, is what I hate about camping and zoning to certain extents: when it's all about running away, having as little action as possible, and there's barely any offense that's exciting to beat it, it's not fun to me. If it's not fun, it's no use playing a game on a toy when I could be doing something more enjoyable and beneficial to me with my free time.
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Having said that, in my case Rosaluma is more an exception than the rule, for me at least. Again, this is pre-patch; we'll see how it is post-patch, as well as how it goes as the meta-game develops and the match ups for characters develop.
Duck Hunt is different because with various characters smart approaching is a lot of fun. Plus a lot more strategies work against it, and I think it's a much smarter and mentally reinvigorating match up against Toon Link.
Ultimately though, playing bad campy Rosaluma players online feels boring. I don't want to play players like that even when I am dominating them (and yes, I win all these matches because I made the adjustments, which are boring). Rosaluma players in general are boring.
Until this boring kind of play is made irrelevant whether by Rosaluma meta game evolution, match up evolution, non-Rosaluma play meta game evolution, patching (which we got), or some combination of them, it will still be boring.
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Back to my previous point though, just play for whatever is fun to you. If you don't enjoy the game/character/whatever, don't play it, regardless of what game/character/whatever it is.
Smash video games are toys, and toys are supposed to be fun. I know this is the competitive boards, but c'mon! The top players of each Smash game have more fun with those games than just about anyone else who plays those games! It should always be mentally stimulating. After all, Smash Bros. is a party game, and if you aren't having a party, you're doing it wrong. But regardless, don't ever apologize for what you enjoy, and don't ever attack anyone for what they enjoy in a Smash game either.
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