Why I love Smash as a game:
I fell in love with Melee when it was released (having loved Smash 64 prior), not only as a Nintendo game, but as an engine. No matter what Smash game comes out or any other game for that matter, nothing will be as perfect to me as Melee is.
Melee is gaming miracle to me. It's on par with SCBW, DOTA, and MVC2 in the sense that it's just so ridiculously deep and intricate, and the creators really had no intention of it being this way. Every little nook and cranny about competitive Melee is just so cohesive and intricately interwoven, and it all exists with no prior intention of the outcome. It's ridiculous.
Certain moves having just the right amount of hitstun to allow for creative and free style combos, directional influence where the most subtle of differences can alter combos for both the comboer and the comboee to allow for new and exciting things every time the game is played. Little things like how certain characters ended up having such beautifully cohesive kits, like Falcon for example. Having the fastest and longest dash in the game allowing him to have an amazing dash dance for a bait and punish play style, having the movement needed to tech chase with moves like stomp and knee to punish techs because of his amazing dash, and the fact that teching exists in the first place and with multiple mix up options. The way that his throws, nair, stomp, uair, bair, raptor boost, everything just combos so perfectly with each other, and they can all combo into knee. It's nothing short of amazing.
Also, I know most people circlejerk Melee fans about wavedashing, but it actually is so insanely significant. Being able to jump above a platform and airdodging down onto it to cut off your hype, wavedashing during your dash dancing and wavelanding across platforms for increased mix ups and movement, wavelanding from the edge, wavedashing out of shield. Speaking of shields, being able to shield DI, tilt your shield, and shield drop. It's all so beautifully designed. It's ****ing ridiculous.
Not to mention Fox is just the perfect character to have at the top. Some may say he's a necessary evil. He's fragile, can get combo'd, edgeguarded, gimped, and chaingrabbed by pretty much the entire cast. But he has the tools to still win and be the best. Because of his weaknesses he is incredibly exciting to watch succeed and even more exciting to see lose. Because of his strengths, he's the most popular character and as a result we get to see a lot of Fox, which means more combos and gimps. At the same time, he is an extremely technical character so not everyone has the capabilities to play him, especially at top level. If Fox didn't exist, Jigglypuff would 100% be the dominating character. A character that, when played optimally, is very slow paced, and would require almost no technical effort so she would become incredibly popular and Melee would grow stale very fast. Fox makes Melee fun for both the players and the spectators. I know I started to rabble on there, but I can really talk about Melee forever. The deeper I get, the better player I become, and the more I discover, only makes me love this game even more.
Why I love the Smash Community.
Aside from the game itself, I love my Smash Community in my region up here in Alberta, Canada. Upwards to a 100 players at each event on a weekly basis. Smashers coming together to put on an amazing tournament with the lead of a handful of community leaders and tournament organizers for game we are all passionate about. Thousands of dollars in cash prizes split amongst the top 3/5/8/16, even more have been donated to charities. I've spent over 8 years as a tournament organizer and community leader for local-sized, provincial-sized, and national-sized tournaments. I've made so many long lasting relationships and friendships with people I would never have met otherwise.
These are the reasons I love Smash.
tl;dr : super smash brothers melee for the nintendo game cube and friendships