solidsnake4119
Smash Rookie
To start this off. This is merely my own opinion. You can agree with me or disagree with me.
Well, after playing days and days of Brawl and reading all these topics about "Brawl sucks, Brawl is slow, Brawl is floaty, Melee>Brawl." People have not stopped to question why Brawl is the way it is. NOW. Take a second and think. Alright, times up. The reason is because it is on the Wii. You may be wondering why I think this is the reason. (Wow you're an idiot! Wow you're stupid! Thats blasphemy! Huh? What do you mean?)
Okay let me explain. You see that little white console machine you're playing on? Yeah that's the Wii. And what controller does the Wii come with? The wiimote! Ahhhh. I am clever, I know. As many of you may know, the wiimote isn't an ideal "controller" for Brawl... Yet in my opinion Brawl was meant for it.
Why is there no L-Canceling? Look at the wiimote. Has anyone tried playing on it? The B button is the shield, which equals the "L / R" Buttons on the regular gamecube controller. Right? Imagine pushing that stupid horribly placed B button every single time you want to L-Cancel.
The Wiimote? Are you sure? Of Course! I don't think the Wii came with gamecube controllers...Did it? A majority of Wii owners have the Wiimote + Nunchuck because its comes with the Wii... So it would be realistic for Nintendo to make Brawl meant for it.
I wonder why we have Auto-Sweet spotting ledges... Hmm. Try playing with a Wiimote, and just imagine you were playing without that "new feature". You'd be dying like crazy getting killed off the ledges. It'll be really hard just to sweet spot the ledge. Am I right?
Why is it that when you hold down the attack button...some characters attack repeatedly? Good Question. One possible reason is that you are using the (Number buttons) on the wiimote which aren't best for repeated tapping. These wiimotes don't last forever ya know.
That being set aside. I just wanted to say Brawl is awesome. Ok. Thx. Flame me if you want. Bye.
Well, after playing days and days of Brawl and reading all these topics about "Brawl sucks, Brawl is slow, Brawl is floaty, Melee>Brawl." People have not stopped to question why Brawl is the way it is. NOW. Take a second and think. Alright, times up. The reason is because it is on the Wii. You may be wondering why I think this is the reason. (Wow you're an idiot! Wow you're stupid! Thats blasphemy! Huh? What do you mean?)
Okay let me explain. You see that little white console machine you're playing on? Yeah that's the Wii. And what controller does the Wii come with? The wiimote! Ahhhh. I am clever, I know. As many of you may know, the wiimote isn't an ideal "controller" for Brawl... Yet in my opinion Brawl was meant for it.
Why is there no L-Canceling? Look at the wiimote. Has anyone tried playing on it? The B button is the shield, which equals the "L / R" Buttons on the regular gamecube controller. Right? Imagine pushing that stupid horribly placed B button every single time you want to L-Cancel.
The Wiimote? Are you sure? Of Course! I don't think the Wii came with gamecube controllers...Did it? A majority of Wii owners have the Wiimote + Nunchuck because its comes with the Wii... So it would be realistic for Nintendo to make Brawl meant for it.
I wonder why we have Auto-Sweet spotting ledges... Hmm. Try playing with a Wiimote, and just imagine you were playing without that "new feature". You'd be dying like crazy getting killed off the ledges. It'll be really hard just to sweet spot the ledge. Am I right?
Why is it that when you hold down the attack button...some characters attack repeatedly? Good Question. One possible reason is that you are using the (Number buttons) on the wiimote which aren't best for repeated tapping. These wiimotes don't last forever ya know.
That being set aside. I just wanted to say Brawl is awesome. Ok. Thx. Flame me if you want. Bye.