Warp$tar Lover
Smash Cadet
I played a demo of the 360 version and then played a portion of the Wii version at a friend's house. They both seem like good versions, but I'm honestly stuck. After my playthrough in the 360 version I found:
-Good gameplay
-Hedgehog Engine works great!
-Werehog segments are Okay...
-Bonus content to collect
However:
-The frame rate dropped when a large amount of enemies appeared onsecreen during werehog segments
-glitches...'nuff said
-Collecting sun and moon medals to progress the story?!
The Wii version on the other hand:
-Great gameplay in daytime stages reminded me of the megadrive days
-Frame rate never dropped...at all
-No HUB worlds sure, but to be honest I prefer a straight foward approach if you know what I mean...
-Werehog segments were actually...fun in this version (Probably because I'm a platform fan...)
Only problems:
-only 7 DAYTIME STAGES?!? What the f***?
-Werehog DOES get repetitive after a while
-motion controls on werehog segments made my arms tired...and unfortunately, I have no gamecube or classic controller...
Overall these versions have their flaws but...which version?!?
-Good gameplay
-Hedgehog Engine works great!
-Werehog segments are Okay...
-Bonus content to collect
However:
-The frame rate dropped when a large amount of enemies appeared onsecreen during werehog segments
-glitches...'nuff said
-Collecting sun and moon medals to progress the story?!
The Wii version on the other hand:
-Great gameplay in daytime stages reminded me of the megadrive days
-Frame rate never dropped...at all
-No HUB worlds sure, but to be honest I prefer a straight foward approach if you know what I mean...
-Werehog segments were actually...fun in this version (Probably because I'm a platform fan...)
Only problems:
-only 7 DAYTIME STAGES?!? What the f***?
-Werehog DOES get repetitive after a while
-motion controls on werehog segments made my arms tired...and unfortunately, I have no gamecube or classic controller...
Overall these versions have their flaws but...which version?!?