All I wish for is for donkey kong to get more representatives, I wouldn't mind Playing
King K.Rool (I think it would be him, as thats the most recognised K.Rool in my book(also, everyone complains that there not enough villains in the Smash bros series)
Dixie Kong (first of all, She could have a completly different moveset from Diddy Kong)
And for another representative for sonic would be Dr.Robotnik, and I think this moveset would be good for him, besides people want more villains, so.....
(many people think he should be a Boss, but people also want more villains!)
A: a standard punch (3%)
A, A: and standard kick
Forward tilt: a back hand, 9%, low knockback, used to set up a grab
Forward Smash: he lunges forward with a fist, and a buzz bomber attacks by moving forwards fast (23% highest, mid-high knockback at highest
Down Tilt: he does that downwards slap like he did in the SA2B in the chao garden (8% low knockback)
Down smash: He kicks hard into the ground, anyone in its hit box will be buried (17%, gets buried)
Up tilt: an upwards clap, combo starter (10% mid-low knockback)
Up smash: two Buzz Bombers come to both sides of Robotnik and goes upwards (20% Mid-high knockback)
Dash Attack: he does a the kick he does in SA2B in the chao garden
Grab: he holds the enemy by the neck
Grab attack: he squeezes the opponent’s neck
Grab forwards: a standard push!
Grab downwards: he sweeps the opponent and slams the enemy with two hands on their legs to the ground
Grab backwards: a throw similar to DKs
Grab upwards: same as downwards, but upwards
Nair: similar to king dededes
Fair: meteor smash, he uses a motor bug and slams it in-front of him
Bair: turns around with coconuts holding a bomb, lag after the move would be great, but the rewards is great (18%, high-high knockback)
Dair: points that walking spike thing downwards(it’s a meteor smash, 15%)
Uair: claps upwards, similar to wario
Standard B: Robotnik first pulls out a Robotnik face box, and then he pulls out
Randomly
A sword(able to do 2 attacks and does 15% and sends the opponent
Up-wards, mid-high knockback)
A Pistol (12 bullets, all do 1% and no Knockback)
A Bazooka (3 Bullets, each do 24%-27%, and high knockback, sending
Them Upwards)
Up B: Clings on to 2 Buzz Bombers for a maximum of 3 seconds
Side B: Coconut bomb, he throws it underarm, and it doesn’t bounce, does 17% hit in
Perfect position, takes time to blow up and the knockback is relatively high!
Down B: He climbs into the Egg mobile from Sonic adventure 2, a totally different
Character with a different moveset(not doing that one)
Whew, anyway I think Dr.Robotnik would have his own stage which would consists of all of the most memorable boss fights, like the drill tank for example(Metal sonic would control the machine), and every boss area last for 20 seconds (a simular effect to warioware) .
If anyone would be getting the cut, it would be Falco, R.O.B is unique and should stay, just like mr Game and watch! other than that the current Roster is absolutly fine in my Humble Opinion, also Kirby should have more stages dedicated to the series!