thatoneguy1
Smash Journeyman
or do you autopilot, like just react without thought like instinctual?
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i always play aggressive in every fighting game, i always choose rushdown characters because people always end up doing stupid and get punished hard for it even when i auto pilot lol.I only start autopiloting when it's either:
It's not a good thing though. I immediately notice how my overall performance becomes worse. (lose stocks more easily, way too aggressive gameplay)
- not fun
- too easy
If I actually want to win or at least perform any good, I simply think about my actions, actually observe what my enemy is doing and what he's probably going to do and then I'm fine.
I never autopilot against someone equally good or better than me, that'd probably lead to an inevitable failure.
interesting, from my personal experience it seems its easier to play defensively in p:m than melee. It's too easy to run to the other side of the stage and spam (looking at you samus) because the stage list seems to have bigger stages than melee imo.I'm definitely a thinking player, but that's because I'm a melee player picking up P:M. It seems that apart from our absolute top P:M players (who were all, except for 1, melee at first) in Minnesota, they play an autopilot rushdown style. It seems like P:M rewards that style of play over passive-defensive play.
That'd be more of a super campy playstyle than a defensive one. A defensive playstyle aims to negate your attacks and punish mistakes, as opposed to just not get near hitboxes.interesting, from my personal experience it seems its easier to play defensively in p:m than melee. It's too easy to run to the other side of the stage and spam (looking at you samus) because the stage list seems to have bigger stages than melee imo.
This is the greatest source of ignorant elitism ever.I'm definitely a thinking player, but that's because I'm a melee player picking up P:M. It seems that apart from our absolute top P:M players (who were all, except for 1, melee at first) in Minnesota, they play an autopilot rushdown style. It seems like P:M rewards that style of play over passive-defensive play.
Because in Melee you totally can't pick Fox/Falco and player laser tag.interesting, from my personal experience it seems its easier to play defensively in p:m than melee. It's too easy to run to the other side of the stage and spam (looking at you samus) because the stage list seems to have bigger stages than melee imo.
never said it was impossible, its just better in pm because practically everyone has good projectiles. Also fox's lasers are not that useful aside from racking up tiny damage or baiting people to approach.Because in Melee you totally can't pick Fox/Falco and player laser tag.
that's all they need to do. they're one of the best camping tools in the game because he can make you approach, on his terms, or else just chip you with damage until you get to the point that you can't reliably cc anything/are within usmash range. and the reason they're so dumb for that is that he has the speed and mobility that he does to abuse them, if he so chooses (outside of maybe a few matchups).baiting people to approach.
so is playing falcon against scrubs a bad idea then? lolThis way the person I am fighting has a chance instead of getting lightning kicked in the face every 3 seconds.
doesn't matter what you like to play. fox can camp, hard. really hard, really well. he can also rush down really well. just because you don't think his lasers are that useful doesn't mean they aren't. the fact that he can force you to approach just by plinking damage little by little and thereby control the pace of the match means he has every option.@ CORY As a fox main I cant stand camping, im playing a fighting game for speed lol. I personally hate playing, watching, and fighting against ultra defensive(campy) play, if i wanted to do that i would play chess.
idk i feel its relevant, this is part of thinking during a match.doesn't matter what you like to play. fox can camp, hard. really hard, really well. he can also rush down really well. just because you don't think his lasers are that useful doesn't mean they aren't. the fact that he can force you to approach just by plinking damage little by little and thereby control the pace of the match means he has every option.
(also, i totally thought this was the tier list thread, so now that i've realized the folly of my mistake, i'll actually drop this point ;x i think i'm actually way off topic in this thread...)
Yeee. Dat manly zappy knee 2 ez 2 hit.so is playing falcon against scrubs a bad idea then? lol
But it kind of is relevant. Fox is almost an autopilot friendly character. He has just enough tools to take any position he wants; switching up positions even when he's in the middle of one. Which is a problem, because most of the cast can only choose one position or risk losing their footing. Especially against a fast character like Fox.idk i feel its relevant, this is part of thinking during a match.
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I-I can be your laggy sp-spar-sparring partner, senpai.Nope. I'm used to autopiloting since all I play are VS CPU matches. It's hard to find a good sparring partner here..
With Fox's speed you can literally just run away all match and fire lasers. They actually deal damage in Melee. A **** TON of it. You can easily rack 50+ per stock no problem.never said it was impossible, its just better in pm because practically everyone has good projectiles. Also fox's lasers are not that useful aside from racking up tiny damage or baiting people to approach.