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When to use Nair/Fair?

Toebex

Smash Cadet
Joined
Jul 11, 2011
Messages
34
Hey guys. Recently ive realised that for me, approaching with the fair seems to be the best option. When im watching people like PewPewU or M2K, I see them approach with a nair every now and then and seems to work well for them. I was just wondering when is the best time to use a nair and when to use a fair?

Sorry if its a confusing question :p
 

Askem

Smash Rookie
Joined
Feb 2, 2013
Messages
4
This has been discussed a lot in other threads. The general consensus is that approaching with nair is a bad idea. Nair leaves you in a bad position if you whiff and doesn't give you any outstanding advantages if you hit their shield. You open up the possibility of losing stage position. The reason for this is because many players are getting better at moving around nair and Marth's other aerial attacks with wave dashes and wd out of shield. In today's meta game even fair, if not spaced properly, can leave you in a bad position. That's why a lot of people advocate pressuring and approaching using Marth's dash dancing, dtilt, and grab game. With those three things Marth can gain an advantage in the neutral game while staying safe.
I personally still recommend approaching with fair or nair on the condition that you're smart about it. If your opponent has sub par movement why not use fair and nair to approach. If they whiff an attack or grab and nair/fair is your best choice to get them off stage or set up for a kill move...why not? It's all about picking and choosing, deciding for yourself what option to pull from your toolbox.
 

CRMT

Smash Rookie
Joined
Mar 8, 2013
Messages
2
The problem is that your attempting to approach at all. Marth shouldnt be approaching. Ive very rarely seen m2k or pewpewu approach with nair. when they use marths nair (besides in combos) its usually used to zone or bate the opponent to come in. marths nair is also usually done in place without moving forward as to auto cancel it. i have actually seen like twice pewpewu approaching with nair landing right behing the opponent on their shield but he doesnt fast fall it so it gets auto cancelled and then dash dances to bate them into a grab or something. but usually you dont approach with marth. you want to use something like auto cancelled nair or anything else to bate your opponent in to get a grab or something else.
 

KirbyKaze

Smash Legend
Joined
Nov 18, 2007
Messages
17,679
Location
Spiral Mountain
Dashing into a high momentum arc swing or relatively small, brief hitbox will probably get you killed more often than it works.

Marth approach is done mostly on the ground because you retain some crucial fallback options after dashing forward like, say, shield, grab, jump (including jump back, which allows you to protect space with your aerials which adds another dimension to his defense & offense), dash attack, dash away (if dash dancing), dash cancel into his whole ground moveset (if space permits - this is big because d-tilt is crazy good for threatening and pressuring ground-based movement camps).

Marth is scary because his sword threatens in a manner that requires your foe kind of play around it in advance or else they risk being caught in a vulnerable grabbable or airborne position wherein you turn characters into sushi with your combo skills. We can take advantage of this to put pressure on people without actually needing to swing much. The upside to this is that disrespect strategies tend to attempt to play against your refusal to swing by taking positional liberties. At which point all you do to beat this is, well, swing at the foe for being in a bad position.
 

MookieRah

Kinda Sorta OK at Smash
Joined
Mar 7, 2004
Messages
5,384
Location
Umeå, Sweden
Basically what KirbyKaze said. Approaching with anything other than movement is a bad idea with Marth. Threaten them with your position and whenever they commit to something you can counter it with a variety of moves. When you are able, use the dtilt as a poke, as a means to limit your opponents movement and to secure a positional advantage.
 
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