The only thing that I didn't like is that by setting PKT1 to not clank, it would beat every single recovery in the game, and it would be difficult to get down from juggles with it. I'm dabbling with making it not clank for a shorter period of time.I would love to see these implemented. I feel the PK Thunder change would be amazingly fair.
It would really only affect on stage projectile spam, which isn't a HUGE problem if you just mix up your recovery a bunch.