My Wife is Low-Tier
There is without a doubt here that everyone is aware Lucina is a clone of Marth. At this point in time where multiple YouTube videos have been released stating that the only difference between Marth and Lucina is the range on both of their swords and Lucina's obvious lack of tippers, the only way a person could not know that Lucina is a hard copy of Marth is if they were either absent-minded (oblivious in other words), if they didn't own the game at any point in time, or if they haven't played with both Marth and Lucina at least once to notice some sort of similarity.
Now that we've cleared it up that Lucina is a clone of Marth, I'm also going to present the fact that Lucina is low-tier. At this point in time, it is December 11th, 2015 and the latest tier-list that is out now is the November 2015 tier-list (Seen Here) that very clearly puts Lucina in the middle of C+, which would make her the third best low tier character in the game. Surprised? I honestly wasn't, considering that Marth is a much better character and the addition of Roy saw them both to become overshadowed. Marth's spacing with the range of her sword and Roy's absolutely crushing and dominative gameplay caused them both to become mid-tier, but poor little Lucina, who appears to have an untidy combination of both rush and patience is low-tier. Why Sakurai? Why?
Background Information on Lucina
For those of you who haven't played Fire Emblem Awakening, this part of the text will be filled with spoilers, so if you are planning to play this game, I suggest you go play it first then come back to this thread. One of the two main characters in Fire Emblem Awakening is Chrom, who happens to be the father of Lucina. Lucina is a child from the future who comes back in time to halt the destruction of Ylisse caused the fell-dragon Grima, a destructive dragon that seeks to end the world. The main cast of characters in Fire Emblem Awakening, including Robin, seek to destroy the fell-dragon Grima as well as a bunch of other stuff.
Depending on how the player in FE Awakening plays the game, Lucina's mother can be five of the cast of females on the group. Those five are Sully, Maribelle, Robin herself, Olivia, and Sumia. Here's where the problem starts.
Untapped Potential
Now, out of those five women that I just mentioned, three of them can use magical abilities to either aid their allies in battle or to destroy their enemies (Robin, Maribelle, Sumia). Olivia being one of the remaining two has access to Galeforce, a powerful ability that allows the unit to refresh their turn upon killing an enemy once. The last one being Sully has access to ability like Astra and Lethality. Astra lets the user make five hits on the enemy at half of the damage, and Lethality allows the user to kill the enemy in one fair hit. Along with this, Sully also has access to Luna and Pavise, two other noteworthy skills that are very nice to use in game.
Yet, when we use Lucina in Smash 4, Lucina appears to retain none of these skills as she appears to just be the common Great Lord class that Marth and Roy also happen to be. She has none of these skills. She doesn't even have her own native skill, Aether, that's exclusive to members of the Royal Ylissean bloodline. Why? Let me tell you how each of these skills that I just mention could have worked in Smash 4:
Magic - Use your imagination. If Lucina's mother is Maribelle, Lucina has the ability to heal allies and manipulate the elements of Fire, Lightning, and Wind. She could have been a hybrid Robin and Marth, but this wasn't recognized. I really want a hybrid projectile and swordsman. Link isn't cutting it for me.
Galeforce - In the game, every time the unit kills an enemy, that unit can move again and go to kill another enemy. Although that only happens in one turn in Fire Emblem Awakening, an effect similar to that could easily be replicated in Smash 4. The way I see it, Galeforce was mainly to help me with movement purposes. Using Galeforce, a unit could easily move 10-20 spaces. That said, in Sm4sh, Galeforce can be activated and upon activation, Lucina would have had a higher walkspeed, but mainly, her frame data could have slightly improved. This would be something similar to Shulk, but it's a start.
Astra - Never mind this. Sword Dance already counts as Astra.
Pavise - Temporarily decrease physical damage.
Lethality - Instead of having a shield-breaker like Marth does, Lucina could have had Lethality, which could have been fully charged and upon hitting the enemy, does something close to 30 damage (doesn't launch the enemy that far however).
Aether - The next few attacks Lucina does drains health from the enemy and gives it to her. This probably could have been OP, but Robin has Nosferatu.
In addition to the skills stated above, I'd like to also add that if Robin is Lucina's mother, Lucina has access to almost any skill in the game. Why weren't these skills implemented into Lucina's playstyle. If you have any thoughts of what we could have had with Lucina, I'd love to hear it.
There is without a doubt here that everyone is aware Lucina is a clone of Marth. At this point in time where multiple YouTube videos have been released stating that the only difference between Marth and Lucina is the range on both of their swords and Lucina's obvious lack of tippers, the only way a person could not know that Lucina is a hard copy of Marth is if they were either absent-minded (oblivious in other words), if they didn't own the game at any point in time, or if they haven't played with both Marth and Lucina at least once to notice some sort of similarity.
Now that we've cleared it up that Lucina is a clone of Marth, I'm also going to present the fact that Lucina is low-tier. At this point in time, it is December 11th, 2015 and the latest tier-list that is out now is the November 2015 tier-list (Seen Here) that very clearly puts Lucina in the middle of C+, which would make her the third best low tier character in the game. Surprised? I honestly wasn't, considering that Marth is a much better character and the addition of Roy saw them both to become overshadowed. Marth's spacing with the range of her sword and Roy's absolutely crushing and dominative gameplay caused them both to become mid-tier, but poor little Lucina, who appears to have an untidy combination of both rush and patience is low-tier. Why Sakurai? Why?
Background Information on Lucina
For those of you who haven't played Fire Emblem Awakening, this part of the text will be filled with spoilers, so if you are planning to play this game, I suggest you go play it first then come back to this thread. One of the two main characters in Fire Emblem Awakening is Chrom, who happens to be the father of Lucina. Lucina is a child from the future who comes back in time to halt the destruction of Ylisse caused the fell-dragon Grima, a destructive dragon that seeks to end the world. The main cast of characters in Fire Emblem Awakening, including Robin, seek to destroy the fell-dragon Grima as well as a bunch of other stuff.
Depending on how the player in FE Awakening plays the game, Lucina's mother can be five of the cast of females on the group. Those five are Sully, Maribelle, Robin herself, Olivia, and Sumia. Here's where the problem starts.
Untapped Potential
Now, out of those five women that I just mentioned, three of them can use magical abilities to either aid their allies in battle or to destroy their enemies (Robin, Maribelle, Sumia). Olivia being one of the remaining two has access to Galeforce, a powerful ability that allows the unit to refresh their turn upon killing an enemy once. The last one being Sully has access to ability like Astra and Lethality. Astra lets the user make five hits on the enemy at half of the damage, and Lethality allows the user to kill the enemy in one fair hit. Along with this, Sully also has access to Luna and Pavise, two other noteworthy skills that are very nice to use in game.
Yet, when we use Lucina in Smash 4, Lucina appears to retain none of these skills as she appears to just be the common Great Lord class that Marth and Roy also happen to be. She has none of these skills. She doesn't even have her own native skill, Aether, that's exclusive to members of the Royal Ylissean bloodline. Why? Let me tell you how each of these skills that I just mention could have worked in Smash 4:
Magic - Use your imagination. If Lucina's mother is Maribelle, Lucina has the ability to heal allies and manipulate the elements of Fire, Lightning, and Wind. She could have been a hybrid Robin and Marth, but this wasn't recognized. I really want a hybrid projectile and swordsman. Link isn't cutting it for me.
Galeforce - In the game, every time the unit kills an enemy, that unit can move again and go to kill another enemy. Although that only happens in one turn in Fire Emblem Awakening, an effect similar to that could easily be replicated in Smash 4. The way I see it, Galeforce was mainly to help me with movement purposes. Using Galeforce, a unit could easily move 10-20 spaces. That said, in Sm4sh, Galeforce can be activated and upon activation, Lucina would have had a higher walkspeed, but mainly, her frame data could have slightly improved. This would be something similar to Shulk, but it's a start.
Astra - Never mind this. Sword Dance already counts as Astra.
Pavise - Temporarily decrease physical damage.
Lethality - Instead of having a shield-breaker like Marth does, Lucina could have had Lethality, which could have been fully charged and upon hitting the enemy, does something close to 30 damage (doesn't launch the enemy that far however).
Aether - The next few attacks Lucina does drains health from the enemy and gives it to her. This probably could have been OP, but Robin has Nosferatu.
In addition to the skills stated above, I'd like to also add that if Robin is Lucina's mother, Lucina has access to almost any skill in the game. Why weren't these skills implemented into Lucina's playstyle. If you have any thoughts of what we could have had with Lucina, I'd love to hear it.
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