Artmastercorey
Smash Journeyman
- Joined
- Oct 31, 2005
- Messages
- 429
One thing I cant understand is the reasoning behind long air dodges in this game. There are some moments where you have no option but to dodge to get back on stage. Say for example if parahna plant is about to snipe you with a spike ball and your character cant avoid unless you dodge, but if you dodge you die, if you dont dodge you also die. You cant really defend yourself (getting up from ledge is slow too for example) and Im just trying to see if perhaps there is a greater plan to all of this that I just dont understand. As of right now im really confused with the lack of defensive options/being forced to get hit in key situations.
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