Chesstiger2612
Smash Lord
They took it as a serious quest to make MK not as noobfriendly as in Brawl^^It's not like it's hard, you have to mash way harder with the Mario Bros, and ICs.
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They took it as a serious quest to make MK not as noobfriendly as in Brawl^^It's not like it's hard, you have to mash way harder with the Mario Bros, and ICs.
Eh idk i had a decent amount of toruble picking him up - perhaps its just due to my difference in playstyle or something... i like his constant barrage of attacks but for me he just takes a ton of getting used to.. but again it might be a personal thing. just use ftilt and dont use jab like ever and get his up b down and itll be kSo how hard is Metaknight to pick up in P:M? He seems pretty straightforward.
Implying that correct spacing doesn't take effort.Marth is the one character that yields the most reward with the least effort.
In my opinion, bowser may be easy to pick up, but one of the harder characters to get good at. Requires quite a bit of reading your opponent and forcing them into punishable situation that would keep you ( bowser) relatively safe from being punished yourself.This SSBM video applies to Project M as well
Decent characters to practice wavedashing: ,, ,
Here is useful data on the characters
If you have a difficulty learning the advanced techniques like wave dashing, I highly recommend . Hes just pure raw power, and doesn't need much effort like most characters to take out a stock.
Even if you're spacing isn't all that stellar you'll still get rewards out of him really fast compared to everyone else. But no, it's not that hard.Implying that correct spacing doesn't take effort.
His recovery has its ups and downs, but there are certainly much better vertical recoveries as far as I'm concerned (Mewtwo for starters). Meta does have the advantage of having so many options when it comes to recoveries, though.I'll have to ask the MK player in my area what he thinks, I'm not super well versed on the character, but Idk his recovery seems fine to me.
Sounds a lot like Melee Jiggs, but with more survivability. And possibly less stringent spacing requirements.Wario seems like a pretty easy character to me in terms of APM demands, and in general really forgiving as far as fundamentals go because of safe he is in the air, etc. When I play him, I feel like I usually don't have to work nearly as hard as my opponent to take stocks.
The space animal matchups really highlight it since they tend to play out like:
"Man, that long-*** super technical combo you just did on me was pretty sweet, but I'm just gonna gimp you at 0% now off of one grab, hope that's cool."
Wave dashing is definitely vital for Bowser players as well, Bowser requires more effort than most of the cast imo. His whole game revolves around spacing, baiting, and punishing, and against good players one mistake as Bowser will likely lose you a stock because it's so hard for him to escape from combos.If you have a difficulty learning the advanced techniques like wave dashing, I highly recommend . Hes just pure raw power, and doesn't need much effort like most characters to take out a stock.
L-cancelling is completely necessary for all of Mario's aerials, his nair, fair, and dair are especially laggy. Also, he does not have long reach, in fact his poor range is one of his few weaknesses, but luckily that weakness is somewhat covered by the fact that his fireballs are amazing. As for Peach she is a very difficult character to play, based on this post it doesn't seem like you understand much about her at all. Her side-b and dsmash are highly situational and extremely punishable, turnips are for zoning, and she is actually a pretty technically demanding character if you plan to get the most out of her combo game.Mario- He just has the whole book of stuff that you need for a pick up and play type character. Nice recovery, easy combo game, cannot get killed that easy due to weight, quite powerful, and he is quite stubby but has a surprisingly long reach. Doesn't seem like you need to L cancel much out of anything for any follow up either.
Peach- She is just that "im gonna pick up a turnip and throw it a hundred times and spam FWRD-B a thousand times till it hits" type character. She can float, has an amazing D-smash, pretty dang reliable on not dying, and all of her stuff really isn't hard to pull off. You just have to have a good head on your shoulders.
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Peach- spam FWRD-B a thousand times till it hits" type.
lol plenty of my casual playing friends spam the hell outta itI would love to fight Peaches that spam forward-B at me all day. Point me in their direction, would you?
Lol I can do it twice, posting this in multiple threads might end up skewing the results.Hey guys I'm trying to create an updated tier list since Apex and 3.0 being out for 2 months, I am putting in tourny results as before and trying to make a community tier list that reflects the most recent of opinions so if you guys could help and vote in the survey thatd be great! Im posting in a lot of threads so there can be more more opinions as that will reflect more accurately so please vote!
The first one has you rank each character individually 1-41, I arranged it to what I think so it can be easier but itll still take a little time.
<a href="https://www.surveymonkey.com/s/GDPZ53B">Click here to take survey</a>
If you dont care as much and/or dont wanna spend as much time then this one is just rankings based on tier.
<a href="https://www.surveymonkey.com/s/GD3NDM9">Click here to take survey</a>
Please don't just destroy it with joke rankings. Thanks!
This is the internet.Please don't just destroy it with joke rankings. Thanks!
I wouldn't necessarily say Falcon, D3, or Pika are good for beginners. Falcon relies heavily on tech chases which is something that takes practice to be good at. It requires at least a bit of tech skill to be proficient with some of D3's unique movement and recovery options, and Pika is one of the most technically demanding characters in the game, especially when recovering.avoid characters like fox, wolf, ice climbers, mewtwo, yoshi, and snake. these characters all have some combination of a necessity for a high tech skill, slightly unorthodox playstyle requirements (looking at characters across the board), and a large dependence on mental skill and in game knowledge factored in.
Not that all characters dont eventually fall into these categories somewhat, but these characters IMO are slightly more polarized in this regard, and you might have a tough time learning how to kill efficiently with them. Characters like marth, CF, ganon, DDD, mario, shiek, pikachu, and kirby seem to display a more typical style of comboing, and segway a little bit more simply into kills, at least for beginning players.
watch axe play him in melee\PM and you'l fall in love.Is Pikachu a solid choice? The only reason I ask is because I had a lot of success with Pika back in Smash 64 and Meele