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Nah, Puff really doesn't need much tech skill at all. L cancels and wavedashes are really not that hard, and power shielding isn't necessary tech. Hbox used to be terribad at SDIing fox's Uair up until pretty recently.Truth be told, there's only a lot of tech (Puff level), too much tech (Yoshi, Luigi), and Robot Overlord (Fox/Falco) level tech. It's still hard with basically any character.
Marth, Sheik, Jiggs, Ganon are more forgiving at lower levels for having low tech level. But they are not forgiving for having low metal skill. You are better off just picking characters you like to learn the game. That way you'll be more invested in getting good.
There are still things like L-cancelling, wavedashing, powershielding, SDI for every character that are important/crucial to learn. Jiggs can only get so far without SDI'ing Fox's up air.
Ah, that's where I disagree. Suure Peach is a fun character to play but if you want results? Play Sheik or Jiggs, Peach is a surprisingly high level character in terms of how much knowledge you need to know about the character before-hand.Jigglypuff requires almost no tech skill, but if you want someone a little more fun, try Peach.
Yeah, now that you point that out I forgot about Sheik. Let me revise my answer.Ah, that's where I disagree. Suure Peach is a fun character to play but if you want results? Play Sheik or Jiggs, Peach is a surprisingly high level character in terms of how much knowledge you need to know about the character before-hand.
I have seen a few brand new, out of the box players coming to my locals that I attend. I have seen a few Peaches, a few Jiggs and a couple of Sheiks and the rest are Marths. Now I generally have a shot at playing them before the tourney starts, generally because I'm still quite young, they think that they will body me. They are always mistaken.
Now, Marth, with his F-Smash can catch you off guard from time to time, Sheik can bat you away with her F-Air, Jiggs can B-Air you away off the stage. All of the things I mentioned are fairly easy to do, regardless of the player. But a Peach? Ah, no.
New Peaches don't know how to utilise her float correctly as it is a hard thing to understand and is absolutely crucial to her Punish game aswell as her neutral. They don't know when, and when not to pull turnips, they don't know when to throw them of where to throw them. Sure, you could just throw and pray for a hit, and sometimes it works, but most of the time you need to think about the placement of Peach and where she is at all times during the match.
Most new players simply throw out attacks, I mean, Don't we all when we first start playing? But Peach just isn't one of those characters of which you can just attack and cross your fingers.
Anyway, I just wanted to share my thoughts and opinions on her playstyle and how she is used by newer players.
Fun is subjective. Some might think Jigglypuff is more fun than PeachJigglypuff requires almost no tech skill, but if you want someone a little more fun, try Peach.
Peach isn't good enough? She's 1 of the viable 8Ah, that's where I disagree. Suure Peach is a fun character to play but if you want results? Play Sheik or Jiggs,
How to float, CC dsmash, and throw turnips? Those are her most essential moves. What else is needed?Peach is a surprisingly high level character in terms of how much knowledge you need to know about the character before-hand.
https://en.wikipedia.org/wiki/Dunning–Kruger_effect It has nothing to do with character choicesI have seen a few brand new, out of the box players coming to my locals that I attend. I have seen a few Peaches, a few Jiggs and a couple of Sheiks and the rest are Marths. Now I generally have a shot at playing them before the tourney starts, generally because I'm still quite young, they think that they will body me. They are always mistaken.
What world do you live in where hitting Marth's fsmash is easy yet Peach stuff is hard? Marth's fsmash lasts so shortly, has a lot of lag, and he even leans forward during the lag, begging to get itNow, Marth, with his F-Smash can catch you off guard from time to time, Sheik can bat you away with her F-Air, Jiggs can B-Air you away off the stage. All of the things I mentioned are fairly easy to do, regardless of the player. But a Peach? Ah, no.
Floats are a really easy thing to understand and it's a very easy thing to perform. New players probably don't know how to utilize most of anything correctly when they start anywaysNew Peaches don't know how to utilise her float correctly as it is a hard thing to understand
Actually, simply just throwing turnips is still a good strategy for low-mid level play. Turnips simply occupy space, forcing the opponent to parry, dodge, shield, or get hit by it. Pulling turnips is more difficult because Peach needs them. They're so good for her neutral game. But if she pulls them when the opponent is too close, she'll get hit for it. If she doesn't pull an item, she'll lose it if the animation doesn't finish. The whole animation lasts 29 frames which can be a lot of time. The average human reaction time is only about half of that. Players should also consider how far an opponent can hit within 29 frames - their reaction timeThey don't know when, and when not to pull turnips, they don't know when to throw them of where to throw them. Sure, you could just throw and pray for a hit, and sometimes it works, but most of the time you need to think about the placement of Peach and where she is at all times during the match.
Peach has the highest priority. She will win/trade most challenges. At low level, players challenge Peach too often which is exactly what a Peach should wantMost new players simply throw out attacks, I mean, Don't we all when we first start playing? But Peach just isn't one of those characters of which you can just attack and cross your fingers.
Your pool of new players could be different from what I know about how Peach is played[/QUOTE][/QUOTE]Anyway, I just wanted to share my thoughts and opinions on her playstyle and how she is used by newer players.
Well every character uses those so they might as well not count.I think this would be a good time to ask: What do you guys consider to be "tech skill" when you answer this thread? Just wavedashing and L-cancelling? Or more?
Would you mind elaborating on what you would consider to be tech skill then?Well every character uses those so they might as well not count.
Controlling wavedash length, perfect wavedashes/wavelands, Haxdashing, ledgedashing, Scarjumping, moonwalking, perfect SHFFL aerials, waveshines, DJC aerials, good movement in general is techskill. L-cancelling is just a button press, and wavedashing is just airdodging into the ground. Neither of these things are difficult. They can be a pain in the a** to learn for new players, but not difficult.Would you mind elaborating on what you would consider to be tech skill then?
When I said Puff first, then Peach, I meant in terms of wavedashing and L-cancelling being necessary to play those characters.
That was badly worded on my part. What I was trying to say was with almost no knowledge I thought you would have a better chance at results with those characters other than Peach.Fun is subjective. Some might think Jigglypuff is more fun than Peach
Peach isn't good enough? She's 1 of the viable 8
Yes, they are the most essential but playing Peach with only them I presume won't get you very far.How to float, CC dsmash, and throw turnips? Those are her most essential moves. What else is needed?
I don't understand with what you replied. What I wrote is barely relevant.https://en.wikipedia.org/wiki/Dunning–Kruger_effect It has nothing to do with character choices
When has the F-Smash not been hard to hit? Big range, big knockback. With a functioning thumb you can move Marth quickly so you can cover a huge distance.What world do you live in where hitting Marth's fsmash is easy yet Peach stuff is hard? Marth's fsmash lasts so shortly, has a lot of lag, and he even leans forward during the lag, begging to get it
Float is easy to understand but as it's unique to her character her playstyle differs much more than Marths to Sheiks. Probably not as easy to understand properly.Floats are a really easy thing to understand and it's a very easy thing to perform. New players probably don't know how to utilize most of anything correctly when they start anyways
I agree with you on the random throwing, but the turnip pulling? Newer players (I personally think) are quite slow compared to more experienced ones and probably underestimate how fast you can punish somebody in this game, pull turnips at the wrong time and you're getting punished.Actually, simply just throwing turnips is still a good strategy for low-mid level play. Turnips simply occupy space, forcing the opponent to parry, dodge, shield, or get hit by it. Pulling turnips is more difficult because Peach needs them. They're so good for her neutral game. But if she pulls them when the opponent is too close, she'll get hit for it. If she doesn't pull an item, she'll lose it if the animation doesn't finish. The whole animation lasts 29 frames which can be a lot of time. The average human reaction time is only about half of that. Players should also consider how far an opponent can hit within 29 frames - their reaction time
I'm talking about low level Peach, high level everything else.Peach has the highest priority. She will win/trade most challenges. At low level, players challenge Peach too often which is exactly what a Peach should want
¯\_(ツ)_/¯Your pool of new players could be different from what I know about how Peach is played
The ability to do the actions that you plan to do via inputs is tech skill. Pretty much anything having to do with execution and not a mental decision.Would you mind elaborating on what you would consider to be tech skill then?