Griffard
Smash Ace
Space animals are rough, Sheik can be difficult to overcome, Ganon is even a difficult matchup for Luigi sometimes, but the matchup I find hardest on average on all legal stages is likely the Marth matchup.
I want this thread to be a place where Luigis can talk about what they try to think about heading into the matchup, and to share pro strats 'n' tipz. (tips on not gettin' tipped)
So I'll start: one of my favorite secrets in this MU is
-Griff
I want this thread to be a place where Luigis can talk about what they try to think about heading into the matchup, and to share pro strats 'n' tipz. (tips on not gettin' tipped)
So I'll start: one of my favorite secrets in this MU is
- NOT getting tipper forward smashed (AKA shield!!), and to
- WD oos for grab punishes.
- Up Throw does a lot and a nice range of percents.
- Stuff (including D throw sometimes)--> U Smash works frequently, and
- WDing U smash can work as a sweep in addition to
- U Tilt which is always great.
- WD off the stage with B air / other aerials for a quick surprise edgeguard can work often.
- Bairs from ledge are nice.
- Force Marth on stage with his recovery and SHORYUKEN
-Griff