EVO ran this ruleset, why are we experiencing a reversal? In fact its just as restrictive as back in apex- here in SoCal what's being pushed is 5 starter, 2 CP, at apex it was 3 starter, 6 CP.
Are people serious in supporting the gentlemaning to smashville arguments as a legitimate point? In theory if you don't want to lose of course you'll want to garner every edge you can get. Let the other person be lazy, you did your homework, and that's why you'll win. Leave the gentlemaning to friendlies
One quote that still burns in my mind is what D1 said on stream, that "FLSS is the reason why stages like Castle Siege end up getting picked first game" as if Castle Siege isn't a competitive stage. If that stage ended up being the equilibrium after 9 stages of striking, let alone if it expanded to 13, shouldn't that be a testament to fairness? If the last 2 stages selectable were highly disadvantageous to one player, then shouldn't it be that player's fault? Stage selection and striking is a skill as well, just like pick/ban in popular MOBAs, what is there cause for concern?
Are people serious in supporting the gentlemaning to smashville arguments as a legitimate point? In theory if you don't want to lose of course you'll want to garner every edge you can get. Let the other person be lazy, you did your homework, and that's why you'll win. Leave the gentlemaning to friendlies
One quote that still burns in my mind is what D1 said on stream, that "FLSS is the reason why stages like Castle Siege end up getting picked first game" as if Castle Siege isn't a competitive stage. If that stage ended up being the equilibrium after 9 stages of striking, let alone if it expanded to 13, shouldn't that be a testament to fairness? If the last 2 stages selectable were highly disadvantageous to one player, then shouldn't it be that player's fault? Stage selection and striking is a skill as well, just like pick/ban in popular MOBAs, what is there cause for concern?