I have noticed that many people complain that Wavedashing is gone and that the game has become a lot less competitive as a result. I think that complaining about the loss of wavedashing is equivalent to being horrendously stupid. Let's see why
First we shall look at the definition of wavedashing
Wavedashing is the most fundamental undocumented advanced technique in Super Smash Bros. Melee. It is a unforeseen programming "glitch" in the game that occurs when a character air dodges into the ground--they slide according to their friction attribute. This technique speeds a character up immensely, allowing them better movement and allowing better performance of techniques.
Now I would like you all to take a look at the 19th word. For those who don't wish to count, the word is "glitch"
Now let us take a look at the definition of the word glitch
n : a fault or defect in a system or machine [syn: bug]
Look at the words fault, and defect.
As you can see wavedashing was a fault in the systems engine.
See where I am getting with this? It was an unintentional fault with the game engine, A MISTAKE. Let's say Nintendo released a game without testing it. It would have many unwanted glitches and bugs. Nobody would like that game would they? Didn't think so. Gamers naturally want as few glitches in the game as possible. So why are people so upset that a glitch was taken out of a game?
Don't complain about something that was never meant to be in the game. It doesn't make sense to complain about it.
First we shall look at the definition of wavedashing
Wavedashing is the most fundamental undocumented advanced technique in Super Smash Bros. Melee. It is a unforeseen programming "glitch" in the game that occurs when a character air dodges into the ground--they slide according to their friction attribute. This technique speeds a character up immensely, allowing them better movement and allowing better performance of techniques.
Now I would like you all to take a look at the 19th word. For those who don't wish to count, the word is "glitch"
Now let us take a look at the definition of the word glitch
n : a fault or defect in a system or machine [syn: bug]
Look at the words fault, and defect.
As you can see wavedashing was a fault in the systems engine.
See where I am getting with this? It was an unintentional fault with the game engine, A MISTAKE. Let's say Nintendo released a game without testing it. It would have many unwanted glitches and bugs. Nobody would like that game would they? Didn't think so. Gamers naturally want as few glitches in the game as possible. So why are people so upset that a glitch was taken out of a game?
Don't complain about something that was never meant to be in the game. It doesn't make sense to complain about it.