Delicious Tears
Smash Journeyman
But 3-13 archer is an ally. I would still consider generic ally characters for contenders though.If it's the 3-13 archer we're all ****ed.
Ledge-hogs for days.
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But 3-13 archer is an ally. I would still consider generic ally characters for contenders though.If it's the 3-13 archer we're all ****ed.
Ledge-hogs for days.
Oh, I know.But 3-13 archer is an ally. I would still consider generic ally characters for contenders though.
Thanks mate. ( ' ▽ ')/@ Hong Added your moveset to the OP.
You're welcome!Thanks mate. ( ' ▽ ')/
Here's hoping that Sakurai and his team can do even better,
I think it's probably Marth's. After all, the games that don't have that stage currently have the only other representatives. It's possible, though, that it could also be Anna's. And, although I'd hate to say it. considering Roy is highly requested in Japan due to the fact that about as many people played Binding Blade as we did Radiant Dawn, it could be Roy's.You're welcome!
So, what do you think about the newly revealed Coliseum stage? Much like Anna, it's a recurring element of the games, appearing in 10 out of the 13 games.
The stage looks pretty cool, even though I never played an FE game that featured arenas. I've only played Radiant Dawn and Awakening...
You should upgrade your expectations. I don't wanna see Anna as an assist. That would disappoint me almost as much as Lyn's fate did.Maybe this means we can see Anna as an assist trophy?
I wish I could be optimistic about her inclusion, but I still firmly believe that Anna can never be playable. Unfortunately, Anna herself isn't very important to the franchise when put in context. Her largest role was in Awakening, and even there her recruitment was optional. Take the coliseum stage that was announced today. It's not only a recurring aspect of FE, but it also plays a significant role in many of the games it has appeared in. Anna just doesn't have that kind of staying power to the franchise, and certainly not when put into the perspective of a crossover fighting game. And if there was to be a FE character that wasn't a lord, I'm think it would end up being Robin due to his important role in Awakening. Still, it would be amazing to see her, but I can't imagine it happening.You should upgrade your expectations. I don't wanna see Anna as an assist. That would disappoint me almost as much as Lyn's fate did.
Anyways, uh, Anna is pretty much my most desired newcomer at this point, and I don't think anything would personally beat seeing her get revealed. Wasn't much more than a vanity pick when I first started thinking about FE representatives (as she was my favorite character in Awakening), but she's just started to make more and more sense as I've thought about her place and history in the franchise, and her relative distinctiveness in the context of the FE characters that we already have. There's a big unspoken rule that I hear a lot, that an FE rep has to be a Lord, and I can't help but think that Anna's pretty much the perfect candidate if you ever tried to consider anything below that.
I'd appreciate it if I were added to the list of supporters.
I like your avatarYou should upgrade your expectations. I don't wanna see Anna as an assist. That would disappoint me almost as much as Lyn's fate did.
Anyways, uh, Anna is pretty much my most desired newcomer at this point, and I don't think anything would personally beat seeing her get revealed. Wasn't much more than a vanity pick when I first started thinking about FE representatives (as she was my favourite character in Awakening), but she's just started to make more and more sense as I've thought about her place and history in the franchise, and her relative distinctiveness in the context of the FE characters that we already have. There's a big unspoken rule that I hear a lot, that an FE rep has to be a Lord, and I can't help but think that Anna's pretty much the perfect candidate if you ever tried to consider anything below that.
I'd appreciate it if I were added to the list of supporters.
I like your sig more and more each time you edit itYou know, if Anna did make it in as playable, I would not mind seeing her Dark Knight outfit as an alternate costume.
Makes her look more...sinister.
Oh, and it would be cool if she wielded the Levin Sword as well. That would definitely make her stand out more.
I might write a moveset for her this weekend, if I have the time. Though, it will certainly prove to be a challenge.
Sure. You can take skills from any Fire Emblem ever.Could Dragonskin, Vantage+, and Rightful God work in her moveset?
I want to add more moves that aren't made up, but I can't picture how they'd work in Smash...
thoughts?
Nice use of Lethality for her FS ;D@ Frostwraith Could you please add my moveset to the OP?My Anna represents Fire Emblem in its entirety. She comes in her classic attire, in full HD and well detailed. Being around for just about everything, she uses everything from any Fire Emblem ever, to reflect on her several-millenia-long family business that spans the entirety of the seven realms and beyond. Anna is light, so while she has above average movement speed and jump ability, she can't take too many hits. She is another keep-away character, but compared to Link or Samus, she focuses more on trickery and doesn't have as many strong attacks.
Anna mugs the enemy upon all melee attacks, as indicated by coins flying out of them on hit. As Anna makes more and more money, the audible noise of jingling coins can be heard as she moves, with both an audible and visual cue when she is at full capacity. On contact with the blastline, Anna loses all her coins. Oh no!
Specials
B: Knife
From the land of Tellius comes this incredible throwing knife, Peshkatz. This move has two uses: The first is simply tapping B repeatedly to heckle your enemy with knives. Alternatively B can be held and, with a shake of her wrists, Anna will add two knives to her fold, up to twice for five knives total. While holding B you still have full movement control of the character. Knives thrown while grounded go in a forward fan, while knives thrown in the air go diagonally down.
B Forward: Sonic Sword
Anna, holds the sword low to the ground before slashing upwards and across, sending a windy shock-wave across the stage. This is chargeable (like a smash attack), and the projectile travels both fast and far. It doesn't have a lot of knock-back and it can only travel where there is ground, dissipating when it reaches the ledge. When used in the air, it exchanges the projectile for forward momentum on release, aiding Anna's recovery.
B Down: Coin Toss
Anna throws a bag of her collected coins horizontally at immense speed and high impact. At maximum capacity, Anna has super armour for the throw, and immense KO power near that of the fully charged Wario Waft. This is a great ranged finisher, as well as a potential counterattack.
B Up: Warp
Anna extends a staff and out comes out a player-controlled mote of light that travels about twice the speed of PK Thunder. Upon the release of B, on contact with the surface or when it has travelled its maximum distance, Anna will vanish and reappear in that location. Upon contact with a player, Anna not only moves to that location, but switches places with that character! Keep in mind it counts as a projectile, so it can be dodged and reflected.
You can cancel this with R and maintain control of your character, so you can try to fake out the enemy if things look bad.
Final Smash: Lethality.
Anna unsheathes a Killer Sword and dashes forward at immense speed. Should she make contact with an enemy, the screen will go red, showing only the black silhouettes of the players as they receive the fatal blow, guaranteeing a KO.
Throws
Grab Attack: Anna holds up the enemy with both hands and can shake them for coins, hurting both their body and their bank.
Forward: Steals a pouch of coin from the enemy before delivering an epic drop-kick.
Backward: Performs the greatest German Suplex in history.
Downward: Stuffs the enemy in a coin bag and jumps on it, sending them backwards on a low trajectory.
Upward: Throws the enemy upwards, and with one hand extended upwards and carrying an Arcflame tome in the other, she sends the enemy scorching with a conic blast of flame.
Aerials
Neutral: A 360 spin with the legendary axe, Armads, in hand. A move with electrifyingly superior knockback at the cost of a narrow hitbox.
Forward: Fires an arrow forward from Nidhogg, the legendary bow, with good damage and standard knockback.
Backwards: Turns and fires an arrow from Parthia, another legendary bow, with less damage but a lower knockback trajectory.
Downwards: Swings a bag full of coin straight downwards as a meteor smash.
Upwards: Twirls the Wing Spear above her head, with its great reach covering aerial assaults from a wide angle.
Smash Attacks
Forward: Swings the Hammer. This move is very effective against shields, with a guaranteed break at full charge. It can be seen as a makeshift Shield Breaker, though it cannot be charged while airborne.
Downwards: The wind tome Excalibur is held while Anna is wrapped in fierce cutting winds. More range with greater charge.
Upwards: Anna aims the Double Bow upwards and releases. The velocity of the arrow increases with charge.
Normals
Jab: For as long as A is held, Anna swings Sol Katti at blinding-fast speeds.
Forward Tilt: The legendary spear, Gungnir, is prodded outwards. It has a lot of reach, though little power and a precise hitbox.
Up Tilt: Anna holds up a torch and ignites any enemies above.
Down Tilt: A planted spin-kick.
Dash Attack: As she runs, Anna can be seen pulling Vague Katti from a sheathe before she vanishes, delivering a cut attack to anyone on her path.
Also to note that Anna uses the Warding staff while shielding, merely as a cosmetic choice.
As a final note Anna MUST have cheesy puns for some of her taunts and victory quotes. If possible I would like her Awakening design to be available as an alternate outfit.
I would more like to see her Assassin's outfit as an alternate costume. I don't have a picture because honestly I have no freaking idea how to put pictures up here on the forums... But yeah the assassin's outfit is pretty hot, not gonna lie.You know, if Anna did make it in as playable, I would not mind seeing her Dark Knight outfit as an alternate costume.
Makes her look more...sinister.
Oh, and it would be cool if she wielded the Levin Sword as well. That would definitely make her stand out more.
I might write a moveset for her this weekend, if I have the time. Though, it will certainly prove to be a challenge.
It also represents the idea that the character would use money to win, which doesn't seem out of her reach. It was also the best way I could think of for tying in the fact she was a merchant. It was heavily inspired by Gil Toss from Final Fantasy.Nice use of Lethality for her FS ;D
Though I'm not sure why an attack of throwing money keeps coming up. You'd think throwing her money away would be the lat thing Anna would do.
Do you have the image saved on your computer?I would more like to see her Assassin's outfit as an alternate costume. I don't have a picture because honestly I have no freaking idea how to put pictures up here on the forums...
Agreed. I don't find it cool or sexy.Here is an image of her Assassin outfit. Personally, I do not think it suits her, but to each his/her own.
Agreed, but I like the pose.Agreed. I don't find it cool or sexy.
I think she should go with her classic dress, updated and in HD, with some athletic tights on underneath sort of like Pit.
While I used to advocate her Trickster outfit as an alternative, her merchant attire is too adorable to pass up.
:D awesome. Thanks. It looks like Altais beat me to it so I won't post it again. And yeah I agree the assassin's outfit doesn't fit her necessarily since it goes to any female assassin. Eh I like it anyways. Female Thief and Archer have similar outfits.Do you have the image saved on your computer?
If so, all you have to do is first upload it to the Internet. A site like imgur is a good choice. From there, grab the image link (the one ending with .jpg, .png, etc.) and copy it. On SmashBoards, click the Image button (next to the smiley face above the field where you type your posts), paste the link into there, click "Insert" and voila!
I do not mind this at all. It would be nice for a blue costume or white costume... or alt.How about this for a costume?
Yeah. Zero Suit Samus is enough horny teenager fodder, tyvm. >.>Most people will just pick the "hottest" or whatever teens these days honk all over. Which is one of the reasons I'd like her to be wearing armor, thank you.
Yikes. Never judge a book by its cover.How about this for a costume?
Hot-Springs Scramble DLC IIRC.Yikes. Never judge a book by its cover.
What scene is that from? I am pretty sure I have never come across whatever chapter that is in.
Well, I played on Lunatic and barring Lucina had used no children characters....Come to think of it, I STILL have not beaten the Endgame chapter in Fire Emblem: Awakening. And I have had the game for over a year now. I am on mine very first playthrough. I decided to play on hard mode and classic mode. Most of the chapters have been a cakewalk for me, but this one is hands down one of the hardest, the other one being the first chapter in which you fight Lobster Boy (just a HUGE clearing, surrounded by cavalry, with virtually no terrain to take advantage of. Truth be told, I survived that chapter by pure luck).
[collapse="Major Fire Emblem: Awakening spoilers. Open at your own risk."]I just cannot get to Grima-possesed Altais (what I named mine avatar). She just constantly bombards you with reinforcements. What is worse is that you cannot even freaking cover the points at which they appear. Running away is not a very good idea, because it will just get you surrounded and overwhelmed. Mine plan is usually to make mine way to the center of the map (so I do not have to worry about getting sucker punched) and just stay there until the reinforcements stop coming, but because I am constantly having to defend mineself against wave after wave of assault teams, the opportunity never presents itself. What will usually happen is that I will be doing well throughout the first six, seven, or eight turns, but then enemy reinforcements will spawn at mine rear and then kill one (or more) of mine units. Very irritating. [Shrugs] Oh well, I'll eventually find a way--like I always do.[/collapse].
Good for you. The moment I acquired Lucina my megalomania took over and I morphed into a eugenicist Nazi experimental scientist trying to muster the most powerful army the 3DS silicon chips ever beheld. It proved to be my downfall when I got bored and moved onto Dark SoulsHot-Springs Scramble DLC IIRC.Well, I played on Lunatic and barring Lucina had used no children characters.
I had a pairing of my two strongest character (a general and someone paired with them, don't remember) and Chrom/Robin charge straight for Grima. Then I had another pairing to cover the left, another to the right. Was there any spawns from the south? If so, I had a pairing for that, too. I had three healers with Psychics in the middle to keep everyone alive.
Are your levels just really low or something? I don't remember being maxed out or anything, but I had some characters with Gale Force.
If all else fails, you can try some of those one-time-use stat-boosting elixirs
Most of mine units just have very low defence. Their speed and evasiveness are second to none (I always trade power for speed. I cannot help it), so they can usually dodge most attacks, BUT there are always those times when the enemy gets lucky. Besides Chrom, Lucina, Sully, and Virion, none of mine units can take more than two or three hits.Hot-Springs Scramble DLC IIRC.Well, I played on Lunatic and barring Lucina had used no children characters.
I had a pairing of my two strongest character (a general and someone paired with them, don't remember) and Chrom/Robin charge straight for Grima. Then I had another pairing to cover the left, another to the right. Was there any spawns from the south? If so, I had a pairing for that, too. I had three healers with Psychics in the middle to keep everyone alive.
Are your levels just really low or something? I don't remember being maxed out or anything, but I had some characters with Gale Force.
If all else fails, you can try some of those one-time-use stat-boosting elixirs