LiL.Will
Smash Journeyman
- Joined
- Dec 1, 2008
- Messages
- 321
- Location
- Oklahoma City,Oklahoma
- NNID
- ZOMGitzWill
- 3DS FC
- 2208-5740-6357
Ok so the Diddy board have been dead for a while now and its quite sad to see can't be mad because it was even like this in the 1.0.4 days.
If you have been on these boards long enough im sure you know of my dedication to push this character board farther but, I didn't want to post up a bunch of threads of theory crafting sillyness. I have also tried to get the top Diddy's attention but sadly some have scoffed at the idea...
Basically its clean up time boys and girls Diddy's Meta WONT develop unless we really put out information and help each other through the process.
Right now this thread can be a place for every finding or experimental idea you have for Diddy Kong.
I feel this character is still top 10 its just that his overall playstyle has changed.
Also expect me to post more threads to get discussions going like:
Revival of the stage list thread
A new MU Discussion thread (only if enough people agree on it)
AT Thread
Move Discussion Thread
more depends on the sugesstions you guys throw at me.
Lets do our best to make this character board awesome!
If you have been on these boards long enough im sure you know of my dedication to push this character board farther but, I didn't want to post up a bunch of threads of theory crafting sillyness. I have also tried to get the top Diddy's attention but sadly some have scoffed at the idea...
Basically its clean up time boys and girls Diddy's Meta WONT develop unless we really put out information and help each other through the process.
Right now this thread can be a place for every finding or experimental idea you have for Diddy Kong.
I feel this character is still top 10 its just that his overall playstyle has changed.
Diddy Kong | T 22:30 |
- Down Smash knockback growth on both hits increased 69/74 → 72/76
- Up Smash (more consistent linking)
- First hit hitbox order altered
- Second hit angles altered 95°/105° → 105°/125°, higher hit weight based knockback increased 45 → 48
- Third hit horizontal displacement 3.5 → 4.0, vertical 0.0 → 0.6
Also expect me to post more threads to get discussions going like:
Revival of the stage list thread
A new MU Discussion thread (only if enough people agree on it)
AT Thread
Move Discussion Thread
more depends on the sugesstions you guys throw at me.
Lets do our best to make this character board awesome!