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UST 15 (Utah Melee Tournament - June)

Sexy Yaz

Smash Apprentice
Joined
Nov 3, 2008
Messages
183
Haha no, I just think the more spread out the talent is the funner it will be instead of lopsided teams dominating the whole tourney. That's what singles is for ;)
What's the matter? Scared? lol
 

FoxTheStampede

Smash Ace
Joined
May 6, 2005
Messages
706
Location
Sandy, Utah
The chances of having enough time and space/equipment for Brawl+ is small. I'm not going to make any promises. Melee needs to go fast and smooth so some of us can get a break before SF4.

What is "OoS" other than "out of state" ?

Balanced teams tourney like ciz says sounds great.

luan87us said:
man i would so be there for SF4 tourney but I can't stay long sadly so i think I won't make it to the actual tourney at all. We still need to bring our own controller for SF4? Is it on PS3 or 360? and i Fight sticks allowed?
SF4 is part of the series of ranbats we are running on SRK. It should be starting around 7pm, and would last 2-3 hours maybe. SF4 casuals would be open after that, maybe some other games if there is interest.

Tournament matches are on 360 only. Any controllers are allowed, as long as you do not use turbo or macros. If you unplug a stick that is meant for anyone to use, you are required to plug it back in when you leave. There are usually sticks lent out, but bring your own controller to be safe, especially if you are coming early.

Don't forget to check out the Utah Thread at SRK and the UTSF blog. There is also a ranbat this weekend at a different location. 30ish people expected.

There is a small chance that the SF4 tournament will have to be moved to a bigger venue. I will get SF4 details sorted out after this weekend.
 

C!Z

Smash Lord
Joined
Sep 25, 2006
Messages
1,781
Location
Princeton, NJ
Me and Burr would be more than happy to MM you Yaz :) If Nates down to MM then I'll do that too. Where you at now curly haired sissy?
 

vazor

Smash Apprentice
Joined
Aug 31, 2008
Messages
159
Location
Murray, Utah
You play Fox right? If you can WD with Fox, you should be able to short hop with ease.
I'm not sure what you're talking about here Minato. Wavedashing has nothing to do with Fox's short hop, unless I'm missing something. Wavedashing you just have to hit the dodge button right after jumping. Shorthop you have to press and let go of the jump button super fast. I guess you could be saying they both just take lots of practice to get the muscle memory down...
 

___X___

Smash Lord
Joined
May 12, 2008
Messages
1,166
Location
Provo, Utah
I'm not sure what you're talking about here Minato. Wavedashing has nothing to do with Fox's short hop, unless I'm missing something. Wavedashing you just have to hit the dodge button right after jumping. Shorthop you have to press and let go of the jump button super fast. I guess you could be saying they both just take lots of practice to get the muscle memory down...
................... -_______- Grow your beard back BITCH!!!!!!!!


no offense, but grow it back and you will be good again


X EDIT: go lick one fate, INFRACT ME!!!!!!!!!!!!!!!! i mean, please dont, but if you do, GO LICK ONE!
 

Minato

穏やかじゃない
Joined
Sep 8, 2007
Messages
10,513
Location
Corona, CA
I'm not sure what you're talking about here Minato. Wavedashing has nothing to do with Fox's short hop, unless I'm missing something. Wavedashing you just have to hit the dodge button right after jumping. Shorthop you have to press and let go of the jump button super fast. I guess you could be saying they both just take lots of practice to get the muscle memory down...
Since Fox's WD is pretty fast compared to the other characters, your fingers should be fast enough to let go of the jump button.
At least, that's how I felt.
 

FoxTheStampede

Smash Ace
Joined
May 6, 2005
Messages
706
Location
Sandy, Utah
Since Fox's WD is pretty fast compared to the other characters, your fingers should be fast enough to let go of the jump button.
At least, that's how I felt.
You have the same amount of time to do both, but pressing a different button is easier than letting go of a button you just pressed.
 

Nul

Smash Apprentice
Joined
Dec 21, 2006
Messages
77
Location
Las Vegas, NV
Maybe you can hitch a ride on the back of Nul's bike! LOL (Is Nul even coming to this one? I don't think he is...)
No Brawl = No Nul, simple as that.

Not just that, I'll be out of town for that weekend doing Pokemon Regionals.

Never really liked Melee, I was more into smash in 64 and now Brawl. Even taking Melee to play at other's places (lugged a GC w/ GBPlayer + controllers + 6 decks of TCGs + about a pound of GBA stuff + GC games all in a duffel bag), I never really felt the pleasure off each KO like I do now in Brawl or back (and still) in 64. So, Melee is more of a dead feeling game unless I'm messing around not even really playing to win, then it's just me laughing at any dumb mistake anyone does. Which, if I can only play while just paying attention to others, I can't keep track of myself enough.

Also reasons for not liking Melee:
Has a stale feel in the movement, 64 also does, but to a lesser extent.
Wavedashing is lame. If it's the only way for any real spacing, then spacing was meant to be removed completely. Plus, the skill gap of people that can/do use it versus those who don't is horrible. I can use/implement it so don't bother with "you only hate it because you can't."
All the characters I enjoy using are horrible against the top tier. Where's the balance?
No one understands that L-canceling is a glitch, and it was in 64 as well, and it still bugs me that people don't get it in either.
If Captain Falcon has to put his chest to the ledge JUST to grab it, they should have removed his arms just to save some space to make FoD lagless.
Making it easier to follow up on combos from 64 + 64's hitstun is ********.
The last fact applies most in the top tiers, with a lot of attacks in said character having a lot of hitstun, this is even more gayness.

I have my complaints against Brawl and 64, but if you have to use glitches every second to have a chance at winning, that's what really gets to me. If the reason everyone loves Melee is the constant use of glitches, with this logic, I could make a super glitchy game and make billions.

I could argue and debate all day about why Melee should be renamed Gay-lee, but thats if you're right next to me and will actually have a resonable debate. I hate hearing 3 year old comments.

End mini-rant.
 

C!Z

Smash Lord
Joined
Sep 25, 2006
Messages
1,781
Location
Princeton, NJ
LOL wow that was some of the worst stuff I've ever read. Times like these I'm sorta glad Brawl filters out the noobs lol.
 

Perfect Chaos

Smash Master
Joined
Aug 13, 2002
Messages
3,885
Location
Salt Lake City, Utah
NNID
PerfectChaos7
... if you have to use glitches every second to have a chance at winning, that's what really gets to me...
I guess you don't realize that most "advanced techniques" in Brawl are actually "gltiches". Boost Smashing and DACUS to name some of the ones that multiple characters can use. Some character-specific ones include Link's Quickdraw Arrows and Pikachu's QAC...
 

DZLE

Smash Master
Joined
Dec 2, 2008
Messages
4,955
Location
Planar Fields
IMO the "glitches" In melee arent just something you can simply exploit. They take so much practice, honing, and muscle memory.
And, one of the reasons i LOVE MELEE is
A match isnt over til its over. Ever. EVER.
Plus... WA (i think)(turns out he lives in hawaii but still) has a luigi as best in state (melee). He ***** high tiers. We have a SONIC best in state (brawl). WHO ***** HIGH TIERS. its the same anywhere you go... people hone thier skills with the "lower tiers" to own those who play high tiers. It just takes that much more skill.

I love Melee. So much skill involved. So fast, so tide turning.
 

Minato

穏やかじゃない
Joined
Sep 8, 2007
Messages
10,513
Location
Corona, CA
I'm bored, in a bad mood, I just woke up, and I have nothing better to do. So don't take offense in any way.
I never really felt the pleasure off each KO like I do now in Brawl or back (and still) in 64.
How do you find pleasure in KO's in Brawl? Dodging a lot and finally getting that one smash/tilt doesn't seem that exciting to me.
Has a stale feel in the movement, 64 also does, but to a lesser extent.
Wavedashing is lame. If it's the only way for any real spacing, then spacing was meant to be removed completely.
Remember that it's not the only means of spacing. Melee just has everything Brawl has, and more in terms of movement.
And not everyone utilizes WDing. Character's Like Link, Peach, etc. have other means of spacing.
And completely remove spacing? LOL That's the equivalent to those sock-em robots where you just press one button.

Plus, the skill gap of people that can/do use it versus those who don't is horrible.
If I may ask, what's wrong with needing skill in a competitive game?
In my opinion, it's such a large misconception where people who don't know how to play Melee correctly view WD as THE technique to become good.
There are other things that are important like Dash Dancing, Jump Cancelling, and L Cancelling.

All the characters I enjoy using are horrible against the top tier. Where's the balance?
Yes, I actually understand and agree to this statement.
Melee is very unbalanced, especially considering how well the top quarter of the cast dominates.
But that's how it is in other fighting games. You have characters that are viable, and then you have those that aren't.
Brawl and 64 (to a lesser extent) have that problem too.

And have you ever seen Fumi's Yoshi in Melee? Neo's Roy? Simna's Ness? Axe and Anther's Pikachu? Taj's Mewtwo?
What I'm saying is that there are a lot of people who are trying to represent there character, and it's not impossible. They deal with it.
You're doing the same in Brawl, and that game's far from balanced.

No one understands that L-canceling is a glitch, and it was in 64 as well, and it still bugs me that people don't get it in either.
I don't have any proof that it's intentional... But neither do you.
64, it might not have been intentional since there's virtually 0 lag after Z cancelling. Melee's L Cancelling reduces the lag by half. Sounds intentional to me, but like I said earlier, I have no proof.

Making it easier to follow up on combos from 64 + 64's hitstun is ********.
Melee does NOT have 64 hitstun.
And how are combos easier in Melee compared to 64? 64 has so much hitstun that you can 0-death characters easily on huge stages like Hyrule (in one combo).
And at least this game has hitstun.

The last fact applies most in the top tiers, with a lot of attacks in said character having a lot of hitstun, this is even more gayness.
Everyone has a good amount of hitstun in their attacks, even low tiers. I don't know what you're talking about here.
Characters like Yoshi can even juggle opponents with DJCing Uair...

I have my complaints against Brawl and 64, but if you have to use glitches every second to have a chance at winning, that's what really gets to me.
Have you played... any competitive fighting game by chance? At all?
Every fighting game has glitches to exploit.
Heck, Street Fighter II was filled with glitches and Capcom kept them in for future games.
Every fighting game has their glitches and exploit that makes the game deeper (strangely), whether it's Street Fighter, Smash, FF Dissidia, Guilty Gear, Melty Blood, and etc. They all have glitches, deal with it.
And Brawl has so many glitches and exploits too you know?

But I'm done here. I don't want to plague FTS's thread with any more of this debate.
It doesn't belong here.
 

FoxTheStampede

Smash Ace
Joined
May 6, 2005
Messages
706
Location
Sandy, Utah
Isn't hitstun in Melee based entirely on the character being hit, rather than the move used?

Melee "glitches" tend to make sense considering the game engine. Brawl has countless random glitches that don't seem to make sense.
 

vazor

Smash Apprentice
Joined
Aug 31, 2008
Messages
159
Location
Murray, Utah
................... -_______- Grow your beard back B****!!!!!!!!


no offense, but grow it back and you will be good again


X EDIT: go lick one fate, INFRACT ME!!!!!!!!!!!!!!!! i mean, please dont, but if you do, GO LICK ONE!
I don't appreciate being sworn at.
I'll grow or shave my hair however and whenever I want.
And don't patronize me, I've never been good.

I hope you do get some infractions, you need a new username anyway.

Anyway no offense from my end either. Just stating the view from my side of things.

Nul said:
If the reason everyone loves Melee is the constant use of glitches, with this logic, I could make a super glitchy game and make billions.
I actually have a game idea like this stored off in my list of games to try making someday, haha.

I can understand most of your points; Melee is hard and if you just want to have casual fun then it's probably not for you. If you like to win and know that it was all your training and hard work that made it possible, competitive games like this are perfect.

 

Nul

Smash Apprentice
Joined
Dec 21, 2006
Messages
77
Location
Las Vegas, NV
FTS: I never got into any SF, but sure, the next time I'm over. I remember playing you on 3, I caught up after a few rounds. Felt like mostly button mashing to me but whatever.

PC: I should have been clearer, I prefer to have a chance at winning without the use of glitches, you don't see me ELFing, DRing, pseudo-EQing, Boosting or BRing with my Yoshi. Because really, it just makes the game feel like work, then I lose motivation to even play.

Minato: I don't view WD as THE AT that sets people apart(not saying you said I did), but comparing surveys of people, it strongly follows. Also, the L/Z canceling is a glitch, as the coding in the game for shielding tries to pull your character ASAP to shield with a slight buffer when landing. When you let go of shield, the buffer is still there and the pull is still there, but you don't shield. As far as competitive fighting games, Smash has been the only one to keep my interest. The only one I believe I have not played on your list is GG, yet I've wanted to give it a shot.

BTW, I didn't use Yoshi in Melee competitively.

Vazor: I like both casual and competitive, but not really if it feels like an MMORPG, just grinding away, only making the slightest progress in a week, then 2 weeks, then 3... and so on.

And note that I went on a rant before, everyone was asking about Melee to me that day and I had had enough. Sorry to anyone I might have offended.
 

C!Z

Smash Lord
Joined
Sep 25, 2006
Messages
1,781
Location
Princeton, NJ
Nul it's obvious you're a noob, anybody who believe Melee's "glitches" are a bad thing shouldn't even be allowed in the Smash community. Melee's perks are what make that game so dam FABULOUS! L cancelling adds skill to the game if you don't realize this, along with this games perfect hit stun which allows the dankest, smooth lookin combos that the gaming world has ever seen. These "glitches" are in no way unfair, it takes skill to learn them all. Go play checkers if anything outside the box is too much for you. This game is way beyond you and you just need to realize this instead of offering stupid opinions.
 

Ken Neth

Smash Champion
Joined
Aug 22, 2007
Messages
2,545
Location
BYU- Provo, Utah
Wow, a lot of null bashing... People are entitled to their opinions and his opinion is that he doesn't like melee. Just let it go already.

I'm getting kind of sick of all the melee supremecy type stuff myself, as I know others here are as well. We get that a lot of people like melee better and we fully understand it, but we don't need to be constantly reminded of it and have it forced on us in every post.

And it's not that I don't like melee either, I actually really enjoy it. Oh and LOL @ vazor putting X in his place :laugh:
 

C!Z

Smash Lord
Joined
Sep 25, 2006
Messages
1,781
Location
Princeton, NJ
[COLOR="Red]He brought it upon himself. Nobody starts the supremacy until you Brawl people decide to open your mouthes. I never bring it up, but don't think I won't offer my more intelligent opinion right back. I play and like both games, so as biased as you think my opinion might be, it's for good reason. [/COLOR]
 

CorruptFate

The Corrupted
Joined
Feb 22, 2008
Messages
2,019
Location
Sandy, Utah
Sadly this really isn't the best place for any sort of melee>brawl or brawl>melee bull ****. We even made a thread (I think its in the same sub fourm as the Utah thread, but ill get a link so you don't need to find it.) just so people can get it off their chests with out flaming each other when every bit of it is all just opinions.
 

Ken Neth

Smash Champion
Joined
Aug 22, 2007
Messages
2,545
Location
BYU- Provo, Utah
I love how I'm considered one of the "you brawl people" even though I'm probably better at melee that 90% of the smashers here , LOL.

But I wasn't directing that at you at all, or just to this particular occurrence. I'm talking about the entire attitude behind it all. The Melee supremecy has been happening for awhile now. Gojira for example, only ever posts when he feels the need to tell us how stupid we are for playing brawl and to tell us what game we should like. And then Minato and Dzle and other random people feel the need to throw in something about how melee is better than brawl in every other post, among other examples. I like both games equally and really don't care which game people like more, I'm just sick of all this bashing. I think both sides just need to agree to disagree and get over it and stop it all already.
 

DZLE

Smash Master
Joined
Dec 2, 2008
Messages
4,955
Location
Planar Fields
And then Minato and Dzle and other random people feel the need to throw in something about how melee is better than brawl in every other post
Sorry if It seems like I am bashing those who like brawl, but I cant recall bashing brawl at all. Just supporting theories for Melee...
I play both games as you all know and If someone starts bashing something about brawl like the DACUS or something I will stand up for it as well.
I like melee better sure, but I am not trying to aide in the spark of some Melee supremacy.

Its just the game I like better, And I defend the games I like.
Like I would for brawl, if people talked bad about it as often as people talk bad about melee.
Which they dont.

IMO the "glitches" In melee arent just something you can simply exploit. They take so much practice, honing, and muscle memory.
And, one of the reasons i LOVE MELEE is
A match isnt over til its over. Ever. EVER.
Plus... WA (i think)(turns out he lives in hawaii but still) has a luigi as best in state (melee). He ***** high tiers. We have a SONIC best in state (brawl). WHO ***** HIGH TIERS. its the same anywhere you go... people hone thier skills with the "lower tiers" to own those who play high tiers. It just takes that much more skill.

I love Melee. So much skill involved. So fast, so tide turning.
I didnt bash brawl at all in this even... I used an example from brawl too, to support my previous sayings o.o about the tiers and shi* TT
 

lanky_gunner

Smash Master
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The Moon, with the Fierce Deity Mask in hand
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lanky_gunner
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3179-6065-1453
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I'm getting kind of sick of all the melee supremecy type stuff myself, as I know others here are as well. We get that a lot of people like melee better and we fully understand it, but we don't need to be constantly reminded of it and have it forced on us in every post.
But I wasn't directing that at you at all, or just to this particular occurrence. I'm talking about the entire attitude behind it all. The Melee supremecy has been happening for awhile now. Gojira for example, only ever posts when he feels the need to tell us how stupid we are for playing brawl and to tell us what game we should like. And then Minato and Dzle and other random people feel the need to throw in something about how melee is better than brawl in every other post, among other examples. I like both games equally and really don't care which game people like more, I'm just sick of all this bashing. I think both sides just need to agree to disagree and get over it and stop it all already.
This is the point I always try to come across when anyone, yes, ANYONE, tries to make one game more superior while bashing another great game. (This is also why I make a big deal out of it, and make the joke that everyone here should quit Melee and Brawl, because 64 is far superior...it's a joke guys...)

Seriously, I don't care what game you guys perfer, whether it's Melee, Brawl, SF4, Soul Calibur, whatever...pull your f***in head out of your a**es, and stop patronizing us. We are allowed to like one game more than another because of our beliefs in it, and we're allowed to like all games equally. So stop trying to bash someone's ideal game structure. Nul can like Brawl, C!Z can like Melee, and Gojira can like whatever he's playing now. It's f***ing old, and it's f***ing ********.

And I do sware, if I see more of this going on, I WILL report your posts guys. It doesn't belong in this thread.

To get us back to the topic of the tourney, I have come to the realization that even though I do love Melee, the meta-game has become far too advanced for me to catch up. I am quitting the competitive Melee scene, seeing as how I will never catch up to the pros, no matter how good I ever get. I will still come to this tournament, but only to see C!Z and play a few friendlies with everyone. Although I feel this will come onto deaf ears (except for DZLE, he doesn't want me to, sorry bud, I can never be as good as you guys), but I still would rather get it across. Who knows, I may change my mind someday, but for now, I'll be sticking with Brawl competitive, and pushing for a Smash 64 competitive scene.

~Glory to the Hypno-Toad
 

DZLE

Smash Master
Joined
Dec 2, 2008
Messages
4,955
Location
Planar Fields
(except for DZLE, he doesn't want me to, sorry bud, I can never be as good as you guys)
>.> Maybe you forget that I picked up Melee in like February...
If you enjoy the game, really stick with it. If its just not enjoyable, then dont play.
Thats why I play Melee and Brawl competitively. I really enjoy it. Thats all that matters to me, is the friends, and the enjoyment.
(... maybe someday rankings lol)
 
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