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- Apr 19, 2002
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- 3DS FC
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Has anyone implemented this into their game yet? I find that early in the game against floaters, a good alternative to u-cargo->uair juggle (as you would against fastfallers) is u-cargo -> aerial up B.
The tricky part is the aerial up B needs to be spaced properly so that the floater isn't hit with the initial knockback, and you also have to hold left or right so that the floater gets sucked into the most hits. This combo does at least ~20% IIRC.
I figure it would work as a good anti-aerial approach, like Ken's QCB+HK/Hurricane Kick from Street Fighter. Some ways I apply it is run towards the enemy, and when they jump I press up on the control stick and immediately after I press B, while holding the direction I was running.
I think this use of the up+b has potential, but some things to consider are the lagtime/freefall after the attack, platform interruption, and most importantly -- DI. I was able to consistently land ucargo -> aerial up+b against a Roy today, but I doubt he ever DI'd to get out of it. Does anyone have experience with landing a full up+b with different opponent DI??
Sorry if this has been discussed -- most if not all of the Up B threads I see discuss its usage for knockback.
The tricky part is the aerial up B needs to be spaced properly so that the floater isn't hit with the initial knockback, and you also have to hold left or right so that the floater gets sucked into the most hits. This combo does at least ~20% IIRC.
I figure it would work as a good anti-aerial approach, like Ken's QCB+HK/Hurricane Kick from Street Fighter. Some ways I apply it is run towards the enemy, and when they jump I press up on the control stick and immediately after I press B, while holding the direction I was running.
I think this use of the up+b has potential, but some things to consider are the lagtime/freefall after the attack, platform interruption, and most importantly -- DI. I was able to consistently land ucargo -> aerial up+b against a Roy today, but I doubt he ever DI'd to get out of it. Does anyone have experience with landing a full up+b with different opponent DI??
Sorry if this has been discussed -- most if not all of the Up B threads I see discuss its usage for knockback.