I thought townies always lost if it's 2 town vs 2 mafia...
Very well then, answer me this, because this was brought up by I think Gova when I told him a bit about the setup.
Look at this role: [collapse=Town Sucker Puncher]Hello,
Sold2/Glyph, and welcome to Upick Pokemafia!
You are
Bisharp, Town Sucker Puncher!
Just look at you. You are a bad dude. People think they can mess with you? I wouldn't suggest it. You are sharp and pointy. You want the town to beat the bad guys, but you certainly aren't afraid of murderers lurking in the night.
Passive Abilities: None.
Active Abilities: Sucker Punch- If you are targeted for a Night Kill, you will be informed via PM. You can respond with the name of the player you think is trying to kill you. If you are correct, you will kill them instead. If you are incorrect, or do not respond, you will die. This ability is one-shot.
Note: I suggest you think about your target beforehand, so you can make a decision quickly if you happen to be informed that you were targeted for a night kill.
Suggested Posting Restriction: In the first post of the game, you (particularly Glyph) should go into GREAT DETAIL about how AMAZINGLY HAPPY you are to have gotten town, and how much getting scum sucks. This is an inside joke from Bingo I planned on putting in your role PM, regardless of what your alignment ended up being.
Win Condition: You are town aligned, and win when all threats to the town have been eliminated.
Please confirm via PM![/collapse]And imagine that it was 2 town vs 1 mafia, and they lynch a townie, which just left mafia (whatever role, just say Goon) and the Sucker Puncher role.
I would have counted that as a win for mafia, but you're saying that town could have won, since his role outprioritizes and kills the person that tries to NK him?