D
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So, I have been doing a lot of testing with shine lately and I've been trying to understand exactly how it works when cancelling it.
Here's what I have come to understand about how shine jump cancelling works in various ways
If you cancel shine within the first few frames you can let go of both down on the control stick/B and then press either X or Y to jump
BUT if you hold the shine past a certain amount of frames in order to cancel the shine you must be holding B in order to jump out of it (no matter how fast I seem to let go of B and press X it doesn't jump so you need to use up on the control stick to jump out)
I'm pretty sure those are correct, right?
Here's what I've come to understand about jump cancelling shine to an aerial when my shine connects
If I don't do a turn around shine I can instantly shine->jump->aerial
My problem is when I go for a shine turn-around (when the shine connects) aerial such as shine->turn-around->dair
I seem to have no problem doing this as fast as I can when my shine isn't hitting an opponent, but when the shine connects I seem to always get stuck in the shine. It seems like I have to wait for a split second for the turn-around to occur or something. Is turning around in your shine slower on hit? I only ever get stuck when I am going for a turn-around and even when I go for a turn around sometimes I get stuck, but I'm still facing the original direction. Its hard for me to know exactly my problem I guess lol, I'm just trying to understand it. Thanks.
Here's what I have come to understand about how shine jump cancelling works in various ways
If you cancel shine within the first few frames you can let go of both down on the control stick/B and then press either X or Y to jump
BUT if you hold the shine past a certain amount of frames in order to cancel the shine you must be holding B in order to jump out of it (no matter how fast I seem to let go of B and press X it doesn't jump so you need to use up on the control stick to jump out)
I'm pretty sure those are correct, right?
Here's what I've come to understand about jump cancelling shine to an aerial when my shine connects
If I don't do a turn around shine I can instantly shine->jump->aerial
My problem is when I go for a shine turn-around (when the shine connects) aerial such as shine->turn-around->dair
I seem to have no problem doing this as fast as I can when my shine isn't hitting an opponent, but when the shine connects I seem to always get stuck in the shine. It seems like I have to wait for a split second for the turn-around to occur or something. Is turning around in your shine slower on hit? I only ever get stuck when I am going for a turn-around and even when I go for a turn around sometimes I get stuck, but I'm still facing the original direction. Its hard for me to know exactly my problem I guess lol, I'm just trying to understand it. Thanks.