Conda
aka COBBS - Content Creator (Toronto region)
Played around with Mii Gunner yesterday. This guy will likely be a contender in the right hands, I think he has the tools he needs.
His flame pillar side B is great, as good as Robin's in a different way - can be shorthopped and will still hit the ground and erupt, and is super quick and has low end lag. He has great smashes, good aerials, and good specials to tackle pretty much any situation. And that nair as well as bair makes him feel like he'll be fine in aerial CQC.
He has special-treatment attacks - uniquely designed fair and fsmash that other characters are lucky to have as well. Megaman's fsmash is a unique tool for him, but readable and reactable to reflector characters. Not so much the case with Mii Gunner's fsmash due to speed, it seems.
His fair, though. Wow. Tried retreating SH fairs and it's really good. If you use it at the center of FD and retreat midair while shooting it forward, you get boosted to the edge of the stage basically. Really solid and safe spacing tool.
In the air, fair has a lot of end lag so you won't be putting up a wall while in the air, but it has low landing lag (weird how moves differ so much in aerial lag vs landing lag in this game, more than usual it feels). So you can SH it safely. Great for edgeguarding.
He's got a spike, decent recovery, a normal grab, samus' specials plus alternatives that are really solid. Great tilts too - ftilt and utilt are great tools that Samus doesn't have the likes of.
It'll be cool to see how well he does competitively. He's a bunch of fun. Counterable with reflectors maybe, but he's got a small frame, high speed, and good melee options to change his playstyle around if need be.
His flame pillar side B is great, as good as Robin's in a different way - can be shorthopped and will still hit the ground and erupt, and is super quick and has low end lag. He has great smashes, good aerials, and good specials to tackle pretty much any situation. And that nair as well as bair makes him feel like he'll be fine in aerial CQC.
He has special-treatment attacks - uniquely designed fair and fsmash that other characters are lucky to have as well. Megaman's fsmash is a unique tool for him, but readable and reactable to reflector characters. Not so much the case with Mii Gunner's fsmash due to speed, it seems.
His fair, though. Wow. Tried retreating SH fairs and it's really good. If you use it at the center of FD and retreat midair while shooting it forward, you get boosted to the edge of the stage basically. Really solid and safe spacing tool.
In the air, fair has a lot of end lag so you won't be putting up a wall while in the air, but it has low landing lag (weird how moves differ so much in aerial lag vs landing lag in this game, more than usual it feels). So you can SH it safely. Great for edgeguarding.
He's got a spike, decent recovery, a normal grab, samus' specials plus alternatives that are really solid. Great tilts too - ftilt and utilt are great tools that Samus doesn't have the likes of.
It'll be cool to see how well he does competitively. He's a bunch of fun. Counterable with reflectors maybe, but he's got a small frame, high speed, and good melee options to change his playstyle around if need be.