The full article, written by SmashBoards admin Marc , provides tools to look through the data yourself, before it goes on to examine the opinion of Sm4sh players specifically, the common assumption about viewership and how enthusiasts of other Smash games factor into the debate. It also includes full breakdowns by region (US states and European countries) and recommendations for the future. This is the most thorough analysis of the subject to date and well worth the read for anyone invested in the competitive future of Sm4sh.Last week, a collective of European TOs launched a global poll to gather data on stock count preferences in Smash 4. The poll was spread through SmashBoards, SmashEurope, SmashAsia, Reddit and various local communities in order to poll a diverse sample of people. We ended up with 4806 votes from 59 different countries, after removing roughly 50 duplicates and clearly bogus answers. In this article we present the results and some of our conclusions.
These are the results across the entire group polled, regardless of location or role in the community:
What do you think? Has this new data changed your opinion? Let us know in the comments below!
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