SwiftNinjaBlackMan
Smash Apprentice
Anytime I try to chain my 2nd moonwalk ganon just moonwalks in place what am i doing wrong D=


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The 2nd one is the more useful one since 1. is very difficult. So what you do is dash to side, then aim to opposite diagonal notch and roll stick to the full input from the notch. Move the stick as quickly as possible. It may also help to do the dash input with a slight, about halfway input to the side, at least I find it easier.There are two ways of best moonwalks:
1. Dash right for 1 frame and hold straight from the next frame on. This is only possible during the first frames of a dash and not out of a dash dance or a turn. This is because going straight right to straight left usually produces a turn, but on the first two frames turning is not possible (on frame 3, the turn is still not possible, but unlike 1 and 2, holding left will not cause a moonwalk but a turn on frame 4)
2. Dash right, then hold left/down for two frames, then move to straight left. This works out of a dash dance.
It's the old explanation that simply is not true. The smash turn (aka pivot which enables dash dancing) input requirements don't care about your inputs y-coordinates at all and the so called "neutral position" doesn't matter. You can moonwalk moving your stick on straight line from right to left with the 1st method in my previous post. Alternatively even from dd you can input straight right (255,128) on frame 1, move the stick to slightly left of center at (66, 128) and hold it there for frames 2,3 and 4 (the 4th frame for safety, I'm not sure if it's needed), and then move to straight left (0, 128) and a moonwalk is the result. Or you can input full right, release the stick to center, move it to the down-left notch and roll it to left. The last one you can easily test in slow motion and it works, though it is a poor method.If you go through the neutral position, you dash dance instead of moonwalk. So you want to avoid that. Pretty simple lol