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Top 3 Things You Want In Smash 4

Tornado_Man

Smash Lord
Joined
Jul 23, 2013
Messages
1,122
Location
Indiana
NNID
FireMegaBuster
1. Good online (just like everyone else)
2. Alternate costumes for each character
3. An awesome assist trophy for each franchise
 

Ulti-Bman

Smash Journeyman
Joined
Jul 15, 2013
Messages
361
Location
Good Ol' Georgia
3DS FC
0318-7834-6568
Excluding things Sakurai's already confirmed or hinted at already (alt. costumes, speed in-between Melee and Brawl, no tripping, etc.)

1. Great online experience (complete with voice chat, ranking system, maybe some kind of Miiverse integration, and of course, no lagging)

2. 50+ roster

3. I would say "better stage editor", but that would be inevitable, so instead: in-game shop; maybe you could buy a few characters, trophies, stages, and/or even moves (if a certain theory on Sakurai's customization is to be believed)
 

link and ike lover

Smash Lord
Joined
Oct 15, 2013
Messages
1,040
Location
California
NNID
Thegodlink
*No taunt parties online
*Links recovery should be great and Link should be number 1 in ssbb4
*No more lags online
and i got 1 more
*Noooooooooooooooooooo hacksrs!!!!!!!!!!!!!!!!!!!!!!
 

link and ike lover

Smash Lord
Joined
Oct 15, 2013
Messages
1,040
Location
California
NNID
Thegodlink
Excluding things Sakurai's already confirmed or hinted at already (alt. costumes, speed in-between Melee and Brawl, no tripping, etc.)

1. Great online experience (complete with voice chat, ranking system, maybe some kind of Miiverse integration, and of course, no lagging)

2. 50+ roster

3. I would say "better stage editor", but that would be inevitable, so instead: in-game shop; maybe you could buy a few characters, trophies, stages, and/or even moves (if a certain theory on Sakurai's customization is to be believed)
1000+ roster. XD ^-^ and names u r hecka right voice chat ranking system and all that
 

Xuan Wu

Valor Ablaze
Joined
Nov 1, 2013
Messages
342
Location
Tri-Cities, Michigan
NNID
Xuanwu_2014
I can only think of two, at the moment:

1. At least one new character for each franchise.
2. Reduced lag for online play.

^-^
 

Bean Yak

Smash Cadet
Joined
Nov 19, 2013
Messages
41
Location
Chicago, IL
NNID
Catman789
I'm sorry, but:
  • Wavedash
  • lag-cancel
  • dash-dance
I am obsessed with gaming competitively because it's so exhilarating, and when I was enlightened with the magic of melee, I can't stand the idea of smash 4 without it.
But now that we know that this isn't happening:
  • making event matches and making custom trigger events in stages, events, etc. I think this is done in a lot of computer games with custom stages and what not, and it would be pretty cool to play custom stages made by smashers. For example, I could try to make a mode or event where, if a player gets a kill, they get smaller and win after a certain number of shrinks. People that die get bigger as they die more. This could be done with simple coding that the game could allow.
  • Better training. This doesn't just mean being able to use the C-stick. I also want to be able to give the computer step by step actions to make by inputting controls and pressing a button to make him do it. For example, he will ledge hog me after he smashes me off the stage or something. There are tons of ways to make training better, but that's an example.
  • Nintendo's ******* support for their ******* community of ******* competitive gamers that are dedicated to their own ******* game. Holy ****, how stupid is the company?
 

Morbi

Scavenger
Joined
Jun 21, 2013
Messages
17,168
Location
Speculation God, GOML
I'm sorry, but:
  • Wavedash
  • lag-cancel
  • dash-dance
I am obsessed with gaming competitively because it's so exhilarating, and when I was enlightened with the magic of melee, I can't stand the idea of smash 4 without it.

But now that we know that this isn't happening:
  • making event matches and making custom trigger events in stages, events, etc. I think this is done in a lot of computer games with custom stages and what not, and it would be pretty cool to play custom stages made by smashers. For example, I could try to make a mode or event where, if a player gets a kill, they get smaller and win after a certain number of shrinks. People that die get bigger as they die more. This could be done with simple coding that the game could allow.
  • Better training. This doesn't just mean being able to use the C-stick. I also want to be able to give the computer step by step actions to make by inputting controls and pressing a button to make him do it. For example, he will ledge hog me after he smashes me off the stage or something. There are tons of ways to make training better, but that's an example.
  • Nintendo's ****ing support for their ****ing community of ****ing competitive gamers that are dedicated to their own ****ing game. Holy ****, how stupid is the company?
We can always hope for new advanced techniques to mitigate the losses of others. So we do not necessarily have to ride on wavedashing, dashdancing, and l-canceling returning. However, it was your last notion that intrigued me (as the competitive community isn't entirely relevant to Nintendo in the first place). Honestly, I view Smash as a party-game. I do not even bother with competitive like I do for most other fighting games. I do hope that they make it a focus though, it might actually entice me.
 

Bean Yak

Smash Cadet
Joined
Nov 19, 2013
Messages
41
Location
Chicago, IL
NNID
Catman789
We can always hope for new advanced techniques to mitigate the losses of others. So do not necessarily have to ride on wavedashing, dashdancing, and l-canceling returning. However, it was your last notion that intrigued me (as the competitive community isn't entirely relevant to Nintendo in the first place). Honestly, I view Smash as a party-game. I do not even bother with competitive like I do for most other fighting games. I do hope that they make it a focus though, it might actually entice me.

I guess it's plausible that new techniques would be discovered, like that slide across the floor from brawl, but the fact that they're removing techniques that used to exist... it's just aggravating to me, and you don't see many competitive games that do that. Again, I know it isn't meant to be competitive, but that doesn't mean it can't be. It's like something like pool or ping pong: there are people that play the game for fun at a friend's house or a cousin's birthday party, but there can still be people that dedicate hours to perfect their abilities in it because they have a passion for it.

"as the competitive community isn't entirely relevant to Nintendo in the first place" ... yeah, it might not be relevant, but the fact that the company disallows that passionate consumers of their own game from enjoying it to its fullest potential? Nintendo might as well... I don't know... limit the amount of hours that a console can be used in a day or something. "No, bad consumer, you can't have that much fun with our games, you can only have as much fun as we want you to have". Like, what is the ******* reasoning for nintendo to suppress the use of their content? I can respect that you "view Smash as a party-game", but not everybody has to, and if they want to take the game to the next level, nintendo should be supporting it because they could probably be making big money and big sales off of the competitive scene. Look at Riot, Blizzard, Valve, etc. What more proof do you need?
 

Morbi

Scavenger
Joined
Jun 21, 2013
Messages
17,168
Location
Speculation God, GOML
I guess it's plausible that new techniques would be discovered, like that slide across the floor from brawl, but the fact that they're removing techniques that used to exist... it's just aggravating to me, and you don't see many competitive games that do that. Again, I know it isn't meant to be competitive, but that doesn't mean it can't be. It's like something like pool or ping pong: there are people that play the game for fun at a friend's house or a cousin's birthday party, but there can still be people that dedicate hours to perfect their abilities in it because they have a passion for it.

"as the competitive community isn't entirely relevant to Nintendo in the first place" ... yeah, it might not be relevant, but the fact that the company disallows that passionate consumers of their own game from enjoying it to its fullest potential? Nintendo might as well... I don't know... limit the amount of hours that a console can be used in a day or something. "No, bad consumer, you can't have that much fun with our games, you can only have as much fun as we want you to have". Like, what is the ******* reasoning for nintendo to suppress the use of their content? I can respect that you "view Smash as a party-game", but not everybody has to, and if they want to take the game to the next level, nintendo should be supporting it because they could probably be making big money and big sales off of the competitive scene. Look at Riot, Blizzard, Valve, etc. What more proof do you need?
Yeah, I feel you. Didn't they try to pull Melee from EVO or something to that degree? That was honestly when I knew that Nintendo didn't value the hardcore community. I can still appreciate the scene, I just don't participate.
 
D

Deleted member

Guest
Realistically...

1. A better Wi-Fi mode: Brawl's Wi-Fi was absolutely horrendous. There was a ton of lag that made some matches completely unplayable. It could have been fixed if it was better emphasized than the SSE. It doesn't help either if you are looking for a match on Basic Brawl and you come across a million Taunters (though this is circumvented by Friend Codes I suppose). Wi-Fi is a key thing that helps players want to keep coming back to the game, but I absolutely hate this Wi-Fi mode.

2. More character balance: I know Sakurai has mentioned that perfect balance is impossible to achieve, but I at least want to have there be as much balance as possible. Brawl was HEAVILY imbalanced where you have Meta Knight, who is pretty much the best character in the game, and Ganondorf, who is seen as the worst character in the game. Even if we can't get perfect balance, I want to see a match where a character with bad match-ups can still fight against a character with good match-ups competitively. It looks like they are trying to achieve that by giving Bowser numerous buffs.

3. NO CHAIN GRABS: You can say that this goes hand-and-hand with more character balance, but chain grabbing was one of my least favorite things about Brawl. It's incredibly annoying when you are fighting a character and they just use that one grab over and over again to the point where you have no chance. I know that chain grabs were in previous games, but it was absolutely bad in Brawl to the point where some matches became unenjoyable. If they can somehow limit chain grabbing, fix chain grabbing, or outright remove chain grabbing, then I will be in open arms to this.

I would also love to see certain character additions, have a decloned Ganondorf, and increase the hitstun for more opportunities to combo players. They have already done 2 things that I wanted (remove tripping and removing an SSE-like story mode where they can now focus on adding new characters and other content) and 1 thing that I wanted was disconfirmed (being unable to turn off stage hazards).
 

Bean Yak

Smash Cadet
Joined
Nov 19, 2013
Messages
41
Location
Chicago, IL
NNID
Catman789
Yeah, I feel you. Didn't they try to pull Melee from EVO or something to that degree?

Yeah, they did. I thought that a lack of support for their game was bad enough, but a shutdown of their own game is just stabbing themselves in the foot.
 

DeadlyAllianceLeader

Smash Apprentice
Joined
Aug 13, 2013
Messages
182
Location
Canterlot, Equestria
NNID
n64by44
3DS FC
1547-5288-9488
-More Brawl veterans; when Brawl had new characters that weren't clones, they were darn good ones. Since Captain Olimar and Pit are already in theyre checked off for the absolute better, but I also wouldn't mind saying: Wario, and R.O.B. Definitely Mewtwo for a Melee veteran, too
-Melee Air Dodging
-Alternate Costumes, definitely. The guys at Project M NAILED this, and so has Nintendo so far to the extents that they have so far.
-More representation of series' in some cases, which they've, even so far, done a great job of already. Perhaps something more from Metroid... a character perhaps, as unexpected and interesting Zero Suit Samus was. She should, in my opinion, return too by the way.

EDIT:

OH--- and My Music for sure
 

YoshiandToad

Smash Hero
Joined
Dec 24, 2001
Messages
7,124
Location
Still up Peach's dress.
1. DLC characters. ACTUAL DLC characters though; aka characters they couldn't finish in time for the game/character fan polled for inclusion. None of this already on the disc/cartridge nonsense that Capcom has a habit of pulling. Preferably getting some Nintendo All Stars who didn't make the cut rather than additional 3rd parties though.

2. Better balancing done via WiiU/3DS updates as problems crop up. It's the simplest solution, and works wonders for games like Team Fortress 2 so it should work here too.

3. 4 Player Boss rush mode. Yes I know it'd be hectic and chaotic, but that's why it would be amazing. Embrace the chaos, Smashers.
 

Frostwraith

The Demon King
Joined
Jun 26, 2012
Messages
16,679
Location
Portugal
NNID
Frostwraith357
1. Improved online, mainly with less lag. Kid Icarus: Uprising having good online actually makes me hopeful for this one.

2. My Music feature returning. It's one of the best features added to the series that I think it should be a mainstay.

3. All veterans from Brawl plus Mewtwo and Roy returning. (Of course that I wouldn't mind having Dr. Mario and Pichu returning alongside them.)
 

Zzuxon

Smash Champion
Joined
Mar 19, 2011
Messages
2,559
Location
U.S.A
NNID
zzuxon
3DS FC
3695-0453-0481
1. Quality DLC handled well.
2. Usable online.
3. Toad as a playable character.
 

dnNCEW

Smash Rookie
Joined
Jul 27, 2013
Messages
14
1) Good online, rankings, matchmaking, etc. Think Halo 3's matchmaking. That was perf, just pick a playlist and get matched up, then a random stage is chosen or veto it for a diff one. Simple. You could play fun matches (items on, crazy stages, etc), or ranked matches (relatively flat competitive stages, no items, etc)
2) Better balance and EASY WITH THE CHAINGRABS. I'm not asking for perfection here, but come on. A match shouldn't be determined by accidentally getting grabbed once by a character with a stupid infinite chaingrab on you, or if they have an "unbeatable matchup". ie DK and Dedede
3) Better Stage Builder. The Brawl stage builder wasn't bad, it was actually a great start, but now with the gamepad and 3DS touchscreens there'es so much potential. Have the ability to draw stages with aesthetic lines or platform lines, have tools like photoshop on there, tons of ideas. Have an online sharing system where you can upload your stages, check top downloads, etc.
 

abrinx77

Smash Journeyman
Joined
Jun 6, 2012
Messages
457
Location
Buffalo, NY
NNID
Abrinx
1. King K. Rool
2. SUUUUUUUUUUPER SMAAAAAAAAASH BROOOOOOOTHERS!!!
3. Saffron City (N64)
 

Egg.

Smash Journeyman
Joined
Nov 15, 2013
Messages
253
Location
Washington State
1. Wi-fi that allows you to choose between time and stock
2. Good single-player modes
3. An extensive soundtrack, at least close to the scale of brawl's
 

Renji64

Smash Lord
Joined
Jun 19, 2009
Messages
1,988
Location
Jacksonville FL
1. Fast Paced Game and Combos since brawl you couldn't i would perfer melee's airdoge.
2. Good Wifi/netcode and Moveset changes that actually good for cloned characters unlike in brawl.
3. Dash Dancing and other good stuff i want the game to be fun for competive players since they always get the short end of the stick.
 

Pazzo.

「Livin' On A Prayer」
Joined
Oct 3, 2012
Messages
9,187
-Solid Online Game play
-A fun Adventure Mode
-DLC Characters
 

Revibe

Smash Journeyman
Joined
Aug 16, 2013
Messages
325
NNID
Revibe
3DS FC
2380-4883-4721
1)Better Online Play (who doesn't right?)
2)More Balance in the characters
3)Lots of characters including Geno and the fighting Polygons (yes as a playable character TT_TT) from SSB64
 

Keeshu

Smash Ace
Joined
Jun 30, 2013
Messages
778
Location
Lurking in the darkness.....
#1 Good Online in general
#2 More Balanced gameplay
#3 More Characters

Explanations:
#1 - Most people in my town are too busy to do video games, and the ones that do play video games, usually aren't that great at them, and usually I prefer to play with friends I talk to more often when online.
A - Online co-op for those who want to just play with other, and for those who are unable to beat the story/classic/whatever co-op mode there is. Some people do not like fighting other players.
B - Allow a mode for Sticker customization, this would make it so every match you go into would likely be a new experience everytime because of that new person's playstyle, and stickers equipped.
C - Some towns do not have a competitive scene in Smash (Heresy I know). If the servers are good enough, it will allow competitive players to stay interested in the game, and possibly even start up a competitive scene in their hometown increasing the game's already large popularity.
D - Allow the use of microphones. At least with friends so you have a better time together (especially if you're doing co-op).
#2 While I somewhat like the idea of slightly unbalanced character, it should not be obvious to both competitive and casual audiences who is underpowered and who is overpowered. Unless the character's personality is all about being underpowered. Not overpowered because "competitive" players will try to use that character instead and everyone will hate whoever picks the overpowered character. With slightly unbalanced characters, there will be a group of characters that will be picked, but the ones that are just slightly underpowered will gain an advantage in being uncommon so people will not know how to react to a certain playstyle as quickly. There are other reasons why I like a slightly unbalanced game.
#3 We have most of the big name Nintendo characters. I only really want Ridley in now, but K. Rool should get in as well (even though I don't really like K. Rool). Maybe Krystal, Palutena Bandana Dee, another Pokemon (but keep all the previous pokemon in smash playable first before thinking about adding another), and another retro character and a new franchise can get in too. You won't see my complaining if a character doesn't get in (but I will be a little sad if Ridley isn't in when I hear the news, then ignore that fact and play Charizard+Meta Knight instead since I'll probably play those more than Ridley anyways. Ridley would be my third main anyways)
 

Equal

Smash Apprentice
Joined
Jan 21, 2013
Messages
172
Location
New York
NNID
iiEqual
3DS FC
2036-7236-5480
1. Tournament compatibility (no wireless interference or whatever that would mess up games)
2. Playable online
3. Combos
 

JamesDNaux

Smash Hero
Joined
Jun 14, 2013
Messages
7,760
Location
Studio Naux
NNID
JamesDNaux
Number one priority: Everyone from Brawl returns, I mostly want to see Snake.
Secondly: King K. Rool and Ridley as newcomers, anyone else is icing on the cake.
Finally: Mewtwo and possibly Roy coming back, not really as high priority, but one and two are all I care about.

Unrealistically speaking~

1: Banjo and Kazooie
2: Rayman
3: Happy Mask Salesman :troll:
 

Capybara Gaming

Just Vibing
Joined
Feb 5, 2013
Messages
9,894
Location
Kamurocho
1. A Large Cast with at least 10 newcomers including Lil Mac, Villager, WFT, Mega Man, Pac-Man, and the Mii.
2. Sora,Isaac, Saki, Shulk and Mewtwo
3. A large list of competitive friendly stages representing a large number of series and titles.
 
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